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[wpilib] Rename NormalizeWheelSpeeds to DesaturateWheelSpeeds (#3791)
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@@ -16,7 +16,7 @@ units::meters_per_second_t DifferentialDriveKinematicsConstraint::MaxVelocity(
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units::meters_per_second_t velocity) const {
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auto wheelSpeeds =
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m_kinematics.ToWheelSpeeds({velocity, 0_mps, velocity * curvature});
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wheelSpeeds.Normalize(m_maxSpeed);
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wheelSpeeds.Desaturate(m_maxSpeed);
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return m_kinematics.ToChassisSpeeds(wheelSpeeds).vx;
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}
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