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https://github.com/wpilibsuite/allwpilib
synced 2026-06-19 00:41:43 +00:00
Rename DEBUG macro to DEBUG0 (#1871)
This avoids conflicts with the platform DEBUG macro on some platforms.
This commit is contained in:
committed by
Peter Johnson
parent
dd928b4cbf
commit
bc59db5e6f
@@ -323,7 +323,7 @@ void DispatcherBase::DispatchThreadMain() {
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bool reconnect = false;
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if (++count > 10) {
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DEBUG("dispatch running " << m_connections.size() << " connections");
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DEBUG0("dispatch running " << m_connections.size() << " connections");
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count = 0;
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}
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@@ -379,8 +379,8 @@ void DispatcherBase::ServerThreadMain() {
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m_networkMode = NT_NET_MODE_NONE;
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return;
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}
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DEBUG("server: client connection from " << stream->getPeerIP() << " port "
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<< stream->getPeerPort());
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DEBUG0("server: client connection from " << stream->getPeerIP() << " port "
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<< stream->getPeerPort());
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// add to connections list
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using namespace std::placeholders;
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@@ -430,13 +430,13 @@ void DispatcherBase::ClientThreadMain() {
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}
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// try to connect (with timeout)
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DEBUG("client trying to connect");
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DEBUG0("client trying to connect");
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auto stream = connect();
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if (!stream) {
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m_networkMode = NT_NET_MODE_CLIENT | NT_NET_MODE_FAILURE;
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continue; // keep retrying
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}
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DEBUG("client connected");
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DEBUG0("client connected");
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m_networkMode = NT_NET_MODE_CLIENT;
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std::unique_lock lock(m_user_mutex);
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@@ -474,14 +474,14 @@ bool DispatcherBase::ClientHandshake(
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}
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// send client hello
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DEBUG("client: sending hello");
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DEBUG0("client: sending hello");
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send_msgs(Message::ClientHello(self_id));
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// wait for response
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auto msg = get_msg();
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if (!msg) {
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// disconnected, retry
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DEBUG("client: server disconnected before first response");
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DEBUG0("client: server disconnected before first response");
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return false;
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}
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@@ -505,7 +505,7 @@ bool DispatcherBase::ClientHandshake(
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for (;;) {
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if (!msg) {
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// disconnected, retry
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DEBUG("client: server disconnected during initial entries");
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DEBUG0("client: server disconnected during initial entries");
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return false;
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}
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DEBUG4("received init str=" << msg->str() << " id=" << msg->id()
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@@ -518,9 +518,9 @@ bool DispatcherBase::ClientHandshake(
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}
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if (!msg->Is(Message::kEntryAssign)) {
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// unexpected message
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DEBUG("client: received message ("
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<< msg->type()
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<< ") other than entry assignment during initial handshake");
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DEBUG0("client: received message ("
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<< msg->type()
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<< ") other than entry assignment during initial handshake");
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return false;
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}
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incoming.emplace_back(std::move(msg));
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@@ -549,18 +549,18 @@ bool DispatcherBase::ServerHandshake(
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// Wait for the client to send us a hello.
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auto msg = get_msg();
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if (!msg) {
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DEBUG("server: client disconnected before sending hello");
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DEBUG0("server: client disconnected before sending hello");
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return false;
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}
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if (!msg->Is(Message::kClientHello)) {
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DEBUG("server: client initial message was not client hello");
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DEBUG0("server: client initial message was not client hello");
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return false;
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}
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// Check that the client requested version is not too high.
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unsigned int proto_rev = msg->id();
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if (proto_rev > 0x0300) {
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DEBUG("server: client requested proto > 0x0300");
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DEBUG0("server: client requested proto > 0x0300");
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send_msgs(Message::ProtoUnsup());
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return false;
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}
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@@ -568,7 +568,7 @@ bool DispatcherBase::ServerHandshake(
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if (proto_rev >= 0x0300) conn.set_remote_id(msg->str());
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// Set the proto version to the client requested version
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DEBUG("server: client protocol " << proto_rev);
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DEBUG0("server: client protocol " << proto_rev);
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conn.set_proto_rev(proto_rev);
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// Send initial set of assignments
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@@ -587,7 +587,7 @@ bool DispatcherBase::ServerHandshake(
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outgoing.emplace_back(Message::ServerHelloDone());
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// Batch transmit
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DEBUG("server: sending initial assignments");
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DEBUG0("server: sending initial assignments");
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send_msgs(outgoing);
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// In proto rev 3.0 and later, the handshake concludes with a client hello
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@@ -601,7 +601,7 @@ bool DispatcherBase::ServerHandshake(
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for (;;) {
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if (!msg) {
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// disconnected, retry
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DEBUG("server: disconnected waiting for initial entries");
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DEBUG0("server: disconnected waiting for initial entries");
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return false;
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}
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if (msg->Is(Message::kClientHelloDone)) break;
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@@ -612,9 +612,9 @@ bool DispatcherBase::ServerHandshake(
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}
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if (!msg->Is(Message::kEntryAssign)) {
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// unexpected message
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DEBUG("server: received message ("
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<< msg->type()
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<< ") other than entry assignment during initial handshake");
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DEBUG0("server: received message ("
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<< msg->type()
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<< ") other than entry assignment during initial handshake");
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return false;
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}
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incoming.push_back(msg);
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