Simulation GUI: Refactor ini saving (#2291)

This commit is contained in:
Peter Johnson
2020-01-20 21:49:03 -08:00
committed by GitHub
parent b9b31069cc
commit bb184ed481
9 changed files with 367 additions and 162 deletions

View File

@@ -0,0 +1,57 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2020 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
namespace halsimgui {
template <typename Info>
void IniSaverString<Info>::Initialize() {
// hook ini handler to save settings
ImGuiSettingsHandler iniHandler;
iniHandler.TypeName = m_typeName;
iniHandler.TypeHash = ImHashStr(m_typeName);
iniHandler.ReadOpenFn = ReadOpen;
iniHandler.ReadLineFn = ReadLine;
iniHandler.WriteAllFn = WriteAll;
iniHandler.UserData = this;
ImGui::GetCurrentContext()->SettingsHandlers.push_back(iniHandler);
}
template <typename Info>
void* IniSaverString<Info>::ReadOpen(ImGuiContext* ctx,
ImGuiSettingsHandler* handler,
const char* name) {
auto self = static_cast<IniSaverString*>(handler->UserData);
return &self->m_map[name];
}
template <typename Info>
void IniSaverString<Info>::ReadLine(ImGuiContext* ctx,
ImGuiSettingsHandler* handler, void* entry,
const char* lineStr) {
auto element = static_cast<Info*>(entry);
wpi::StringRef line{lineStr};
auto [name, value] = line.split('=');
name = name.trim();
value = value.trim();
element->ReadIni(name, value);
}
template <typename Info>
void IniSaverString<Info>::WriteAll(ImGuiContext* ctx,
ImGuiSettingsHandler* handler,
ImGuiTextBuffer* out_buf) {
auto self = static_cast<IniSaverString*>(handler->UserData);
for (auto&& it : self->m_map) {
out_buf->appendf("[%s][%s]\n", self->m_typeName, it.getKey().data());
it.second.WriteIni(out_buf);
out_buf->append("\n");
}
}
} // namespace halsimgui