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https://github.com/wpilibsuite/allwpilib
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[sim] Move WPILib C++ sim implementations out of line (#2598)
This makes the sim classes consistent with the rest of the WPILibC classes.
This commit is contained in:
255
wpilibc/src/main/native/cpp/simulation/DriverStationSim.cpp
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255
wpilibc/src/main/native/cpp/simulation/DriverStationSim.cpp
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2018-2020 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#include "frc/simulation/DriverStationSim.h"
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#include <memory>
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#include <utility>
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#include <hal/simulation/DriverStationData.h>
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#include <hal/simulation/MockHooks.h>
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#include "frc/DriverStation.h"
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using namespace frc;
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using namespace frc::sim;
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std::unique_ptr<CallbackStore> DriverStationSim::RegisterEnabledCallback(
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NotifyCallback callback, bool initialNotify) {
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auto store = std::make_unique<CallbackStore>(
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-1, callback, &HALSIM_CancelDriverStationEnabledCallback);
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store->SetUid(HALSIM_RegisterDriverStationEnabledCallback(
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&CallbackStoreThunk, store.get(), initialNotify));
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return store;
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}
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bool DriverStationSim::GetEnabled() { return HALSIM_GetDriverStationEnabled(); }
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void DriverStationSim::SetEnabled(bool enabled) {
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HALSIM_SetDriverStationEnabled(enabled);
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}
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std::unique_ptr<CallbackStore> DriverStationSim::RegisterAutonomousCallback(
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NotifyCallback callback, bool initialNotify) {
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auto store = std::make_unique<CallbackStore>(
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-1, callback, &HALSIM_CancelDriverStationAutonomousCallback);
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store->SetUid(HALSIM_RegisterDriverStationAutonomousCallback(
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&CallbackStoreThunk, store.get(), initialNotify));
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return store;
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}
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bool DriverStationSim::GetAutonomous() {
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return HALSIM_GetDriverStationAutonomous();
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}
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void DriverStationSim::SetAutonomous(bool autonomous) {
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HALSIM_SetDriverStationAutonomous(autonomous);
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}
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std::unique_ptr<CallbackStore> DriverStationSim::RegisterTestCallback(
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NotifyCallback callback, bool initialNotify) {
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auto store = std::make_unique<CallbackStore>(
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-1, callback, &HALSIM_CancelDriverStationTestCallback);
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store->SetUid(HALSIM_RegisterDriverStationTestCallback(
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&CallbackStoreThunk, store.get(), initialNotify));
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return store;
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}
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bool DriverStationSim::GetTest() { return HALSIM_GetDriverStationTest(); }
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void DriverStationSim::SetTest(bool test) { HALSIM_SetDriverStationTest(test); }
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std::unique_ptr<CallbackStore> DriverStationSim::RegisterEStopCallback(
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NotifyCallback callback, bool initialNotify) {
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auto store = std::make_unique<CallbackStore>(
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-1, callback, &HALSIM_CancelDriverStationEStopCallback);
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store->SetUid(HALSIM_RegisterDriverStationEStopCallback(
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&CallbackStoreThunk, store.get(), initialNotify));
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return store;
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}
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bool DriverStationSim::GetEStop() { return HALSIM_GetDriverStationEStop(); }
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void DriverStationSim::SetEStop(bool eStop) {
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HALSIM_SetDriverStationEStop(eStop);
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}
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std::unique_ptr<CallbackStore> DriverStationSim::RegisterFmsAttachedCallback(
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NotifyCallback callback, bool initialNotify) {
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auto store = std::make_unique<CallbackStore>(
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-1, callback, &HALSIM_CancelDriverStationFmsAttachedCallback);
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store->SetUid(HALSIM_RegisterDriverStationFmsAttachedCallback(
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&CallbackStoreThunk, store.get(), initialNotify));
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return store;
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}
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bool DriverStationSim::GetFmsAttached() {
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return HALSIM_GetDriverStationFmsAttached();
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}
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void DriverStationSim::SetFmsAttached(bool fmsAttached) {
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HALSIM_SetDriverStationFmsAttached(fmsAttached);
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}
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std::unique_ptr<CallbackStore> DriverStationSim::RegisterDsAttachedCallback(
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NotifyCallback callback, bool initialNotify) {
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auto store = std::make_unique<CallbackStore>(
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-1, callback, &HALSIM_CancelDriverStationDsAttachedCallback);
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store->SetUid(HALSIM_RegisterDriverStationDsAttachedCallback(
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&CallbackStoreThunk, store.get(), initialNotify));
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return store;
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}
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bool DriverStationSim::GetDsAttached() {
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return HALSIM_GetDriverStationDsAttached();
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}
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void DriverStationSim::SetDsAttached(bool dsAttached) {
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HALSIM_SetDriverStationDsAttached(dsAttached);
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}
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std::unique_ptr<CallbackStore>
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DriverStationSim::RegisterAllianceStationIdCallback(NotifyCallback callback,
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bool initialNotify) {
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auto store = std::make_unique<CallbackStore>(
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-1, callback, &HALSIM_CancelDriverStationAllianceStationIdCallback);
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store->SetUid(HALSIM_RegisterDriverStationAllianceStationIdCallback(
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&CallbackStoreThunk, store.get(), initialNotify));
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return store;
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}
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HAL_AllianceStationID DriverStationSim::GetAllianceStationId() {
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return HALSIM_GetDriverStationAllianceStationId();
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}
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void DriverStationSim::SetAllianceStationId(
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HAL_AllianceStationID allianceStationId) {
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HALSIM_SetDriverStationAllianceStationId(allianceStationId);
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}
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std::unique_ptr<CallbackStore> DriverStationSim::RegisterMatchTimeCallback(
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NotifyCallback callback, bool initialNotify) {
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auto store = std::make_unique<CallbackStore>(
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-1, callback, &HALSIM_CancelDriverStationMatchTimeCallback);
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store->SetUid(HALSIM_RegisterDriverStationMatchTimeCallback(
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&CallbackStoreThunk, store.get(), initialNotify));
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return store;
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}
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double DriverStationSim::GetMatchTime() {
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return HALSIM_GetDriverStationMatchTime();
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}
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void DriverStationSim::SetMatchTime(double matchTime) {
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HALSIM_SetDriverStationMatchTime(matchTime);
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}
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void DriverStationSim::NotifyNewData() {
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HALSIM_NotifyDriverStationNewData();
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DriverStation::GetInstance().WaitForData();
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}
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void DriverStationSim::SetSendError(bool shouldSend) {
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if (shouldSend) {
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HALSIM_SetSendError(nullptr);
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} else {
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HALSIM_SetSendError([](HAL_Bool isError, int32_t errorCode,
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HAL_Bool isLVCode, const char* details,
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const char* location, const char* callStack,
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HAL_Bool printMsg) { return 0; });
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}
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}
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void DriverStationSim::SetSendConsoleLine(bool shouldSend) {
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if (shouldSend) {
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HALSIM_SetSendConsoleLine(nullptr);
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} else {
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HALSIM_SetSendConsoleLine([](const char* line) { return 0; });
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}
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}
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int64_t DriverStationSim::GetJoystickOutputs(int stick) {
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int64_t outputs = 0;
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int32_t leftRumble;
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int32_t rightRumble;
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HALSIM_GetJoystickOutputs(stick, &outputs, &leftRumble, &rightRumble);
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return outputs;
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}
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int DriverStationSim::GetJoystickRumble(int stick, int rumbleNum) {
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int64_t outputs;
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int32_t leftRumble = 0;
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int32_t rightRumble = 0;
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HALSIM_GetJoystickOutputs(stick, &outputs, &leftRumble, &rightRumble);
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return rumbleNum == 0 ? leftRumble : rightRumble;
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}
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void DriverStationSim::SetJoystickButton(int stick, int button, bool state) {
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HALSIM_SetJoystickButton(stick, button, state);
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}
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void DriverStationSim::SetJoystickAxis(int stick, int axis, double value) {
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HALSIM_SetJoystickAxis(stick, axis, value);
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}
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void DriverStationSim::SetJoystickPOV(int stick, int pov, int value) {
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HALSIM_SetJoystickPOV(stick, pov, value);
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}
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void DriverStationSim::SetJoystickButtons(int stick, uint32_t buttons) {
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HALSIM_SetJoystickButtonsValue(stick, buttons);
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}
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void DriverStationSim::SetJoystickAxisCount(int stick, int count) {
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HALSIM_SetJoystickAxisCount(stick, count);
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}
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void DriverStationSim::SetJoystickPOVCount(int stick, int count) {
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HALSIM_SetJoystickPOVCount(stick, count);
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}
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void DriverStationSim::SetJoystickButtonCount(int stick, int count) {
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HALSIM_SetJoystickButtonCount(stick, count);
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}
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void DriverStationSim::SetJoystickIsXbox(int stick, bool isXbox) {
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HALSIM_SetJoystickIsXbox(stick, isXbox);
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}
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void DriverStationSim::SetJoystickType(int stick, int type) {
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HALSIM_SetJoystickType(stick, type);
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}
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void DriverStationSim::SetJoystickName(int stick, const char* name) {
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HALSIM_SetJoystickName(stick, name);
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}
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void DriverStationSim::SetJoystickAxisType(int stick, int axis, int type) {
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HALSIM_SetJoystickAxisType(stick, axis, type);
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}
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void DriverStationSim::SetGameSpecificMessage(const char* message) {
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HALSIM_SetGameSpecificMessage(message);
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}
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void DriverStationSim::SetEventName(const char* name) {
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HALSIM_SetEventName(name);
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}
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void DriverStationSim::SetMatchType(DriverStation::MatchType type) {
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HALSIM_SetMatchType(static_cast<HAL_MatchType>(static_cast<int>(type)));
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}
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void DriverStationSim::SetMatchNumber(int matchNumber) {
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HALSIM_SetMatchNumber(matchNumber);
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}
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void DriverStationSim::SetReplayNumber(int replayNumber) {
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HALSIM_SetReplayNumber(replayNumber);
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}
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void DriverStationSim::ResetData() { HALSIM_ResetDriverStationData(); }
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