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https://github.com/wpilibsuite/allwpilib
synced 2026-07-03 03:01:44 +00:00
[wpimath] Implement Rotation3d interpolation as slerp instead of lerp (#8529)
Also replace arithmetic operators since they're not commutative, which is confusing for users.
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@@ -200,8 +200,8 @@ TEST(QuaternionTest, LogarithmAndExponentialInverse) {
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Quaternion start{1, 2, 3, 4};
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Quaternion expect{5, 6, 7, 8};
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auto twist = start.Log(expect);
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auto actual = start.Exp(twist);
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auto twist = (expect * start.Inverse()).Log();
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auto actual = twist.Exp() * start;
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EXPECT_EQ(expect, actual);
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}
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@@ -20,7 +20,7 @@ TEST(Rotation3dTest, GimbalLockAccuracy) {
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auto rot2 = Rotation3d{wpi::units::radian_t{std::numbers::pi}, 0_rad, 0_rad};
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auto rot3 =
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Rotation3d{-wpi::units::radian_t{std::numbers::pi / 2}, 0_rad, 0_rad};
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const auto result1 = rot1 + rot2 + rot3;
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const auto result1 = rot1.RotateBy(rot2).RotateBy(rot3);
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const auto expected1 =
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Rotation3d{0_rad, -wpi::units::radian_t{std::numbers::pi / 2},
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wpi::units::radian_t{std::numbers::pi / 2}};
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@@ -31,7 +31,7 @@ TEST(Rotation3dTest, GimbalLockAccuracy) {
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rot1 = Rotation3d{0_rad, 0_rad, wpi::units::radian_t{std::numbers::pi / 2}};
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rot2 = Rotation3d{wpi::units::radian_t{-std::numbers::pi}, 0_rad, 0_rad};
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rot3 = Rotation3d{wpi::units::radian_t{std::numbers::pi / 2}, 0_rad, 0_rad};
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const auto result2 = rot1 + rot2 + rot3;
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const auto result2 = rot1.RotateBy(rot2).RotateBy(rot3);
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const auto expected2 =
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Rotation3d{0_rad, wpi::units::radian_t{std::numbers::pi / 2},
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wpi::units::radian_t{std::numbers::pi / 2}};
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@@ -42,7 +42,7 @@ TEST(Rotation3dTest, GimbalLockAccuracy) {
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rot1 = Rotation3d{0_rad, 0_rad, wpi::units::radian_t{std::numbers::pi / 2}};
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rot2 = Rotation3d{0_rad, wpi::units::radian_t{std::numbers::pi / 3}, 0_rad};
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rot3 = Rotation3d{-wpi::units::radian_t{std::numbers::pi / 2}, 0_rad, 0_rad};
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const auto result3 = rot1 + rot2 + rot3;
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const auto result3 = rot1.RotateBy(rot2).RotateBy(rot3);
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const auto expected3 =
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Rotation3d{0_rad, wpi::units::radian_t{std::numbers::pi / 2},
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wpi::units::radian_t{std::numbers::pi / 6}};
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@@ -184,20 +184,20 @@ TEST(Rotation3dTest, DegreesToRadians) {
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TEST(Rotation3dTest, RotationLoop) {
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Rotation3d rot;
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rot = rot + Rotation3d{90_deg, 0_deg, 0_deg};
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rot = rot.RotateBy(Rotation3d{90_deg, 0_deg, 0_deg});
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Rotation3d expected{90_deg, 0_deg, 0_deg};
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EXPECT_EQ(expected, rot);
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rot = rot + Rotation3d{0_deg, 90_deg, 0_deg};
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rot = rot.RotateBy(Rotation3d{0_deg, 90_deg, 0_deg});
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expected = Rotation3d{
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{1.0 / std::sqrt(3), 1.0 / std::sqrt(3), -1.0 / std::sqrt(3)}, 120_deg};
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EXPECT_EQ(expected, rot);
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rot = rot + Rotation3d{0_deg, 0_deg, 90_deg};
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rot = rot.RotateBy(Rotation3d{0_deg, 0_deg, 90_deg});
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expected = Rotation3d{0_deg, 90_deg, 0_deg};
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EXPECT_EQ(expected, rot);
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rot = rot + Rotation3d{0_deg, -90_deg, 0_deg};
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rot = rot.RotateBy(Rotation3d{0_deg, -90_deg, 0_deg});
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EXPECT_EQ(Rotation3d{}, rot);
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}
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@@ -205,7 +205,7 @@ TEST(Rotation3dTest, RotateByFromZeroX) {
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const Eigen::Vector3d xAxis{1.0, 0.0, 0.0};
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const Rotation3d zero;
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auto rotated = zero + Rotation3d{xAxis, 90_deg};
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auto rotated = zero.RotateBy(Rotation3d{xAxis, 90_deg});
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Rotation3d expected{xAxis, 90_deg};
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EXPECT_EQ(expected, rotated);
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@@ -215,7 +215,7 @@ TEST(Rotation3dTest, RotateByFromZeroY) {
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const Eigen::Vector3d yAxis{0.0, 1.0, 0.0};
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const Rotation3d zero;
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auto rotated = zero + Rotation3d{yAxis, 90_deg};
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auto rotated = zero.RotateBy(Rotation3d{yAxis, 90_deg});
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Rotation3d expected{yAxis, 90_deg};
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EXPECT_EQ(expected, rotated);
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@@ -225,7 +225,7 @@ TEST(Rotation3dTest, RotateByFromZeroZ) {
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const Eigen::Vector3d zAxis{0.0, 0.0, 1.0};
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const Rotation3d zero;
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auto rotated = zero + Rotation3d{zAxis, 90_deg};
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auto rotated = zero.RotateBy(Rotation3d{zAxis, 90_deg});
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Rotation3d expected{zAxis, 90_deg};
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EXPECT_EQ(expected, rotated);
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@@ -235,7 +235,7 @@ TEST(Rotation3dTest, RotateByNonZeroX) {
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const Eigen::Vector3d xAxis{1.0, 0.0, 0.0};
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auto rot = Rotation3d{xAxis, 90_deg};
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rot = rot + Rotation3d{xAxis, 30_deg};
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rot = rot.RotateBy(Rotation3d{xAxis, 30_deg});
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Rotation3d expected{xAxis, 120_deg};
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EXPECT_EQ(expected, rot);
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@@ -245,7 +245,7 @@ TEST(Rotation3dTest, RotateByNonZeroY) {
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const Eigen::Vector3d yAxis{0.0, 1.0, 0.0};
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auto rot = Rotation3d{yAxis, 90_deg};
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rot = rot + Rotation3d{yAxis, 30_deg};
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rot = rot.RotateBy(Rotation3d{yAxis, 30_deg});
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Rotation3d expected{yAxis, 120_deg};
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EXPECT_EQ(expected, rot);
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@@ -255,7 +255,7 @@ TEST(Rotation3dTest, RotateByNonZeroZ) {
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const Eigen::Vector3d zAxis{0.0, 0.0, 1.0};
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auto rot = Rotation3d{zAxis, 90_deg};
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rot = rot + Rotation3d{zAxis, 30_deg};
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rot = rot.RotateBy(Rotation3d{zAxis, 30_deg});
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Rotation3d expected{zAxis, 120_deg};
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EXPECT_EQ(expected, rot);
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@@ -276,15 +276,6 @@ TEST(Rotation3dTest, RelativeTo) {
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EXPECT_EQ(expected, result);
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}
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TEST(Rotation3dTest, Minus) {
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const Eigen::Vector3d zAxis{0.0, 0.0, 1.0};
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const auto rot1 = Rotation3d{zAxis, 70_deg};
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const auto rot2 = Rotation3d{zAxis, 30_deg};
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EXPECT_DOUBLE_EQ(40.0, wpi::units::degree_t{(rot1 - rot2).Z()}.value());
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}
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TEST(Rotation3dTest, AxisAngle) {
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const Eigen::Vector3d xAxis{1.0, 0.0, 0.0};
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const Eigen::Vector3d yAxis{0.0, 1.0, 0.0};
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@@ -376,7 +367,7 @@ TEST(Rotation3dTest, Interpolate) {
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rot2 = Rotation3d{yAxis, -160_deg};
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interpolated = wpi::util::Lerp(rot1, rot2, 0.5);
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EXPECT_DOUBLE_EQ(180.0, wpi::units::degree_t{interpolated.X()}.value());
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EXPECT_DOUBLE_EQ(-5.0, wpi::units::degree_t{interpolated.Y()}.value());
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EXPECT_NEAR(-5.0, wpi::units::degree_t{interpolated.Y()}.value(), 1e-9);
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EXPECT_DOUBLE_EQ(180.0, wpi::units::degree_t{interpolated.Z()}.value());
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// 50 + (70 - 50) * 0.5 = 60
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