[sim] Move WPILib C++ sim implementations out of line (#2598)

This makes the sim classes consistent with the rest of the WPILibC classes.
This commit is contained in:
Peter Johnson
2020-07-15 23:48:09 -07:00
committed by GitHub
parent b9feb81226
commit c2cc90b27d
49 changed files with 3068 additions and 1621 deletions

View File

@@ -0,0 +1,63 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2020 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "frc/simulation/JoystickSim.h"
#include "frc/Joystick.h"
#include "frc/simulation/GenericHIDSim.h"
using namespace frc;
using namespace frc::sim;
JoystickSim::JoystickSim(const Joystick& joystick)
: GenericHIDSim{joystick}, m_joystick{&joystick} {
// default to a reasonable joystick configuration
SetAxisCount(5);
SetButtonCount(12);
SetPOVCount(1);
}
JoystickSim::JoystickSim(int port) : GenericHIDSim{port} {
// default to a reasonable joystick configuration
SetAxisCount(5);
SetButtonCount(12);
SetPOVCount(1);
}
void JoystickSim::SetX(double value) {
SetRawAxis(
m_joystick ? m_joystick->GetXChannel() : Joystick::kDefaultXChannel,
value);
}
void JoystickSim::SetY(double value) {
SetRawAxis(
m_joystick ? m_joystick->GetYChannel() : Joystick::kDefaultYChannel,
value);
}
void JoystickSim::SetZ(double value) {
SetRawAxis(
m_joystick ? m_joystick->GetZChannel() : Joystick::kDefaultZChannel,
value);
}
void JoystickSim::SetTwist(double value) {
SetRawAxis(m_joystick ? m_joystick->GetTwistChannel()
: Joystick::kDefaultTwistChannel,
value);
}
void JoystickSim::SetThrottle(double value) {
SetRawAxis(m_joystick ? m_joystick->GetThrottleChannel()
: Joystick::kDefaultThrottleChannel,
value);
}
void JoystickSim::SetTrigger(bool state) { SetRawButton(1, state); }
void JoystickSim::SetTop(bool state) { SetRawButton(2, state); }