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Peter Johnson
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commit
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189
commandsv2/src/main/native/cpp/frc2/command/button/Trigger.cpp
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189
commandsv2/src/main/native/cpp/frc2/command/button/Trigger.cpp
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// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#include "frc2/command/button/Trigger.h"
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#include <utility>
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#include <frc/filter/Debouncer.h>
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#include "frc2/command/CommandPtr.h"
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using namespace frc;
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using namespace frc2;
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Trigger::Trigger(const Trigger& other) = default;
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void Trigger::AddBinding(wpi::unique_function<void(bool, bool)>&& body) {
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m_loop->Bind([condition = m_condition, previous = m_condition(),
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body = std::move(body)]() mutable {
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bool current = condition();
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body(previous, current);
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previous = current;
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});
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}
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Trigger Trigger::OnChange(Command* command) {
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AddBinding([command](bool previous, bool current) {
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if (previous != current) {
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frc2::CommandScheduler::GetInstance().Schedule(command);
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}
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});
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return *this;
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}
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Trigger Trigger::OnChange(CommandPtr&& command) {
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AddBinding([command = std::move(command)](bool previous, bool current) {
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if (previous != current) {
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frc2::CommandScheduler::GetInstance().Schedule(command);
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}
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});
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return *this;
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}
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Trigger Trigger::OnTrue(Command* command) {
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AddBinding([command](bool previous, bool current) {
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if (!previous && current) {
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frc2::CommandScheduler::GetInstance().Schedule(command);
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}
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});
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return *this;
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}
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Trigger Trigger::OnTrue(CommandPtr&& command) {
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AddBinding([command = std::move(command)](bool previous, bool current) {
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if (!previous && current) {
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frc2::CommandScheduler::GetInstance().Schedule(command);
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}
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});
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return *this;
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}
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Trigger Trigger::OnFalse(Command* command) {
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AddBinding([command](bool previous, bool current) {
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if (previous && !current) {
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frc2::CommandScheduler::GetInstance().Schedule(command);
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}
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});
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return *this;
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}
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Trigger Trigger::OnFalse(CommandPtr&& command) {
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AddBinding([command = std::move(command)](bool previous, bool current) {
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if (previous && !current) {
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frc2::CommandScheduler::GetInstance().Schedule(command);
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}
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});
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return *this;
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}
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Trigger Trigger::WhileTrue(Command* command) {
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AddBinding([command](bool previous, bool current) {
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if (!previous && current) {
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frc2::CommandScheduler::GetInstance().Schedule(command);
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} else if (previous && !current) {
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command->Cancel();
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}
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});
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return *this;
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}
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Trigger Trigger::WhileTrue(CommandPtr&& command) {
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AddBinding([command = std::move(command)](bool previous, bool current) {
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if (!previous && current) {
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frc2::CommandScheduler::GetInstance().Schedule(command);
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} else if (previous && !current) {
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command.Cancel();
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}
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});
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return *this;
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}
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Trigger Trigger::WhileFalse(Command* command) {
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AddBinding([command](bool previous, bool current) {
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if (previous && !current) {
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frc2::CommandScheduler::GetInstance().Schedule(command);
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} else if (!previous && current) {
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command->Cancel();
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}
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});
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return *this;
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}
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Trigger Trigger::WhileFalse(CommandPtr&& command) {
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AddBinding([command = std::move(command)](bool previous, bool current) {
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if (!previous && current) {
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frc2::CommandScheduler::GetInstance().Schedule(command);
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} else if (previous && !current) {
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command.Cancel();
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}
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});
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return *this;
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}
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Trigger Trigger::ToggleOnTrue(Command* command) {
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AddBinding([command](bool previous, bool current) {
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if (!previous && current) {
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if (command->IsScheduled()) {
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command->Cancel();
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} else {
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frc2::CommandScheduler::GetInstance().Schedule(command);
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}
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}
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});
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return *this;
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}
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Trigger Trigger::ToggleOnTrue(CommandPtr&& command) {
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AddBinding([command = std::move(command)](bool previous, bool current) {
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if (!previous && current) {
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if (command.IsScheduled()) {
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command.Cancel();
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} else {
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frc2::CommandScheduler::GetInstance().Schedule(command);
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}
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}
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});
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return *this;
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}
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Trigger Trigger::ToggleOnFalse(Command* command) {
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AddBinding([command](bool previous, bool current) {
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if (previous && !current) {
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if (command->IsScheduled()) {
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command->Cancel();
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} else {
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frc2::CommandScheduler::GetInstance().Schedule(command);
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}
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}
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});
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return *this;
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}
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Trigger Trigger::ToggleOnFalse(CommandPtr&& command) {
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AddBinding([command = std::move(command)](bool previous, bool current) {
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if (previous && !current) {
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if (command.IsScheduled()) {
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command.Cancel();
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} else {
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frc2::CommandScheduler::GetInstance().Schedule(command);
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}
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}
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});
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return *this;
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}
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Trigger Trigger::Debounce(units::second_t debounceTime,
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frc::Debouncer::DebounceType type) {
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return Trigger(m_loop, [debouncer = frc::Debouncer(debounceTime, type),
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condition = m_condition]() mutable {
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return debouncer.Calculate(condition());
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});
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}
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bool Trigger::Get() const {
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return m_condition();
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}
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