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https://github.com/wpilibsuite/allwpilib
synced 2026-06-19 00:41:43 +00:00
Replaced instances of std::unique_lock with std::lock_guard where possible
If a lock is used with a mutex that doesn't need to be unlocked again before the lock is destroyed, std::lock_guard can be more efficient than std::unique_lock due to less overhead. This commit also removes a redundant set of curly braces in PIDController.cpp intended to constrain a lock's scope. Change-Id: Idd692ce439528ddb319a4c62c40c7351a664eb97
This commit is contained in:
committed by
Brad Miller (WPI)
parent
f64b055499
commit
c0ecde302f
@@ -19,7 +19,7 @@ priority_recursive_mutex Resource::m_createLock;
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* have been allocated yet. The indicies of the resources are [0 .. elements - 1].
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*/
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Resource::Resource(uint32_t elements) {
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std::unique_lock<priority_recursive_mutex> sync(m_createLock);
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std::lock_guard<priority_recursive_mutex> sync(m_createLock);
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m_isAllocated = std::vector<bool>(elements, false);
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}
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@@ -35,7 +35,7 @@ Resource::Resource(uint32_t elements) {
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*/
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/*static*/ void Resource::CreateResourceObject(Resource **r, uint32_t elements)
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{
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std::unique_lock<priority_recursive_mutex> sync(m_createLock);
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std::lock_guard<priority_recursive_mutex> sync(m_createLock);
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if (*r == NULL)
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{
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*r = new Resource(elements);
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@@ -49,7 +49,7 @@ Resource::Resource(uint32_t elements) {
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*/
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uint32_t Resource::Allocate(const char *resourceDesc)
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{
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std::unique_lock<priority_recursive_mutex> sync(m_allocateLock);
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std::lock_guard<priority_recursive_mutex> sync(m_allocateLock);
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for (uint32_t i=0; i < m_isAllocated.size(); i++)
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{
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if (!m_isAllocated[i])
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@@ -69,7 +69,7 @@ uint32_t Resource::Allocate(const char *resourceDesc)
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*/
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uint32_t Resource::Allocate(uint32_t index, const char *resourceDesc)
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{
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std::unique_lock<priority_recursive_mutex> sync(m_allocateLock);
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std::lock_guard<priority_recursive_mutex> sync(m_allocateLock);
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if (index >= m_isAllocated.size())
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{
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// TODO: wpi_setWPIErrorWithContext(ChannelIndexOutOfRange, resourceDesc);
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@@ -92,7 +92,7 @@ uint32_t Resource::Allocate(uint32_t index, const char *resourceDesc)
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*/
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void Resource::Free(uint32_t index)
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{
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std::unique_lock<priority_recursive_mutex> sync(m_allocateLock);
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std::lock_guard<priority_recursive_mutex> sync(m_allocateLock);
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if (index == ~0ul) return;
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if (index >= m_isAllocated.size())
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{
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