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[wpilib] Add mechanism specific SetState overloads to physics sims (#5534)
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@@ -24,6 +24,11 @@ DCMotorSim::DCMotorSim(const DCMotor& gearbox, double gearing,
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: DCMotorSim(LinearSystemId::DCMotorSystem(gearbox, moi, gearing), gearbox,
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gearing, measurementStdDevs) {}
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void DCMotorSim::SetState(units::radian_t angularPosition,
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units::radians_per_second_t angularVelocity) {
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SetState(Vectord<2>{angularPosition, angularVelocity});
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}
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units::radian_t DCMotorSim::GetAngularPosition() const {
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return units::radian_t{GetOutput(0)};
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}
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@@ -25,8 +25,7 @@ ElevatorSim::ElevatorSim(const LinearSystem<2, 1, 1>& plant,
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m_maxHeight(maxHeight),
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m_gearing(gearing),
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m_simulateGravity(simulateGravity) {
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SetState(
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frc::Vectord<2>{std::clamp(startingHeight, minHeight, maxHeight), 0.0});
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SetState(startingHeight, 0_mps);
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}
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ElevatorSim::ElevatorSim(const DCMotor& gearbox, double gearing,
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@@ -40,6 +39,12 @@ ElevatorSim::ElevatorSim(const DCMotor& gearbox, double gearing,
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gearbox, gearing, drumRadius, minHeight, maxHeight,
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simulateGravity, startingHeight, measurementStdDevs) {}
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void ElevatorSim::SetState(units::meter_t position,
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units::meters_per_second_t velocity) {
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SetState(
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Vectord<2>{std::clamp(position, m_minHeight, m_maxHeight), velocity});
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}
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bool ElevatorSim::WouldHitLowerLimit(units::meter_t elevatorHeight) const {
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return elevatorHeight <= m_minHeight;
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}
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@@ -24,6 +24,10 @@ FlywheelSim::FlywheelSim(const DCMotor& gearbox, double gearing,
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: FlywheelSim(LinearSystemId::FlywheelSystem(gearbox, moi, gearing),
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gearbox, gearing, measurementStdDevs) {}
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void FlywheelSim::SetState(units::radians_per_second_t velocity) {
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LinearSystemSim::SetState(Vectord<1>{velocity.value()});
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}
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units::radians_per_second_t FlywheelSim::GetAngularVelocity() const {
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return units::radians_per_second_t{GetOutput(0)};
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}
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@@ -28,7 +28,7 @@ SingleJointedArmSim::SingleJointedArmSim(
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m_gearbox(gearbox),
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m_gearing(gearing),
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m_simulateGravity(simulateGravity) {
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SetState(frc::Vectord<2>{startingAngle, 0.0});
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SetState(startingAngle, 0_rad_per_s);
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}
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SingleJointedArmSim::SingleJointedArmSim(
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@@ -42,6 +42,11 @@ SingleJointedArmSim::SingleJointedArmSim(
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gearbox, gearing, armLength, minAngle, maxAngle, simulateGravity,
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startingAngle, measurementStdDevs) {}
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void SingleJointedArmSim::SetState(units::radian_t angle,
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units::radians_per_second_t velocity) {
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SetState(Vectord<2>{std::clamp(angle, m_minAngle, m_maxAngle), velocity});
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}
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bool SingleJointedArmSim::WouldHitLowerLimit(units::radian_t armAngle) const {
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return armAngle <= m_minAngle;
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}
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@@ -48,6 +48,17 @@ class DCMotorSim : public LinearSystemSim<2, 1, 2> {
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units::kilogram_square_meter_t moi,
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const std::array<double, 2>& measurementStdDevs = {0.0, 0.0});
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using LinearSystemSim::SetState;
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/**
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* Sets the state of the DC motor.
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*
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* @param angularPosition The new position
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* @param angularVelocity The new velocity
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*/
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void SetState(units::radian_t angularPosition,
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units::radians_per_second_t angularVelocity);
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/**
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* Returns the DC motor position.
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*
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@@ -65,6 +65,16 @@ class ElevatorSim : public LinearSystemSim<2, 1, 1> {
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bool simulateGravity, units::meter_t startingHeight,
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const std::array<double, 1>& measurementStdDevs = {0.0});
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using LinearSystemSim::SetState;
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/**
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* Sets the elevator's state. The new position will be limited between the
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* minimum and maximum allowed heights.
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* @param position The new position
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* @param velocity The new velocity
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*/
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void SetState(units::meter_t position, units::meters_per_second_t velocity);
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/**
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* Returns whether the elevator would hit the lower limit.
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*
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@@ -47,6 +47,15 @@ class FlywheelSim : public LinearSystemSim<1, 1, 1> {
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units::kilogram_square_meter_t moi,
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const std::array<double, 1>& measurementStdDevs = {0.0});
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using LinearSystemSim::SetState;
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/**
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* Sets the flywheel's state.
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*
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* @param velocity The new velocity
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*/
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void SetState(units::radians_per_second_t velocity);
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/**
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* Returns the flywheel velocity.
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*
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@@ -64,6 +64,17 @@ class SingleJointedArmSim : public LinearSystemSim<2, 1, 1> {
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units::radian_t startingAngle,
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const std::array<double, 1>& measurementStdDevs = {0.0});
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using LinearSystemSim::SetState;
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/**
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* Sets the arm's state. The new angle will be limited between the minimum and
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* maximum allowed limits.
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*
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* @param angle The new angle.
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* @param velocity The new angular velocity.
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*/
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void SetState(units::radian_t angle, units::radians_per_second_t velocity);
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/**
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* Returns whether the arm would hit the lower limit.
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*
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