mirror of
https://github.com/wpilibsuite/allwpilib
synced 2026-06-29 02:21:44 +00:00
[wpiutil] Vendor llvm and update to 13.0.0 (#4224)
This commit is contained in:
@@ -1,9 +1,8 @@
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//===- llvm/ADT/PointerUnion.h - Discriminated Union of 2 Ptrs --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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@@ -54,22 +53,84 @@ struct PointerUnionTypeSelectorReturn<
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typename PointerUnionTypeSelector<T1, T2, RET_EQ, RET_NE>::Return;
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};
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/// Provide PointerLikeTypeTraits for void* that is used by PointerUnion
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/// for the two template arguments.
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template <typename PT1, typename PT2> class PointerUnionUIntTraits {
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public:
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static inline void *getAsVoidPointer(void *P) { return P; }
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static inline void *getFromVoidPointer(void *P) { return P; }
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namespace pointer_union_detail {
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/// Determine the number of bits required to store integers with values < n.
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/// This is ceil(log2(n)).
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constexpr int bitsRequired(unsigned n) {
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return n > 1 ? 1 + bitsRequired((n + 1) / 2) : 0;
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}
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enum {
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PT1BitsAv = (int)(PointerLikeTypeTraits<PT1>::NumLowBitsAvailable),
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PT2BitsAv = (int)(PointerLikeTypeTraits<PT2>::NumLowBitsAvailable),
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NumLowBitsAvailable = PT1BitsAv < PT2BitsAv ? PT1BitsAv : PT2BitsAv
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template <typename... Ts> constexpr int lowBitsAvailable() {
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return std::min<int>({PointerLikeTypeTraits<Ts>::NumLowBitsAvailable...});
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}
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/// Find the index of a type in a list of types. TypeIndex<T, Us...>::Index
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/// is the index of T in Us, or sizeof...(Us) if T does not appear in the
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/// list.
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template <typename T, typename ...Us> struct TypeIndex;
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template <typename T, typename ...Us> struct TypeIndex<T, T, Us...> {
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static constexpr int Index = 0;
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};
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template <typename T, typename U, typename... Us>
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struct TypeIndex<T, U, Us...> {
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static constexpr int Index = 1 + TypeIndex<T, Us...>::Index;
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};
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template <typename T> struct TypeIndex<T> {
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static constexpr int Index = 0;
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};
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};
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/// A discriminated union of two pointer types, with the discriminator in the
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/// low bit of the pointer.
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/// Find the first type in a list of types.
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template <typename T, typename...> struct GetFirstType {
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using type = T;
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};
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/// Provide PointerLikeTypeTraits for void* that is used by PointerUnion
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/// for the template arguments.
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template <typename ...PTs> class PointerUnionUIntTraits {
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public:
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static inline void *getAsVoidPointer(void *P) { return P; }
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static inline void *getFromVoidPointer(void *P) { return P; }
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static constexpr int NumLowBitsAvailable = lowBitsAvailable<PTs...>();
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};
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template <typename Derived, typename ValTy, int I, typename ...Types>
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class PointerUnionMembers;
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template <typename Derived, typename ValTy, int I>
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class PointerUnionMembers<Derived, ValTy, I> {
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protected:
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ValTy Val;
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PointerUnionMembers() = default;
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PointerUnionMembers(ValTy Val) : Val(Val) {}
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friend struct PointerLikeTypeTraits<Derived>;
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};
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template <typename Derived, typename ValTy, int I, typename Type,
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typename ...Types>
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class PointerUnionMembers<Derived, ValTy, I, Type, Types...>
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: public PointerUnionMembers<Derived, ValTy, I + 1, Types...> {
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using Base = PointerUnionMembers<Derived, ValTy, I + 1, Types...>;
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public:
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using Base::Base;
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PointerUnionMembers() = default;
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PointerUnionMembers(Type V)
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: Base(ValTy(const_cast<void *>(
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PointerLikeTypeTraits<Type>::getAsVoidPointer(V)),
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I)) {}
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using Base::operator=;
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Derived &operator=(Type V) {
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this->Val = ValTy(
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const_cast<void *>(PointerLikeTypeTraits<Type>::getAsVoidPointer(V)),
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I);
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return static_cast<Derived &>(*this);
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};
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};
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}
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/// A discriminated union of two or more pointer types, with the discriminator
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/// in the low bit of the pointer.
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///
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/// This implementation is extremely efficient in space due to leveraging the
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/// low bits of the pointer, while exposing a natural and type-safe API.
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@@ -84,49 +145,40 @@ public:
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/// P = (float*)0;
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/// Y = P.get<float*>(); // ok.
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/// X = P.get<int*>(); // runtime assertion failure.
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template <typename PT1, typename PT2> class PointerUnion {
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public:
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using ValTy =
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PointerIntPair<void *, 1, bool, PointerUnionUIntTraits<PT1, PT2>>;
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private:
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ValTy Val;
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struct IsPT1 {
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static const int Num = 0;
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};
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struct IsPT2 {
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static const int Num = 1;
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};
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template <typename T> struct UNION_DOESNT_CONTAIN_TYPE {};
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template <typename... PTs>
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class PointerUnion
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: public pointer_union_detail::PointerUnionMembers<
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PointerUnion<PTs...>,
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PointerIntPair<
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void *, pointer_union_detail::bitsRequired(sizeof...(PTs)), int,
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pointer_union_detail::PointerUnionUIntTraits<PTs...>>,
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0, PTs...> {
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// The first type is special because we want to directly cast a pointer to a
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// default-initialized union to a pointer to the first type. But we don't
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// want PointerUnion to be a 'template <typename First, typename ...Rest>'
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// because it's much more convenient to have a name for the whole pack. So
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// split off the first type here.
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using First = typename pointer_union_detail::GetFirstType<PTs...>::type;
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using Base = typename PointerUnion::PointerUnionMembers;
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public:
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PointerUnion() = default;
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PointerUnion(PT1 V)
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: Val(const_cast<void *>(
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PointerLikeTypeTraits<PT1>::getAsVoidPointer(V))) {}
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PointerUnion(PT2 V)
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: Val(const_cast<void *>(PointerLikeTypeTraits<PT2>::getAsVoidPointer(V)),
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1) {}
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PointerUnion(std::nullptr_t) : PointerUnion() {}
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using Base::Base;
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/// Test if the pointer held in the union is null, regardless of
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/// which type it is.
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bool isNull() const {
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// Convert from the void* to one of the pointer types, to make sure that
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// we recursively strip off low bits if we have a nested PointerUnion.
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return !PointerLikeTypeTraits<PT1>::getFromVoidPointer(Val.getPointer());
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}
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bool isNull() const { return !this->Val.getPointer(); }
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explicit operator bool() const { return !isNull(); }
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/// Test if the Union currently holds the type matching T.
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template <typename T> int is() const {
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using Ty = typename ::wpi::PointerUnionTypeSelector<
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PT1, T, IsPT1,
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::wpi::PointerUnionTypeSelector<PT2, T, IsPT2,
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UNION_DOESNT_CONTAIN_TYPE<T>>>::Return;
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int TyNo = Ty::Num;
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return static_cast<int>(Val.getInt()) == TyNo;
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template <typename T> bool is() const {
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constexpr int Index = pointer_union_detail::TypeIndex<T, PTs...>::Index;
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static_assert(Index < sizeof...(PTs),
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"PointerUnion::is<T> given type not in the union");
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return this->Val.getInt() == Index;
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}
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/// Returns the value of the specified pointer type.
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@@ -134,11 +186,11 @@ public:
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/// If the specified pointer type is incorrect, assert.
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template <typename T> T get() const {
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assert(is<T>() && "Invalid accessor called");
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return PointerLikeTypeTraits<T>::getFromVoidPointer(Val.getPointer());
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return PointerLikeTypeTraits<T>::getFromVoidPointer(this->Val.getPointer());
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}
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/// Returns the current pointer if it is of the specified pointer type,
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/// otherwises returns null.
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/// otherwise returns null.
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template <typename T> T dyn_cast() const {
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if (is<T>())
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return get<T>();
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@@ -147,342 +199,91 @@ public:
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/// If the union is set to the first pointer type get an address pointing to
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/// it.
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PT1 const *getAddrOfPtr1() const {
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First const *getAddrOfPtr1() const {
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return const_cast<PointerUnion *>(this)->getAddrOfPtr1();
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}
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/// If the union is set to the first pointer type get an address pointing to
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/// it.
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PT1 *getAddrOfPtr1() {
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assert(is<PT1>() && "Val is not the first pointer");
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First *getAddrOfPtr1() {
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assert(is<First>() && "Val is not the first pointer");
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assert(
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get<PT1>() == Val.getPointer() &&
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PointerLikeTypeTraits<First>::getAsVoidPointer(get<First>()) ==
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this->Val.getPointer() &&
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"Can't get the address because PointerLikeTypeTraits changes the ptr");
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return const_cast<PT1 *>(
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reinterpret_cast<const PT1 *>(Val.getAddrOfPointer()));
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return const_cast<First *>(
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reinterpret_cast<const First *>(this->Val.getAddrOfPointer()));
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}
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/// Assignment from nullptr which just clears the union.
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const PointerUnion &operator=(std::nullptr_t) {
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Val.initWithPointer(nullptr);
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this->Val.initWithPointer(nullptr);
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return *this;
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}
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/// Assignment operators - Allow assigning into this union from either
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/// pointer type, setting the discriminator to remember what it came from.
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const PointerUnion &operator=(const PT1 &RHS) {
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Val.initWithPointer(
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const_cast<void *>(PointerLikeTypeTraits<PT1>::getAsVoidPointer(RHS)));
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return *this;
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}
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const PointerUnion &operator=(const PT2 &RHS) {
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Val.setPointerAndInt(
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const_cast<void *>(PointerLikeTypeTraits<PT2>::getAsVoidPointer(RHS)),
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1);
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return *this;
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}
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/// Assignment from elements of the union.
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using Base::operator=;
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void *getOpaqueValue() const { return Val.getOpaqueValue(); }
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void *getOpaqueValue() const { return this->Val.getOpaqueValue(); }
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static inline PointerUnion getFromOpaqueValue(void *VP) {
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PointerUnion V;
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V.Val = ValTy::getFromOpaqueValue(VP);
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V.Val = decltype(V.Val)::getFromOpaqueValue(VP);
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return V;
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}
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};
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template <typename PT1, typename PT2>
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bool operator==(PointerUnion<PT1, PT2> lhs, PointerUnion<PT1, PT2> rhs) {
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template <typename ...PTs>
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bool operator==(PointerUnion<PTs...> lhs, PointerUnion<PTs...> rhs) {
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return lhs.getOpaqueValue() == rhs.getOpaqueValue();
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}
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template <typename PT1, typename PT2>
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bool operator!=(PointerUnion<PT1, PT2> lhs, PointerUnion<PT1, PT2> rhs) {
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template <typename ...PTs>
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bool operator!=(PointerUnion<PTs...> lhs, PointerUnion<PTs...> rhs) {
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return lhs.getOpaqueValue() != rhs.getOpaqueValue();
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}
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template <typename PT1, typename PT2>
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bool operator<(PointerUnion<PT1, PT2> lhs, PointerUnion<PT1, PT2> rhs) {
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template <typename ...PTs>
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bool operator<(PointerUnion<PTs...> lhs, PointerUnion<PTs...> rhs) {
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return lhs.getOpaqueValue() < rhs.getOpaqueValue();
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}
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// Teach SmallPtrSet that PointerUnion is "basically a pointer", that has
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// # low bits available = min(PT1bits,PT2bits)-1.
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template <typename PT1, typename PT2>
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struct PointerLikeTypeTraits<PointerUnion<PT1, PT2>> {
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static inline void *getAsVoidPointer(const PointerUnion<PT1, PT2> &P) {
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template <typename ...PTs>
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struct PointerLikeTypeTraits<PointerUnion<PTs...>> {
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static inline void *getAsVoidPointer(const PointerUnion<PTs...> &P) {
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return P.getOpaqueValue();
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}
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static inline PointerUnion<PT1, PT2> getFromVoidPointer(void *P) {
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return PointerUnion<PT1, PT2>::getFromOpaqueValue(P);
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static inline PointerUnion<PTs...> getFromVoidPointer(void *P) {
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return PointerUnion<PTs...>::getFromOpaqueValue(P);
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}
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// The number of bits available are the min of the two pointer types.
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enum {
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NumLowBitsAvailable = PointerLikeTypeTraits<
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typename PointerUnion<PT1, PT2>::ValTy>::NumLowBitsAvailable
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};
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};
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/// A pointer union of three pointer types. See documentation for PointerUnion
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/// for usage.
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template <typename PT1, typename PT2, typename PT3> class PointerUnion3 {
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public:
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using InnerUnion = PointerUnion<PT1, PT2>;
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using ValTy = PointerUnion<InnerUnion, PT3>;
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private:
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ValTy Val;
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struct IsInnerUnion {
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ValTy Val;
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IsInnerUnion(ValTy val) : Val(val) {}
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template <typename T> int is() const {
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return Val.template is<InnerUnion>() &&
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Val.template get<InnerUnion>().template is<T>();
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}
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template <typename T> T get() const {
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return Val.template get<InnerUnion>().template get<T>();
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}
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};
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struct IsPT3 {
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ValTy Val;
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IsPT3(ValTy val) : Val(val) {}
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template <typename T> int is() const { return Val.template is<T>(); }
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template <typename T> T get() const { return Val.template get<T>(); }
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};
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public:
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PointerUnion3() = default;
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PointerUnion3(PT1 V) { Val = InnerUnion(V); }
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PointerUnion3(PT2 V) { Val = InnerUnion(V); }
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PointerUnion3(PT3 V) { Val = V; }
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/// Test if the pointer held in the union is null, regardless of
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/// which type it is.
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bool isNull() const { return Val.isNull(); }
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explicit operator bool() const { return !isNull(); }
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/// Test if the Union currently holds the type matching T.
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template <typename T> int is() const {
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// If T is PT1/PT2 choose IsInnerUnion otherwise choose IsPT3.
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using Ty = typename ::wpi::PointerUnionTypeSelector<
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PT1, T, IsInnerUnion,
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::wpi::PointerUnionTypeSelector<PT2, T, IsInnerUnion, IsPT3>>::Return;
|
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return Ty(Val).template is<T>();
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}
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/// Returns the value of the specified pointer type.
|
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///
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/// If the specified pointer type is incorrect, assert.
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template <typename T> T get() const {
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assert(is<T>() && "Invalid accessor called");
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// If T is PT1/PT2 choose IsInnerUnion otherwise choose IsPT3.
|
||||
using Ty = typename ::wpi::PointerUnionTypeSelector<
|
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PT1, T, IsInnerUnion,
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::wpi::PointerUnionTypeSelector<PT2, T, IsInnerUnion, IsPT3>>::Return;
|
||||
return Ty(Val).template get<T>();
|
||||
}
|
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/// Returns the current pointer if it is of the specified pointer type,
|
||||
/// otherwises returns null.
|
||||
template <typename T> T dyn_cast() const {
|
||||
if (is<T>())
|
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return get<T>();
|
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return T();
|
||||
}
|
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/// Assignment from nullptr which just clears the union.
|
||||
const PointerUnion3 &operator=(std::nullptr_t) {
|
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Val = nullptr;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/// Assignment operators - Allow assigning into this union from either
|
||||
/// pointer type, setting the discriminator to remember what it came from.
|
||||
const PointerUnion3 &operator=(const PT1 &RHS) {
|
||||
Val = InnerUnion(RHS);
|
||||
return *this;
|
||||
}
|
||||
const PointerUnion3 &operator=(const PT2 &RHS) {
|
||||
Val = InnerUnion(RHS);
|
||||
return *this;
|
||||
}
|
||||
const PointerUnion3 &operator=(const PT3 &RHS) {
|
||||
Val = RHS;
|
||||
return *this;
|
||||
}
|
||||
|
||||
void *getOpaqueValue() const { return Val.getOpaqueValue(); }
|
||||
static inline PointerUnion3 getFromOpaqueValue(void *VP) {
|
||||
PointerUnion3 V;
|
||||
V.Val = ValTy::getFromOpaqueValue(VP);
|
||||
return V;
|
||||
}
|
||||
};
|
||||
|
||||
// Teach SmallPtrSet that PointerUnion3 is "basically a pointer", that has
|
||||
// # low bits available = min(PT1bits,PT2bits,PT2bits)-2.
|
||||
template <typename PT1, typename PT2, typename PT3>
|
||||
struct PointerLikeTypeTraits<PointerUnion3<PT1, PT2, PT3>> {
|
||||
static inline void *getAsVoidPointer(const PointerUnion3<PT1, PT2, PT3> &P) {
|
||||
return P.getOpaqueValue();
|
||||
}
|
||||
|
||||
static inline PointerUnion3<PT1, PT2, PT3> getFromVoidPointer(void *P) {
|
||||
return PointerUnion3<PT1, PT2, PT3>::getFromOpaqueValue(P);
|
||||
}
|
||||
|
||||
// The number of bits available are the min of the two pointer types.
|
||||
enum {
|
||||
NumLowBitsAvailable = PointerLikeTypeTraits<
|
||||
typename PointerUnion3<PT1, PT2, PT3>::ValTy>::NumLowBitsAvailable
|
||||
};
|
||||
};
|
||||
|
||||
template <typename PT1, typename PT2, typename PT3>
|
||||
bool operator<(PointerUnion3<PT1, PT2, PT3> lhs,
|
||||
PointerUnion3<PT1, PT2, PT3> rhs) {
|
||||
return lhs.getOpaqueValue() < rhs.getOpaqueValue();
|
||||
}
|
||||
|
||||
/// A pointer union of four pointer types. See documentation for PointerUnion
|
||||
/// for usage.
|
||||
template <typename PT1, typename PT2, typename PT3, typename PT4>
|
||||
class PointerUnion4 {
|
||||
public:
|
||||
using InnerUnion1 = PointerUnion<PT1, PT2>;
|
||||
using InnerUnion2 = PointerUnion<PT3, PT4>;
|
||||
using ValTy = PointerUnion<InnerUnion1, InnerUnion2>;
|
||||
|
||||
private:
|
||||
ValTy Val;
|
||||
|
||||
public:
|
||||
PointerUnion4() = default;
|
||||
PointerUnion4(PT1 V) { Val = InnerUnion1(V); }
|
||||
PointerUnion4(PT2 V) { Val = InnerUnion1(V); }
|
||||
PointerUnion4(PT3 V) { Val = InnerUnion2(V); }
|
||||
PointerUnion4(PT4 V) { Val = InnerUnion2(V); }
|
||||
|
||||
/// Test if the pointer held in the union is null, regardless of
|
||||
/// which type it is.
|
||||
bool isNull() const { return Val.isNull(); }
|
||||
explicit operator bool() const { return !isNull(); }
|
||||
|
||||
/// Test if the Union currently holds the type matching T.
|
||||
template <typename T> int is() const {
|
||||
// If T is PT1/PT2 choose InnerUnion1 otherwise choose InnerUnion2.
|
||||
using Ty = typename ::wpi::PointerUnionTypeSelector<
|
||||
PT1, T, InnerUnion1,
|
||||
::wpi::PointerUnionTypeSelector<PT2, T, InnerUnion1,
|
||||
InnerUnion2>>::Return;
|
||||
return Val.template is<Ty>() && Val.template get<Ty>().template is<T>();
|
||||
}
|
||||
|
||||
/// Returns the value of the specified pointer type.
|
||||
///
|
||||
/// If the specified pointer type is incorrect, assert.
|
||||
template <typename T> T get() const {
|
||||
assert(is<T>() && "Invalid accessor called");
|
||||
// If T is PT1/PT2 choose InnerUnion1 otherwise choose InnerUnion2.
|
||||
using Ty = typename ::wpi::PointerUnionTypeSelector<
|
||||
PT1, T, InnerUnion1,
|
||||
::wpi::PointerUnionTypeSelector<PT2, T, InnerUnion1,
|
||||
InnerUnion2>>::Return;
|
||||
return Val.template get<Ty>().template get<T>();
|
||||
}
|
||||
|
||||
/// Returns the current pointer if it is of the specified pointer type,
|
||||
/// otherwises returns null.
|
||||
template <typename T> T dyn_cast() const {
|
||||
if (is<T>())
|
||||
return get<T>();
|
||||
return T();
|
||||
}
|
||||
|
||||
/// Assignment from nullptr which just clears the union.
|
||||
const PointerUnion4 &operator=(std::nullptr_t) {
|
||||
Val = nullptr;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/// Assignment operators - Allow assigning into this union from either
|
||||
/// pointer type, setting the discriminator to remember what it came from.
|
||||
const PointerUnion4 &operator=(const PT1 &RHS) {
|
||||
Val = InnerUnion1(RHS);
|
||||
return *this;
|
||||
}
|
||||
const PointerUnion4 &operator=(const PT2 &RHS) {
|
||||
Val = InnerUnion1(RHS);
|
||||
return *this;
|
||||
}
|
||||
const PointerUnion4 &operator=(const PT3 &RHS) {
|
||||
Val = InnerUnion2(RHS);
|
||||
return *this;
|
||||
}
|
||||
const PointerUnion4 &operator=(const PT4 &RHS) {
|
||||
Val = InnerUnion2(RHS);
|
||||
return *this;
|
||||
}
|
||||
|
||||
void *getOpaqueValue() const { return Val.getOpaqueValue(); }
|
||||
static inline PointerUnion4 getFromOpaqueValue(void *VP) {
|
||||
PointerUnion4 V;
|
||||
V.Val = ValTy::getFromOpaqueValue(VP);
|
||||
return V;
|
||||
}
|
||||
};
|
||||
|
||||
// Teach SmallPtrSet that PointerUnion4 is "basically a pointer", that has
|
||||
// # low bits available = min(PT1bits,PT2bits,PT2bits)-2.
|
||||
template <typename PT1, typename PT2, typename PT3, typename PT4>
|
||||
struct PointerLikeTypeTraits<PointerUnion4<PT1, PT2, PT3, PT4>> {
|
||||
static inline void *
|
||||
getAsVoidPointer(const PointerUnion4<PT1, PT2, PT3, PT4> &P) {
|
||||
return P.getOpaqueValue();
|
||||
}
|
||||
|
||||
static inline PointerUnion4<PT1, PT2, PT3, PT4> getFromVoidPointer(void *P) {
|
||||
return PointerUnion4<PT1, PT2, PT3, PT4>::getFromOpaqueValue(P);
|
||||
}
|
||||
|
||||
// The number of bits available are the min of the two pointer types.
|
||||
enum {
|
||||
NumLowBitsAvailable = PointerLikeTypeTraits<
|
||||
typename PointerUnion4<PT1, PT2, PT3, PT4>::ValTy>::NumLowBitsAvailable
|
||||
};
|
||||
// The number of bits available are the min of the pointer types minus the
|
||||
// bits needed for the discriminator.
|
||||
static constexpr int NumLowBitsAvailable = PointerLikeTypeTraits<decltype(
|
||||
PointerUnion<PTs...>::Val)>::NumLowBitsAvailable;
|
||||
};
|
||||
|
||||
// Teach DenseMap how to use PointerUnions as keys.
|
||||
template <typename T, typename U> struct DenseMapInfo<PointerUnion<T, U>> {
|
||||
using Pair = PointerUnion<T, U>;
|
||||
using FirstInfo = DenseMapInfo<T>;
|
||||
using SecondInfo = DenseMapInfo<U>;
|
||||
template <typename ...PTs> struct DenseMapInfo<PointerUnion<PTs...>> {
|
||||
using Union = PointerUnion<PTs...>;
|
||||
using FirstInfo =
|
||||
DenseMapInfo<typename pointer_union_detail::GetFirstType<PTs...>::type>;
|
||||
|
||||
static inline Pair getEmptyKey() { return Pair(FirstInfo::getEmptyKey()); }
|
||||
static inline Union getEmptyKey() { return Union(FirstInfo::getEmptyKey()); }
|
||||
|
||||
static inline Pair getTombstoneKey() {
|
||||
return Pair(FirstInfo::getTombstoneKey());
|
||||
static inline Union getTombstoneKey() {
|
||||
return Union(FirstInfo::getTombstoneKey());
|
||||
}
|
||||
|
||||
static unsigned getHashValue(const Pair &PairVal) {
|
||||
intptr_t key = (intptr_t)PairVal.getOpaqueValue();
|
||||
static unsigned getHashValue(const Union &UnionVal) {
|
||||
intptr_t key = (intptr_t)UnionVal.getOpaqueValue();
|
||||
return DenseMapInfo<intptr_t>::getHashValue(key);
|
||||
}
|
||||
|
||||
static bool isEqual(const Pair &LHS, const Pair &RHS) {
|
||||
return LHS.template is<T>() == RHS.template is<T>() &&
|
||||
(LHS.template is<T>() ? FirstInfo::isEqual(LHS.template get<T>(),
|
||||
RHS.template get<T>())
|
||||
: SecondInfo::isEqual(LHS.template get<U>(),
|
||||
RHS.template get<U>()));
|
||||
static bool isEqual(const Union &LHS, const Union &RHS) {
|
||||
return LHS == RHS;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user