Simulation GUI: Refactor ini saving (#2291)

This commit is contained in:
Peter Johnson
2020-01-20 21:49:03 -08:00
committed by GitHub
parent b9b31069cc
commit bb184ed481
9 changed files with 367 additions and 162 deletions

View File

@@ -1,5 +1,5 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2019 FIRST. All Rights Reserved. */
/* Copyright (c) 2019-2020 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
@@ -11,45 +11,16 @@
#include <hal/Ports.h>
#include <imgui.h>
#include <imgui_internal.h>
#include <mockdata/EncoderData.h>
#include <mockdata/SimDeviceData.h>
#include <wpi/DenseMap.h>
#include <wpi/StringRef.h>
#include "HALSimGui.h"
#include "IniSaver.h"
#include "IniSaverInfo.h"
using namespace halsimgui;
static wpi::DenseMap<int, bool> gEncodersOpen; // indexed by channel A
// read/write open state to ini file
static void* EncodersReadOpen(ImGuiContext* ctx, ImGuiSettingsHandler* handler,
const char* name) {
int num;
if (wpi::StringRef{name}.getAsInteger(10, num)) return nullptr;
return &gEncodersOpen[num];
}
static void EncodersReadLine(ImGuiContext* ctx, ImGuiSettingsHandler* handler,
void* entry, const char* lineStr) {
bool* element = static_cast<bool*>(entry);
wpi::StringRef line{lineStr};
auto [name, value] = line.split('=');
name = name.trim();
value = value.trim();
if (name == "open") {
int num;
if (value.getAsInteger(10, num)) return;
*element = num;
}
}
static void EncodersWriteAll(ImGuiContext* ctx, ImGuiSettingsHandler* handler,
ImGuiTextBuffer* out_buf) {
for (auto it : gEncodersOpen)
out_buf->appendf("[Encoder][%d]\nopen=%d\n\n", it.first, it.second ? 1 : 0);
}
static IniSaver<OpenInfo> gEncoders{"Encoder"}; // indexed by channel A
static void DisplayEncoders() {
bool hasAny = false;
@@ -66,10 +37,11 @@ static void DisplayEncoders() {
ImGui::PushStyleColor(ImGuiCol_Text, IM_COL32(96, 96, 96, 255));
ImGui::Text("%s", HALSIM_GetSimDeviceName(simDevice));
ImGui::PopStyleColor();
} else if (ImGui::CollapsingHeader(
name,
gEncodersOpen[chA] ? ImGuiTreeNodeFlags_DefaultOpen : 0)) {
gEncodersOpen[chA] = true;
} else if (ImGui::CollapsingHeader(name,
gEncoders[chA].IsOpen()
? ImGuiTreeNodeFlags_DefaultOpen
: 0)) {
gEncoders[chA].SetOpen(true);
ImGui::PushID(i);
@@ -105,7 +77,7 @@ static void DisplayEncoders() {
ImGui::PopID();
} else {
gEncodersOpen[chA] = false;
gEncoders[chA].SetOpen(false);
}
}
}
@@ -114,15 +86,7 @@ static void DisplayEncoders() {
}
void EncoderGui::Initialize() {
// hook ini handler to save settings
ImGuiSettingsHandler iniHandler;
iniHandler.TypeName = "Encoder";
iniHandler.TypeHash = ImHashStr(iniHandler.TypeName);
iniHandler.ReadOpenFn = EncodersReadOpen;
iniHandler.ReadLineFn = EncodersReadLine;
iniHandler.WriteAllFn = EncodersWriteAll;
ImGui::GetCurrentContext()->SettingsHandlers.push_back(iniHandler);
gEncoders.Initialize();
HALSimGui::AddWindow("Encoders", DisplayEncoders,
ImGuiWindowFlags_AlwaysAutoResize);
HALSimGui::SetDefaultWindowPos("Encoders", 640, 215);