[wpigui] Add wpigui wrappers for GLFW+imgui

These hide the platform specifics behind a common C++ API.  Platforms:
 - Windows: DirectX 11 (with 10 backwards compatibility)
 - Linux: OpenGL 3
 - Mac: Metal
This commit is contained in:
Peter Johnson
2020-08-25 23:52:09 -07:00
parent 148f43b4a5
commit b80fde4388
17 changed files with 1349 additions and 2 deletions

View File

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2019-2020 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <atomic>
#include <functional>
#include <string>
#include <utility>
#include <vector>
#include <GLFW/glfw3.h>
#include <imgui.h>
namespace wpi::gui {
struct SavedSettings {
bool loadedWidthHeight = false;
int width;
int height;
int maximized = 0;
int xPos = -1;
int yPos = -1;
int userScale = 2;
int style = 0;
};
struct Font {
static constexpr int kScaledLevels = 9;
ImFont* scaled[kScaledLevels];
};
struct Context : public SavedSettings {
std::atomic_bool exit{false};
std::string title;
int defaultWidth;
int defaultHeight;
GLFWwindow* window = nullptr;
std::vector<std::function<void()>> initializers;
std::vector<std::function<void(float scale)>> windowScalers;
std::vector<std::pair<
const char*,
std::function<ImFont*(ImGuiIO& io, float size, const ImFontConfig* cfg)>>>
makeFonts;
ImVec4 clearColor = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
std::vector<std::function<void()>> earlyExecutors;
std::vector<std::function<void()>> lateExecutors;
int fontScale = 2; // updated by main loop
std::vector<Font> fonts;
};
extern Context* gContext;
void PlatformCreateContext();
void PlatformDestroyContext();
void PlatformGlfwInitHints();
void PlatformGlfwWindowHints();
bool PlatformInitRenderer();
void PlatformRenderFrame();
void PlatformShutdown();
void CommonRenderFrame();
} // namespace wpi::gui