[wpiutil] Deprecate wpi::math constants in favor of wpi::numbers (#3383)

The constants were moved from std::math to std::numbers before
ratification in C++20.
This commit is contained in:
Tyler Veness
2021-05-26 00:09:36 -07:00
committed by GitHub
parent 393bf23c0c
commit a238cec12b
73 changed files with 322 additions and 284 deletions

View File

@@ -4,7 +4,7 @@
#include <cmath>
#include <wpi/math>
#include <wpi/numbers>
#include "frc/geometry/Pose2d.h"
#include "gtest/gtest.h"
@@ -23,8 +23,8 @@ TEST(Twist2dTest, Straight) {
}
TEST(Twist2dTest, QuarterCircle) {
const Twist2d quarterCircle{5.0_m / 2.0 * wpi::math::pi, 0_m,
units::radian_t(wpi::math::pi / 2.0)};
const Twist2d quarterCircle{5.0_m / 2.0 * wpi::numbers::pi, 0_m,
units::radian_t(wpi::numbers::pi / 2.0)};
const auto quarterCirclePose = Pose2d().Exp(quarterCircle);
EXPECT_NEAR(quarterCirclePose.X().to<double>(), 5.0, kEpsilon);
@@ -60,7 +60,7 @@ TEST(Twist2dTest, Pose2dLog) {
const auto twist = start.Log(end);
EXPECT_NEAR(twist.dx.to<double>(), 5 / 2.0 * wpi::math::pi, kEpsilon);
EXPECT_NEAR(twist.dx.to<double>(), 5 / 2.0 * wpi::numbers::pi, kEpsilon);
EXPECT_NEAR(twist.dy.to<double>(), 0.0, kEpsilon);
EXPECT_NEAR(twist.dtheta.to<double>(), wpi::math::pi / 2.0, kEpsilon);
EXPECT_NEAR(twist.dtheta.to<double>(), wpi::numbers::pi / 2.0, kEpsilon);
}