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[wpilib] Change opmodes to purely periodic (#8652)
1. Make the OpMode interface itself periodic; this means the only differences between `OpMode` and `PeriodicOpMode` are the latter's methods to add sideloaded periodic callbacks 2. Make OpModeRobot process callbacks in a similar fashion to TimedRobot and 3. Add some lifecycle functions (discussed below) 4. Pull the callback priority queue from TimedRobot to a new class called `PeriodicPriorityQueue` so that `TimedRobot` and `OpModeRobot` have less duplication 5. Fix a typo in the DriverStationJNI class that causes a memory leak when certain driver station sim calls 6. Port the C++ OpModeRobot tests to Java `OpModeRobot` now possesses some `IterativeRobotBase`-stye lifecycle functions; these functions 1. `robotPeriodic` 2. `simulationInit` and `simulationPeriodic` 3. `disabledInit`, `disabledPeriodic`, and `disabledExit` (note that `simulationInit` and `disabledInit` may be renamed to match wpilibsuite#8719) `OpModeRobot` also now processes `OpMode` changes (by the Driver Station) in its `loopFunc` method, similar to `IterativeRobotBase.loopFunc` processing game mode changes; `loopFunc` is, similarly to `TimedRobot`, provided as a default `Callback` --------- Signed-off-by: Zach Harel <zach@zharel.me> Co-authored-by: Joseph Eng <91924258+KangarooKoala@users.noreply.github.com>
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@@ -12,6 +12,7 @@
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#include "wpi/simulation/EncoderSim.hpp"
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#include "wpi/simulation/FlywheelSim.hpp"
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#include "wpi/smartdashboard/SmartDashboard.hpp"
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#include "wpi/system/RobotController.hpp"
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#include "wpi/units/moment_of_inertia.hpp"
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/**
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