[wpigui] Add GetDistSquared and MaxFit functions

These utility functions were moved from halsim_gui.
This commit is contained in:
Peter Johnson
2020-08-29 10:32:49 -07:00
parent c699d55175
commit b83709b269
5 changed files with 47 additions and 55 deletions

View File

@@ -413,4 +413,19 @@ bool gui::CreateTextureFromImage(const unsigned char* data, int len,
return true;
}
void gui::MaxFit(ImVec2* min, ImVec2* max, float width, float height) {
float destWidth = max->x - min->x;
float destHeight = max->y - min->y;
if (width == 0 || height == 0) return;
if (destWidth * height > destHeight * width) {
float outputWidth = width * destHeight / height;
min->x += (destWidth - outputWidth) / 2;
max->x -= (destWidth - outputWidth) / 2;
} else {
float outputHeight = height * destWidth / width;
min->y += (destHeight - outputHeight) / 2;
max->y -= (destHeight - outputHeight) / 2;
}
}
} // namespace wpi

View File

@@ -351,4 +351,29 @@ class Texture {
int m_height = 0;
};
/**
* Get square of distance between two ImVec2's.
*
* @param a first ImVec
* @param b second ImVec
*
* @return Distance^2 between a and b.
*/
inline float GetDistSquared(const ImVec2& a, const ImVec2& b) {
float deltaX = b.x - a.x;
float deltaY = b.y - a.y;
return deltaX * deltaX + deltaY * deltaY;
}
/**
* Maximize fit in "window" while preserving aspect ratio. Min and max
* passed-in values are modified such that the object maximally fits.
*
* @param min upper left corner of window (modified to fit)
* @param max lower right corner of window (modified to fit)
* @param width width of object to fit
* @param height height of object to fit
*/
void MaxFit(ImVec2* min, ImVec2* max, float width, float height);
} // namespace wpi::gui