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Use stricter C++ type conversions (#4357)
Now, implicit narrowing conversions are only used with wpi::Now(). This
also fixes clang-tidy warnings about C-style casts. For example:
```
== clang-tidy /__w/allwpilib/allwpilib/wpilibNewCommands/src/main/native/include/frc2/command/SwerveControllerCommand.inc ==
/__w/allwpilib/allwpilib/wpilibNewCommands/src/main/native/include/frc2/command/SwerveControllerCommand.inc:95:18: warning: C-style casts are discouraged; use static_cast/const_cast/reinterpret_cast [google-readability-casting]
auto curTime = units::second_t(m_timer.Get());
^
```
In that case at least, the cast was removed entirely since Get() already
returns a units::second_t.
This commit is contained in:
@@ -140,8 +140,8 @@ class SwerveDrivePoseEstimator {
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* @return The estimated robot pose in meters.
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*/
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Pose2d GetEstimatedPosition() const {
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return Pose2d(m_observer.Xhat(0) * 1_m, m_observer.Xhat(1) * 1_m,
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Rotation2d(units::radian_t{m_observer.Xhat(2)}));
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return Pose2d{m_observer.Xhat(0) * 1_m, m_observer.Xhat(1) * 1_m,
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Rotation2d{units::radian_t{m_observer.Xhat(2)}}};
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}
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/**
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@@ -274,8 +274,8 @@ class SwerveDrivePoseEstimator {
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auto chassisSpeeds = m_kinematics.ToChassisSpeeds(moduleStates...);
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auto fieldRelativeSpeeds =
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Translation2d(chassisSpeeds.vx * 1_s, chassisSpeeds.vy * 1_s)
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.RotateBy(angle);
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Translation2d{chassisSpeeds.vx * 1_s, chassisSpeeds.vy * 1_s}.RotateBy(
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angle);
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Vectord<3> u{fieldRelativeSpeeds.X().value(),
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fieldRelativeSpeeds.Y().value(), omega.value()};
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