mirror of
https://github.com/wpilibsuite/allwpilib
synced 2026-07-05 03:21:42 +00:00
wpiutil: Add WebSocket implementation (#1186)
This is a RFC 6455 compliant implementation with both client and server support.
This commit is contained in:
565
wpiutil/src/main/native/cpp/WebSocket.cpp
Normal file
565
wpiutil/src/main/native/cpp/WebSocket.cpp
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@@ -0,0 +1,565 @@
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2018 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#include "wpi/WebSocket.h"
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#include <random>
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#include "wpi/Base64.h"
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#include "wpi/HttpParser.h"
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#include "wpi/SmallString.h"
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#include "wpi/SmallVector.h"
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#include "wpi/raw_uv_ostream.h"
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#include "wpi/sha1.h"
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#include "wpi/uv/Stream.h"
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using namespace wpi;
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namespace {
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class WebSocketWriteReq : public uv::WriteReq {
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public:
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explicit WebSocketWriteReq(
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std::function<void(MutableArrayRef<uv::Buffer>, uv::Error)> callback) {
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finish.connect([=](uv::Error err) {
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MutableArrayRef<uv::Buffer> bufs{m_bufs};
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for (auto&& buf : bufs.slice(0, m_startUser)) buf.Deallocate();
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callback(bufs.slice(m_startUser), err);
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});
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}
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SmallVector<uv::Buffer, 4> m_bufs;
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size_t m_startUser;
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};
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} // namespace
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class WebSocket::ClientHandshakeData {
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public:
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ClientHandshakeData() {
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// key is a random nonce
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static std::random_device rd;
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static std::default_random_engine gen{rd()};
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std::uniform_int_distribution<unsigned int> dist(0, 255);
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char nonce[16]; // the nonce sent to the server
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for (char& v : nonce) v = static_cast<char>(dist(gen));
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raw_svector_ostream os(key);
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Base64Encode(os, StringRef{nonce, 16});
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}
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~ClientHandshakeData() {
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if (auto t = timer.lock()) {
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t->Stop();
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t->Close();
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}
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}
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SmallString<64> key; // the key sent to the server
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SmallVector<std::string, 2> protocols; // valid protocols
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HttpParser parser{HttpParser::kResponse}; // server response parser
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bool hasUpgrade = false;
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bool hasConnection = false;
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bool hasAccept = false;
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bool hasProtocol = false;
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std::weak_ptr<uv::Timer> timer;
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};
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static StringRef AcceptHash(StringRef key, SmallVectorImpl<char>& buf) {
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SHA1 hash;
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hash.Update(key);
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hash.Update("258EAFA5-E914-47DA-95CA-C5AB0DC85B11");
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SmallString<64> hashBuf;
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return Base64Encode(hash.Final(hashBuf), buf);
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}
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WebSocket::WebSocket(uv::Stream& stream, bool server, const private_init&)
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: m_stream{stream}, m_server{server} {
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// Connect closed and error signals to ourselves
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m_stream.closed.connect([this]() { SetClosed(1006, "handle closed"); });
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m_stream.error.connect([this](uv::Error err) {
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Terminate(1006, "stream error: " + Twine(err.name()));
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});
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// Start reading
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m_stream.StopRead(); // we may have been reading
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m_stream.StartRead();
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m_stream.data.connect(
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[this](uv::Buffer& buf, size_t size) { HandleIncoming(buf, size); });
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m_stream.end.connect(
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[this]() { Terminate(1006, "remote end closed connection"); });
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}
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WebSocket::~WebSocket() {}
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std::shared_ptr<WebSocket> WebSocket::CreateClient(
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uv::Stream& stream, const Twine& uri, const Twine& host,
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ArrayRef<StringRef> protocols, const ClientOptions& options) {
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auto ws = std::make_shared<WebSocket>(stream, false, private_init{});
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stream.SetData(ws);
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ws->StartClient(uri, host, protocols, options);
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return ws;
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}
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std::shared_ptr<WebSocket> WebSocket::CreateServer(uv::Stream& stream,
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StringRef key,
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StringRef version,
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StringRef protocol) {
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auto ws = std::make_shared<WebSocket>(stream, true, private_init{});
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stream.SetData(ws);
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ws->StartServer(key, version, protocol);
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return ws;
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}
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void WebSocket::Close(uint16_t code, const Twine& reason) {
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SendClose(code, reason);
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if (m_state != FAILED && m_state != CLOSED) m_state = CLOSING;
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}
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void WebSocket::Fail(uint16_t code, const Twine& reason) {
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if (m_state == FAILED || m_state == CLOSED) return;
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SendClose(code, reason);
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SetClosed(code, reason, true);
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Shutdown();
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}
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void WebSocket::Terminate(uint16_t code, const Twine& reason) {
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if (m_state == FAILED || m_state == CLOSED) return;
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SetClosed(code, reason);
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Shutdown();
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}
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void WebSocket::StartClient(const Twine& uri, const Twine& host,
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ArrayRef<StringRef> protocols,
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const ClientOptions& options) {
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// Create client handshake data
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m_clientHandshake = std::make_unique<ClientHandshakeData>();
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// Build client request
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SmallVector<uv::Buffer, 4> bufs;
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raw_uv_ostream os{bufs, 4096};
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os << "GET " << uri << " HTTP/1.1\r\n";
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os << "Host: " << host << "\r\n";
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os << "Upgrade: websocket\r\n";
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os << "Connection: Upgrade\r\n";
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os << "Sec-WebSocket-Key: " << m_clientHandshake->key << "\r\n";
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os << "Sec-WebSocket-Version: 13\r\n";
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// protocols (if provided)
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if (!protocols.empty()) {
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os << "Sec-WebSocket-Protocol: ";
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bool first = true;
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for (auto protocol : protocols) {
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if (!first)
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os << ", ";
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else
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first = false;
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os << protocol;
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// also save for later checking against server response
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m_clientHandshake->protocols.emplace_back(protocol);
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}
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os << "\r\n";
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}
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// other headers
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for (auto&& header : options.extraHeaders)
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os << header.first << ": " << header.second << "\r\n";
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// finish headers
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os << "\r\n";
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// Send client request
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m_stream.Write(bufs, [](auto bufs, uv::Error) {
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for (auto& buf : bufs) buf.Deallocate();
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});
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// Set up client response handling
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m_clientHandshake->parser.status.connect([this](StringRef status) {
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unsigned int code = m_clientHandshake->parser.GetStatusCode();
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if (code != 101) Terminate(code, status);
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});
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m_clientHandshake->parser.header.connect(
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[this](StringRef name, StringRef value) {
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value = value.trim();
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if (name.equals_lower("upgrade")) {
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if (!value.equals_lower("websocket"))
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return Terminate(1002, "invalid upgrade response value");
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m_clientHandshake->hasUpgrade = true;
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} else if (name.equals_lower("connection")) {
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if (!value.equals_lower("upgrade"))
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return Terminate(1002, "invalid connection response value");
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m_clientHandshake->hasConnection = true;
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} else if (name.equals_lower("sec-websocket-accept")) {
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// Check against expected response
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SmallString<64> acceptBuf;
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if (!value.equals(AcceptHash(m_clientHandshake->key, acceptBuf)))
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return Terminate(1002, "invalid accept key");
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m_clientHandshake->hasAccept = true;
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} else if (name.equals_lower("sec-websocket-extensions")) {
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// No extensions are supported
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if (!value.empty()) return Terminate(1010, "unsupported extension");
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} else if (name.equals_lower("sec-websocket-protocol")) {
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// Make sure it was one of the provided protocols
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bool match = false;
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for (auto&& protocol : m_clientHandshake->protocols) {
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if (value.equals_lower(protocol)) {
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match = true;
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break;
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}
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}
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if (!match) return Terminate(1003, "unsupported protocol");
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m_clientHandshake->hasProtocol = true;
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m_protocol = value;
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}
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});
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m_clientHandshake->parser.headersComplete.connect([this](bool) {
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if (!m_clientHandshake->hasUpgrade || !m_clientHandshake->hasConnection ||
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!m_clientHandshake->hasAccept ||
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(!m_clientHandshake->hasProtocol &&
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!m_clientHandshake->protocols.empty())) {
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return Terminate(1002, "invalid response");
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}
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if (m_state == CONNECTING) {
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m_state = OPEN;
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open(m_protocol);
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}
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});
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// Start handshake timer if a timeout was specified
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if (options.handshakeTimeout != uv::Timer::Time::max()) {
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auto timer = uv::Timer::Create(m_stream.GetLoopRef());
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timer->timeout.connect(
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[this]() { Terminate(1006, "connection timed out"); });
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timer->Start(options.handshakeTimeout);
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m_clientHandshake->timer = timer;
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}
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}
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void WebSocket::StartServer(StringRef key, StringRef version,
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StringRef protocol) {
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m_protocol = protocol;
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// Build server response
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SmallVector<uv::Buffer, 4> bufs;
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raw_uv_ostream os{bufs, 4096};
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// Handle unsupported version
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if (version != "13") {
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os << "HTTP/1.1 426 Upgrade Required\r\n";
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os << "Upgrade: WebSocket\r\n";
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os << "Sec-WebSocket-Version: 13\r\n\r\n";
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m_stream.Write(bufs, [this](auto bufs, uv::Error) {
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for (auto& buf : bufs) buf.Deallocate();
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// XXX: Should we support sending a new handshake on the same connection?
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// XXX: "this->" is required by GCC 5.5 (bug)
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this->Terminate(1003, "unsupported protocol version");
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});
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return;
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}
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os << "HTTP/1.1 101 Switching Protocols\r\n";
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os << "Upgrade: websocket\r\n";
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os << "Connection: Upgrade\r\n";
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// accept hash
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SmallString<64> acceptBuf;
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os << "Sec-WebSocket-Accept: " << AcceptHash(key, acceptBuf) << "\r\n";
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if (!protocol.empty()) os << "Sec-WebSocket-Protocol: " << protocol << "\r\n";
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// end headers
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os << "\r\n";
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// Send server response
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m_stream.Write(bufs, [this](auto bufs, uv::Error) {
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for (auto& buf : bufs) buf.Deallocate();
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if (m_state == CONNECTING) {
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m_state = OPEN;
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open(m_protocol);
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}
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});
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}
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void WebSocket::SendClose(uint16_t code, const Twine& reason) {
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SmallVector<uv::Buffer, 4> bufs;
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if (code != 1005) {
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raw_uv_ostream os{bufs, 4096};
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os << ArrayRef<uint8_t>{static_cast<uint8_t>((code >> 8) & 0xff),
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static_cast<uint8_t>(code & 0xff)};
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reason.print(os);
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}
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Send(kFlagFin | kOpClose, bufs, [](auto bufs, uv::Error) {
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for (auto&& buf : bufs) buf.Deallocate();
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});
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}
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void WebSocket::SetClosed(uint16_t code, const Twine& reason, bool failed) {
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if (m_state == FAILED || m_state == CLOSED) return;
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m_state = failed ? FAILED : CLOSED;
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SmallString<64> reasonBuf;
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closed(code, reason.toStringRef(reasonBuf));
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}
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void WebSocket::Shutdown() {
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m_stream.Shutdown([this] { m_stream.Close(); });
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}
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void WebSocket::HandleIncoming(uv::Buffer& buf, size_t size) {
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// ignore incoming data if we're failed or closed
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if (m_state == FAILED || m_state == CLOSED) return;
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StringRef data{buf.base, size};
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// Handle connecting state (mainly on client)
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if (m_state == CONNECTING) {
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if (m_clientHandshake) {
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data = m_clientHandshake->parser.Execute(data);
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// check for parser failure
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if (m_clientHandshake->parser.HasError())
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return Terminate(1003, "invalid response");
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if (m_state != OPEN) return; // not done with handshake yet
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// we're done with the handshake, so release its memory
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m_clientHandshake.reset();
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// fall through to process additional data after handshake
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} else {
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return Terminate(1003, "got data on server before response");
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}
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}
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// Message processing
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while (!data.empty()) {
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if (m_frameSize == UINT64_MAX) {
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// Need at least two bytes to determine header length
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if (m_header.size() < 2u) {
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size_t toCopy = std::min(2u - m_header.size(), data.size());
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m_header.append(data.bytes_begin(), data.bytes_begin() + toCopy);
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data = data.drop_front(toCopy);
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if (m_header.size() < 2u) return; // need more data
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// Validate RSV bits are zero
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if ((m_header[0] & 0x70) != 0) return Fail(1002, "nonzero RSV");
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}
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// Once we have first two bytes, we can calculate the header size
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if (m_headerSize == 0) {
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m_headerSize = 2;
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uint8_t len = m_header[1] & kLenMask;
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if (len == 126)
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m_headerSize += 2;
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else if (len == 127)
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m_headerSize += 8;
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bool masking = (m_header[1] & kFlagMasking) != 0;
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if (masking) m_headerSize += 4; // masking key
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// On server side, incoming messages MUST be masked
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// On client side, incoming messages MUST NOT be masked
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if (m_server && !masking) return Fail(1002, "client data not masked");
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if (!m_server && masking) return Fail(1002, "server data masked");
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}
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// Need to complete header to calculate message size
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if (m_header.size() < m_headerSize) {
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size_t toCopy = std::min(m_headerSize - m_header.size(), data.size());
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m_header.append(data.bytes_begin(), data.bytes_begin() + toCopy);
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data = data.drop_front(toCopy);
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if (m_header.size() < m_headerSize) return; // need more data
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}
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if (m_header.size() >= m_headerSize) {
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// get payload length
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uint8_t len = m_header[1] & kLenMask;
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if (len == 126)
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m_frameSize = (static_cast<uint16_t>(m_header[2]) << 8) |
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static_cast<uint16_t>(m_header[3]);
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else if (len == 127)
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m_frameSize = (static_cast<uint64_t>(m_header[2]) << 56) |
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(static_cast<uint64_t>(m_header[3]) << 48) |
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(static_cast<uint64_t>(m_header[4]) << 40) |
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(static_cast<uint64_t>(m_header[5]) << 32) |
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(static_cast<uint64_t>(m_header[6]) << 24) |
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(static_cast<uint64_t>(m_header[7]) << 16) |
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(static_cast<uint64_t>(m_header[8]) << 8) |
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static_cast<uint64_t>(m_header[9]);
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else
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m_frameSize = len;
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// limit maximum size
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if ((m_payload.size() + m_frameSize) > m_maxMessageSize)
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return Fail(1009, "message too large");
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}
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}
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if (m_frameSize != UINT64_MAX) {
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size_t need = m_frameStart + m_frameSize - m_payload.size();
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size_t toCopy = std::min(need, data.size());
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m_payload.append(data.bytes_begin(), data.bytes_begin() + toCopy);
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data = data.drop_front(toCopy);
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need -= toCopy;
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if (need == 0) {
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// We have a complete frame
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// If the message had masking, unmask it
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if ((m_header[1] & kFlagMasking) != 0) {
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uint8_t key[4] = {
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m_header[m_headerSize - 4], m_header[m_headerSize - 3],
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m_header[m_headerSize - 2], m_header[m_headerSize - 1]};
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int n = 0;
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for (uint8_t& ch :
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MutableArrayRef<uint8_t>{m_payload}.slice(m_frameStart)) {
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ch ^= key[n++];
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if (n >= 4) n = 0;
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}
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}
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// Handle message
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bool fin = (m_header[0] & kFlagFin) != 0;
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uint8_t opcode = m_header[0] & kOpMask;
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switch (opcode) {
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case kOpCont:
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switch (m_fragmentOpcode) {
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case kOpText:
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if (!m_combineFragments || fin)
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text(StringRef{reinterpret_cast<char*>(m_payload.data()),
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m_payload.size()},
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fin);
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break;
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case kOpBinary:
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if (!m_combineFragments || fin) binary(m_payload, fin);
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break;
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default:
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// no preceding message?
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return Fail(1002, "invalid continuation message");
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}
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if (fin) m_fragmentOpcode = 0;
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break;
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case kOpText:
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if (m_fragmentOpcode != 0) return Fail(1002, "incomplete fragment");
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if (!m_combineFragments || fin)
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text(StringRef{reinterpret_cast<char*>(m_payload.data()),
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m_payload.size()},
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fin);
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if (!fin) m_fragmentOpcode = opcode;
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break;
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case kOpBinary:
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||||
if (m_fragmentOpcode != 0) return Fail(1002, "incomplete fragment");
|
||||
if (!m_combineFragments || fin) binary(m_payload, fin);
|
||||
if (!fin) m_fragmentOpcode = opcode;
|
||||
break;
|
||||
case kOpClose: {
|
||||
uint16_t code;
|
||||
StringRef reason;
|
||||
if (!fin) {
|
||||
code = 1002;
|
||||
reason = "cannot fragment control frames";
|
||||
} else if (m_payload.size() < 2) {
|
||||
code = 1005;
|
||||
} else {
|
||||
code = (static_cast<uint16_t>(m_payload[0]) << 8) |
|
||||
static_cast<uint16_t>(m_payload[1]);
|
||||
reason = StringRef{reinterpret_cast<char*>(m_payload.data()),
|
||||
m_payload.size()}
|
||||
.drop_front(2);
|
||||
}
|
||||
// Echo the close if we didn't previously send it
|
||||
if (m_state != CLOSING) SendClose(code, reason);
|
||||
SetClosed(code, reason);
|
||||
// If we're the server, shutdown the connection.
|
||||
if (m_server) Shutdown();
|
||||
break;
|
||||
}
|
||||
case kOpPing:
|
||||
if (!fin) return Fail(1002, "cannot fragment control frames");
|
||||
ping(m_payload);
|
||||
break;
|
||||
case kOpPong:
|
||||
if (!fin) return Fail(1002, "cannot fragment control frames");
|
||||
pong(m_payload);
|
||||
break;
|
||||
default:
|
||||
return Fail(1002, "invalid message opcode");
|
||||
}
|
||||
|
||||
// Prepare for next message
|
||||
m_header.clear();
|
||||
m_headerSize = 0;
|
||||
if (!m_combineFragments || fin) m_payload.clear();
|
||||
m_frameStart = m_payload.size();
|
||||
m_frameSize = UINT64_MAX;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WebSocket::Send(
|
||||
uint8_t opcode, ArrayRef<uv::Buffer> data,
|
||||
std::function<void(MutableArrayRef<uv::Buffer>, uv::Error)> callback) {
|
||||
// If we're not open, emit an error and don't send the data
|
||||
if (m_state != OPEN) {
|
||||
int err;
|
||||
if (m_state == CONNECTING)
|
||||
err = UV_EAGAIN;
|
||||
else
|
||||
err = UV_ESHUTDOWN;
|
||||
SmallVector<uv::Buffer, 4> bufs{data.begin(), data.end()};
|
||||
callback(bufs, uv::Error{err});
|
||||
return;
|
||||
}
|
||||
|
||||
auto req = std::make_shared<WebSocketWriteReq>(callback);
|
||||
raw_uv_ostream os{req->m_bufs, 4096};
|
||||
|
||||
// opcode (includes FIN bit)
|
||||
os << static_cast<unsigned char>(opcode);
|
||||
|
||||
// payload length
|
||||
uint64_t size = 0;
|
||||
for (auto&& buf : data) size += buf.len;
|
||||
if (size < 126) {
|
||||
os << static_cast<unsigned char>((m_server ? 0x00 : kFlagMasking) | size);
|
||||
} else if (size <= 0xffff) {
|
||||
os << static_cast<unsigned char>((m_server ? 0x00 : kFlagMasking) | 126);
|
||||
os << ArrayRef<uint8_t>{static_cast<uint8_t>((size >> 8) & 0xff),
|
||||
static_cast<uint8_t>(size & 0xff)};
|
||||
} else {
|
||||
os << static_cast<unsigned char>((m_server ? 0x00 : kFlagMasking) | 127);
|
||||
os << ArrayRef<uint8_t>{static_cast<uint8_t>((size >> 56) & 0xff),
|
||||
static_cast<uint8_t>((size >> 48) & 0xff),
|
||||
static_cast<uint8_t>((size >> 40) & 0xff),
|
||||
static_cast<uint8_t>((size >> 32) & 0xff),
|
||||
static_cast<uint8_t>((size >> 24) & 0xff),
|
||||
static_cast<uint8_t>((size >> 16) & 0xff),
|
||||
static_cast<uint8_t>((size >> 8) & 0xff),
|
||||
static_cast<uint8_t>(size & 0xff)};
|
||||
}
|
||||
|
||||
// clients need to mask the input data
|
||||
if (!m_server) {
|
||||
// generate masking key
|
||||
static std::random_device rd;
|
||||
static std::default_random_engine gen{rd()};
|
||||
std::uniform_int_distribution<unsigned int> dist(0, 255);
|
||||
uint8_t key[4];
|
||||
for (uint8_t& v : key) v = dist(gen);
|
||||
os << ArrayRef<uint8_t>{key, 4};
|
||||
// copy and mask data
|
||||
int n = 0;
|
||||
for (auto&& buf : data) {
|
||||
for (auto&& ch : buf.data()) {
|
||||
os << static_cast<unsigned char>(static_cast<uint8_t>(ch) ^ key[n++]);
|
||||
if (n >= 4) n = 0;
|
||||
}
|
||||
}
|
||||
req->m_startUser = req->m_bufs.size();
|
||||
req->m_bufs.append(data.begin(), data.end());
|
||||
// don't send the user bufs as we copied their data
|
||||
m_stream.Write(ArrayRef<uv::Buffer>{req->m_bufs}.slice(0, req->m_startUser),
|
||||
req);
|
||||
} else {
|
||||
// servers can just send the buffers directly without masking
|
||||
req->m_startUser = req->m_bufs.size();
|
||||
req->m_bufs.append(data.begin(), data.end());
|
||||
m_stream.Write(req->m_bufs, req);
|
||||
}
|
||||
}
|
||||
142
wpiutil/src/main/native/cpp/WebSocketServer.cpp
Normal file
142
wpiutil/src/main/native/cpp/WebSocketServer.cpp
Normal file
@@ -0,0 +1,142 @@
|
||||
/*----------------------------------------------------------------------------*/
|
||||
/* Copyright (c) 2018 FIRST. All Rights Reserved. */
|
||||
/* Open Source Software - may be modified and shared by FRC teams. The code */
|
||||
/* must be accompanied by the FIRST BSD license file in the root directory of */
|
||||
/* the project. */
|
||||
/*----------------------------------------------------------------------------*/
|
||||
|
||||
#include "wpi/WebSocketServer.h"
|
||||
|
||||
#include "wpi/raw_uv_ostream.h"
|
||||
#include "wpi/uv/Buffer.h"
|
||||
#include "wpi/uv/Stream.h"
|
||||
|
||||
using namespace wpi;
|
||||
|
||||
WebSocketServerHelper::WebSocketServerHelper(HttpParser& req) {
|
||||
req.header.connect([this](StringRef name, StringRef value) {
|
||||
if (name.equals_lower("host")) {
|
||||
m_gotHost = true;
|
||||
} else if (name.equals_lower("upgrade")) {
|
||||
if (value.equals_lower("websocket")) m_websocket = true;
|
||||
} else if (name.equals_lower("sec-websocket-key")) {
|
||||
m_key = value;
|
||||
} else if (name.equals_lower("sec-websocket-version")) {
|
||||
m_version = value;
|
||||
} else if (name.equals_lower("sec-websocket-protocol")) {
|
||||
// Protocols are comma delimited, repeated headers add to list
|
||||
SmallVector<StringRef, 2> protocols;
|
||||
value.split(protocols, ",", -1, false);
|
||||
for (auto protocol : protocols) {
|
||||
protocol = protocol.trim();
|
||||
if (!protocol.empty()) m_protocols.emplace_back(protocol);
|
||||
}
|
||||
}
|
||||
});
|
||||
req.headersComplete.connect([&req, this](bool) {
|
||||
if (req.IsUpgrade() && IsUpgrade()) upgrade();
|
||||
});
|
||||
}
|
||||
|
||||
std::pair<bool, StringRef> WebSocketServerHelper::MatchProtocol(
|
||||
ArrayRef<StringRef> protocols) {
|
||||
if (protocols.empty() && m_protocols.empty())
|
||||
return std::make_pair(true, StringRef{});
|
||||
for (auto protocol : protocols) {
|
||||
for (auto&& clientProto : m_protocols) {
|
||||
if (protocol == clientProto) return std::make_pair(true, protocol);
|
||||
}
|
||||
}
|
||||
return std::make_pair(false, StringRef{});
|
||||
}
|
||||
|
||||
WebSocketServer::WebSocketServer(uv::Stream& stream,
|
||||
ArrayRef<StringRef> protocols,
|
||||
const ServerOptions& options,
|
||||
const private_init&)
|
||||
: m_stream{stream},
|
||||
m_helper{m_req},
|
||||
m_protocols{protocols.begin(), protocols.end()},
|
||||
m_options{options} {
|
||||
// Header handling
|
||||
m_req.header.connect([this](StringRef name, StringRef value) {
|
||||
if (name.equals_lower("host")) {
|
||||
if (m_options.checkHost) {
|
||||
if (!m_options.checkHost(value)) Abort(401, "Unrecognized Host");
|
||||
}
|
||||
}
|
||||
});
|
||||
m_req.url.connect([this](StringRef name) {
|
||||
if (m_options.checkUrl) {
|
||||
if (!m_options.checkUrl(name)) Abort(404, "Not Found");
|
||||
}
|
||||
});
|
||||
m_req.headersComplete.connect([this](bool) {
|
||||
// We only accept websocket connections
|
||||
if (!m_helper.IsUpgrade() || !m_req.IsUpgrade())
|
||||
Abort(426, "Upgrade Required");
|
||||
});
|
||||
|
||||
// Handle upgrade event
|
||||
m_helper.upgrade.connect([this] {
|
||||
if (m_aborted) return;
|
||||
|
||||
// Negotiate sub-protocol
|
||||
SmallVector<StringRef, 2> protocols{m_protocols.begin(), m_protocols.end()};
|
||||
StringRef protocol = m_helper.MatchProtocol(protocols).second;
|
||||
|
||||
// Disconnect our header reader
|
||||
m_headerConn.disconnect();
|
||||
|
||||
// Accepting the stream may destroy this (as it replaces the stream user
|
||||
// data), so grab a shared pointer first.
|
||||
auto self = shared_from_this();
|
||||
|
||||
// Accept the upgrade
|
||||
auto ws = m_helper.Accept(m_stream, protocol);
|
||||
|
||||
// Connect the websocket open event to our connected event.
|
||||
ws->open.connect_extended([ self, s = ws.get() ](auto conn, StringRef) {
|
||||
self->connected(self->m_req.GetUrl(), *s);
|
||||
conn.disconnect(); // one-shot
|
||||
});
|
||||
});
|
||||
|
||||
// Set up stream
|
||||
stream.StartRead();
|
||||
m_headerConn =
|
||||
stream.data.connect_connection([this](uv::Buffer& buf, size_t size) {
|
||||
if (m_aborted) return;
|
||||
m_req.Execute(StringRef{buf.base, size});
|
||||
if (m_req.HasError()) Abort(400, "Bad Request");
|
||||
});
|
||||
stream.error.connect([this](uv::Error) { m_stream.Close(); });
|
||||
stream.end.connect([this] { m_stream.Close(); });
|
||||
}
|
||||
|
||||
std::shared_ptr<WebSocketServer> WebSocketServer::Create(
|
||||
uv::Stream& stream, ArrayRef<StringRef> protocols,
|
||||
const ServerOptions& options) {
|
||||
auto server = std::make_shared<WebSocketServer>(stream, protocols, options,
|
||||
private_init{});
|
||||
stream.SetData(server);
|
||||
return server;
|
||||
}
|
||||
|
||||
void WebSocketServer::Abort(uint16_t code, StringRef reason) {
|
||||
if (m_aborted) return;
|
||||
m_aborted = true;
|
||||
|
||||
// Build response
|
||||
SmallVector<uv::Buffer, 4> bufs;
|
||||
raw_uv_ostream os{bufs, 1024};
|
||||
|
||||
// Handle unsupported version
|
||||
os << "HTTP/1.1 " << code << ' ' << reason << "\r\n";
|
||||
if (code == 426) os << "Upgrade: WebSocket\r\n";
|
||||
os << "\r\n";
|
||||
m_stream.Write(bufs, [this](auto bufs, uv::Error) {
|
||||
for (auto& buf : bufs) buf.Deallocate();
|
||||
m_stream.Shutdown([this] { m_stream.Close(); });
|
||||
});
|
||||
}
|
||||
378
wpiutil/src/main/native/include/wpi/WebSocket.h
Normal file
378
wpiutil/src/main/native/include/wpi/WebSocket.h
Normal file
@@ -0,0 +1,378 @@
|
||||
/*----------------------------------------------------------------------------*/
|
||||
/* Copyright (c) 2018 FIRST. All Rights Reserved. */
|
||||
/* Open Source Software - may be modified and shared by FRC teams. The code */
|
||||
/* must be accompanied by the FIRST BSD license file in the root directory of */
|
||||
/* the project. */
|
||||
/*----------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef WPIUTIL_WPI_WEBSOCKET_H_
|
||||
#define WPIUTIL_WPI_WEBSOCKET_H_
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
#include "wpi/ArrayRef.h"
|
||||
#include "wpi/Signal.h"
|
||||
#include "wpi/SmallVector.h"
|
||||
#include "wpi/StringRef.h"
|
||||
#include "wpi/Twine.h"
|
||||
#include "wpi/uv/Buffer.h"
|
||||
#include "wpi/uv/Error.h"
|
||||
#include "wpi/uv/Timer.h"
|
||||
|
||||
namespace wpi {
|
||||
|
||||
namespace uv {
|
||||
class Stream;
|
||||
} // namespace uv
|
||||
|
||||
/**
|
||||
* RFC 6455 compliant WebSocket client and server implementation.
|
||||
*/
|
||||
class WebSocket : public std::enable_shared_from_this<WebSocket> {
|
||||
struct private_init {};
|
||||
|
||||
static constexpr uint8_t kOpCont = 0x00;
|
||||
static constexpr uint8_t kOpText = 0x01;
|
||||
static constexpr uint8_t kOpBinary = 0x02;
|
||||
static constexpr uint8_t kOpClose = 0x08;
|
||||
static constexpr uint8_t kOpPing = 0x09;
|
||||
static constexpr uint8_t kOpPong = 0x0A;
|
||||
static constexpr uint8_t kOpMask = 0x0F;
|
||||
static constexpr uint8_t kFlagFin = 0x80;
|
||||
static constexpr uint8_t kFlagMasking = 0x80;
|
||||
static constexpr uint8_t kLenMask = 0x7f;
|
||||
|
||||
public:
|
||||
WebSocket(uv::Stream& stream, bool server, const private_init&);
|
||||
WebSocket(const WebSocket&) = delete;
|
||||
WebSocket(WebSocket&&) = delete;
|
||||
WebSocket& operator=(const WebSocket&) = delete;
|
||||
WebSocket& operator=(WebSocket&&) = delete;
|
||||
~WebSocket();
|
||||
|
||||
/**
|
||||
* Connection states.
|
||||
*/
|
||||
enum State {
|
||||
/** The connection is not yet open. */
|
||||
CONNECTING = 0,
|
||||
/** The connection is open and ready to communicate. */
|
||||
OPEN,
|
||||
/** The connection is in the process of closing. */
|
||||
CLOSING,
|
||||
/** The connection failed. */
|
||||
FAILED,
|
||||
/** The connection is closed. */
|
||||
CLOSED
|
||||
};
|
||||
|
||||
/**
|
||||
* Client connection options.
|
||||
*/
|
||||
struct ClientOptions {
|
||||
ClientOptions() : handshakeTimeout{uv::Timer::Time::max()} {}
|
||||
|
||||
/** Timeout for the handshake request. */
|
||||
uv::Timer::Time handshakeTimeout;
|
||||
|
||||
/** Additional headers to include in handshake. */
|
||||
ArrayRef<std::pair<StringRef, StringRef>> extraHeaders;
|
||||
};
|
||||
|
||||
/**
|
||||
* Starts a client connection by performing the initial client handshake.
|
||||
* An open event is emitted when the handshake completes.
|
||||
* This sets the stream user data to the websocket.
|
||||
* @param stream Connection stream
|
||||
* @param uri The Request-URI to send
|
||||
* @param host The host or host:port to send
|
||||
* @param protocols The list of subprotocols
|
||||
* @param options Handshake options
|
||||
*/
|
||||
static std::shared_ptr<WebSocket> CreateClient(
|
||||
uv::Stream& stream, const Twine& uri, const Twine& host,
|
||||
ArrayRef<StringRef> protocols = ArrayRef<StringRef>{},
|
||||
const ClientOptions& options = ClientOptions{});
|
||||
|
||||
/**
|
||||
* Starts a server connection by performing the initial server side handshake.
|
||||
* This should be called after the HTTP headers have been received.
|
||||
* An open event is emitted when the handshake completes.
|
||||
* This sets the stream user data to the websocket.
|
||||
* @param stream Connection stream
|
||||
* @param key The value of the Sec-WebSocket-Key header field in the client
|
||||
* request
|
||||
* @param version The value of the Sec-WebSocket-Version header field in the
|
||||
* client request
|
||||
* @param protocol The subprotocol to send to the client (in the
|
||||
* Sec-WebSocket-Protocol header field).
|
||||
*/
|
||||
static std::shared_ptr<WebSocket> CreateServer(
|
||||
uv::Stream& stream, StringRef key, StringRef version,
|
||||
StringRef protocol = StringRef{});
|
||||
|
||||
/**
|
||||
* Get connection state.
|
||||
*/
|
||||
State GetState() const { return m_state; }
|
||||
|
||||
/**
|
||||
* Return if the connection is open. Messages can only be sent on open
|
||||
* connections.
|
||||
*/
|
||||
bool IsOpen() const { return m_state == OPEN; }
|
||||
|
||||
/**
|
||||
* Get the underlying stream.
|
||||
*/
|
||||
uv::Stream& GetStream() const { return m_stream; }
|
||||
|
||||
/**
|
||||
* Get the selected sub-protocol. Only valid in or after the open() event.
|
||||
*/
|
||||
StringRef GetProtocol() const { return m_protocol; }
|
||||
|
||||
/**
|
||||
* Set the maximum message size. Default is 128 KB. If configured to combine
|
||||
* fragments this maximum applies to the entire message (all combined
|
||||
* fragments).
|
||||
* @param size Maximum message size in bytes
|
||||
*/
|
||||
void SetMaxMessageSize(size_t size) { m_maxMessageSize = size; }
|
||||
|
||||
/**
|
||||
* Set whether or not fragmented frames should be combined. Default is to
|
||||
* combine. If fragmented frames are combined, the text and binary callbacks
|
||||
* will always have the second parameter (fin) set to true.
|
||||
* @param combine True if fragmented frames should be combined.
|
||||
*/
|
||||
void SetCombineFragments(bool combine) { m_combineFragments = combine; }
|
||||
|
||||
/**
|
||||
* Initiate a closing handshake.
|
||||
* @param code A numeric status code (defaults to 1005, no status code)
|
||||
* @param reason A human-readable string explaining why the connection is
|
||||
* closing (optional).
|
||||
*/
|
||||
void Close(uint16_t code = 1005, const Twine& reason = Twine{});
|
||||
|
||||
/**
|
||||
* Send a text message.
|
||||
* @param data UTF-8 encoded data to send
|
||||
* @param callback Callback which is invoked when the write completes.
|
||||
*/
|
||||
void SendText(
|
||||
ArrayRef<uv::Buffer> data,
|
||||
std::function<void(MutableArrayRef<uv::Buffer>, uv::Error)> callback) {
|
||||
Send(kFlagFin | kOpText, data, callback);
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a binary message.
|
||||
* @param data Data to send
|
||||
* @param callback Callback which is invoked when the write completes.
|
||||
*/
|
||||
void SendBinary(
|
||||
ArrayRef<uv::Buffer> data,
|
||||
std::function<void(MutableArrayRef<uv::Buffer>, uv::Error)> callback) {
|
||||
Send(kFlagFin | kOpBinary, data, callback);
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a text message fragment. This must be followed by one or more
|
||||
* SendFragment() calls, where the last one has fin=True, to complete the
|
||||
* message.
|
||||
* @param data UTF-8 encoded data to send
|
||||
* @param callback Callback which is invoked when the write completes.
|
||||
*/
|
||||
void SendTextFragment(
|
||||
ArrayRef<uv::Buffer> data,
|
||||
std::function<void(MutableArrayRef<uv::Buffer>, uv::Error)> callback) {
|
||||
Send(kOpText, data, callback);
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a text message fragment. This must be followed by one or more
|
||||
* SendFragment() calls, where the last one has fin=True, to complete the
|
||||
* message.
|
||||
* @param data Data to send
|
||||
* @param callback Callback which is invoked when the write completes.
|
||||
*/
|
||||
void SendBinaryFragment(
|
||||
ArrayRef<uv::Buffer> data,
|
||||
std::function<void(MutableArrayRef<uv::Buffer>, uv::Error)> callback) {
|
||||
Send(kOpBinary, data, callback);
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a continuation frame. This is used to send additional parts of a
|
||||
* message started with SendTextFragment() or SendBinaryFragment().
|
||||
* @param data Data to send
|
||||
* @param fin Set to true if this is the final fragment of the message
|
||||
* @param callback Callback which is invoked when the write completes.
|
||||
*/
|
||||
void SendFragment(
|
||||
ArrayRef<uv::Buffer> data, bool fin,
|
||||
std::function<void(MutableArrayRef<uv::Buffer>, uv::Error)> callback) {
|
||||
Send(kOpCont | (fin ? kFlagFin : 0), data, callback);
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a ping frame with no data.
|
||||
* @param callback Optional callback which is invoked when the ping frame
|
||||
* write completes.
|
||||
*/
|
||||
void SendPing(std::function<void(uv::Error)> callback = nullptr) {
|
||||
SendPing(ArrayRef<uv::Buffer>{}, [callback](auto bufs, uv::Error err) {
|
||||
if (callback) callback(err);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a ping frame.
|
||||
* @param data Data to send in the ping frame
|
||||
* @param callback Callback which is invoked when the ping frame
|
||||
* write completes.
|
||||
*/
|
||||
void SendPing(
|
||||
ArrayRef<uv::Buffer> data,
|
||||
std::function<void(MutableArrayRef<uv::Buffer>, uv::Error)> callback) {
|
||||
Send(kFlagFin | kOpPing, data, callback);
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a pong frame with no data.
|
||||
* @param callback Optional callback which is invoked when the pong frame
|
||||
* write completes.
|
||||
*/
|
||||
void SendPong(std::function<void(uv::Error)> callback = nullptr) {
|
||||
SendPong(ArrayRef<uv::Buffer>{}, [callback](auto bufs, uv::Error err) {
|
||||
if (callback) callback(err);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a pong frame.
|
||||
* @param data Data to send in the pong frame
|
||||
* @param callback Callback which is invoked when the pong frame
|
||||
* write completes.
|
||||
*/
|
||||
void SendPong(
|
||||
ArrayRef<uv::Buffer> data,
|
||||
std::function<void(MutableArrayRef<uv::Buffer>, uv::Error)> callback) {
|
||||
Send(kFlagFin | kOpPong, data, callback);
|
||||
}
|
||||
|
||||
/**
|
||||
* Fail the connection.
|
||||
*/
|
||||
void Fail(uint16_t code = 1002, const Twine& reason = "protocol error");
|
||||
|
||||
/**
|
||||
* Forcibly close the connection.
|
||||
*/
|
||||
void Terminate(uint16_t code = 1006, const Twine& reason = "terminated");
|
||||
|
||||
/**
|
||||
* Gets user-defined data.
|
||||
* @return User-defined data if any, nullptr otherwise.
|
||||
*/
|
||||
template <typename T = void>
|
||||
std::shared_ptr<T> GetData() const {
|
||||
return std::static_pointer_cast<T>(m_data);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets user-defined data.
|
||||
* @param data User-defined arbitrary data.
|
||||
*/
|
||||
void SetData(std::shared_ptr<void> data) { m_data = std::move(data); }
|
||||
|
||||
/**
|
||||
* Open event. Emitted when the connection is open and ready to communicate.
|
||||
* The parameter is the selected subprotocol.
|
||||
*/
|
||||
sig::Signal<StringRef> open;
|
||||
|
||||
/**
|
||||
* Close event. Emitted when the connection is closed. The first parameter
|
||||
* is a numeric value indicating the status code explaining why the connection
|
||||
* has been closed. The second parameter is a human-readable string
|
||||
* explaining the reason why the connection has been closed.
|
||||
*/
|
||||
sig::Signal<uint16_t, StringRef> closed;
|
||||
|
||||
/**
|
||||
* Text message event. Emitted when a text message is received.
|
||||
* The first parameter is the data, the second parameter is true if the
|
||||
* data is the last fragment of the message.
|
||||
*/
|
||||
sig::Signal<StringRef, bool> text;
|
||||
|
||||
/**
|
||||
* Binary message event. Emitted when a binary message is received.
|
||||
* The first parameter is the data, the second parameter is true if the
|
||||
* data is the last fragment of the message.
|
||||
*/
|
||||
sig::Signal<ArrayRef<uint8_t>, bool> binary;
|
||||
|
||||
/**
|
||||
* Ping event. Emitted when a ping message is received.
|
||||
*/
|
||||
sig::Signal<ArrayRef<uint8_t>> ping;
|
||||
|
||||
/**
|
||||
* Pong event. Emitted when a pong message is received.
|
||||
*/
|
||||
sig::Signal<ArrayRef<uint8_t>> pong;
|
||||
|
||||
private:
|
||||
// user data
|
||||
std::shared_ptr<void> m_data;
|
||||
|
||||
// constructor parameters
|
||||
uv::Stream& m_stream;
|
||||
bool m_server;
|
||||
|
||||
// subprotocol, set via constructor (server) or handshake (client)
|
||||
std::string m_protocol;
|
||||
|
||||
// user-settable configuration
|
||||
size_t m_maxMessageSize = 128 * 1024;
|
||||
bool m_combineFragments = true;
|
||||
|
||||
// operating state
|
||||
State m_state = CONNECTING;
|
||||
|
||||
// incoming message buffers/state
|
||||
SmallVector<uint8_t, 14> m_header;
|
||||
size_t m_headerSize = 0;
|
||||
SmallVector<uint8_t, 1024> m_payload;
|
||||
size_t m_frameStart = 0;
|
||||
uint64_t m_frameSize = UINT64_MAX;
|
||||
uint8_t m_fragmentOpcode = 0;
|
||||
|
||||
// temporary data used only during client handshake
|
||||
class ClientHandshakeData;
|
||||
std::unique_ptr<ClientHandshakeData> m_clientHandshake;
|
||||
|
||||
void StartClient(const Twine& uri, const Twine& host,
|
||||
ArrayRef<StringRef> protocols, const ClientOptions& options);
|
||||
void StartServer(StringRef key, StringRef version, StringRef protocol);
|
||||
void SendClose(uint16_t code, const Twine& reason);
|
||||
void SetClosed(uint16_t code, const Twine& reason, bool failed = false);
|
||||
void Shutdown();
|
||||
void HandleIncoming(uv::Buffer& buf, size_t size);
|
||||
void Send(
|
||||
uint8_t opcode, ArrayRef<uv::Buffer> data,
|
||||
std::function<void(MutableArrayRef<uv::Buffer>, uv::Error)> callback);
|
||||
};
|
||||
|
||||
} // namespace wpi
|
||||
|
||||
#endif // WPIUTIL_WPI_WEBSOCKET_H_
|
||||
147
wpiutil/src/main/native/include/wpi/WebSocketServer.h
Normal file
147
wpiutil/src/main/native/include/wpi/WebSocketServer.h
Normal file
@@ -0,0 +1,147 @@
|
||||
/*----------------------------------------------------------------------------*/
|
||||
/* Copyright (c) 2018 FIRST. All Rights Reserved. */
|
||||
/* Open Source Software - may be modified and shared by FRC teams. The code */
|
||||
/* must be accompanied by the FIRST BSD license file in the root directory of */
|
||||
/* the project. */
|
||||
/*----------------------------------------------------------------------------*/
|
||||
|
||||
#ifndef WPIUTIL_WPI_WEBSOCKETSERVER_H_
|
||||
#define WPIUTIL_WPI_WEBSOCKETSERVER_H_
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
#include "wpi/ArrayRef.h"
|
||||
#include "wpi/HttpParser.h"
|
||||
#include "wpi/Signal.h"
|
||||
#include "wpi/SmallString.h"
|
||||
#include "wpi/SmallVector.h"
|
||||
#include "wpi/StringRef.h"
|
||||
#include "wpi/WebSocket.h"
|
||||
|
||||
namespace wpi {
|
||||
|
||||
namespace uv {
|
||||
class Stream;
|
||||
} // namespace uv
|
||||
|
||||
/**
|
||||
* WebSocket HTTP server helper. Handles websocket-specific headers. User
|
||||
* must provide the HttpParser.
|
||||
*/
|
||||
class WebSocketServerHelper {
|
||||
public:
|
||||
/**
|
||||
* Constructor.
|
||||
* @param req HttpParser for request
|
||||
*/
|
||||
explicit WebSocketServerHelper(HttpParser& req);
|
||||
|
||||
/**
|
||||
* Get whether or not this was a websocket upgrade.
|
||||
* Only valid during and after the upgrade event.
|
||||
*/
|
||||
bool IsWebsocket() const { return m_websocket; }
|
||||
|
||||
/**
|
||||
* Try to find a match to the list of sub-protocols provided by the client.
|
||||
* The list is priority ordered, so the first match wins.
|
||||
* Only valid during and after the upgrade event.
|
||||
* @param protocols Acceptable protocols
|
||||
* @return Pair; first item is true if a match was made, false if not.
|
||||
* Second item is the matched protocol if a match was made, otherwise
|
||||
* is empty.
|
||||
*/
|
||||
std::pair<bool, StringRef> MatchProtocol(ArrayRef<StringRef> protocols);
|
||||
|
||||
/**
|
||||
* Accept the upgrade. Disconnect other readers (such as the HttpParser
|
||||
* reader) before calling this. See also WebSocket::CreateServer().
|
||||
* @param stream Connection stream
|
||||
* @param protocol The subprotocol to send to the client
|
||||
*/
|
||||
std::shared_ptr<WebSocket> Accept(uv::Stream& stream,
|
||||
StringRef protocol = StringRef{}) {
|
||||
return WebSocket::CreateServer(stream, m_key, m_version, protocol);
|
||||
}
|
||||
|
||||
bool IsUpgrade() const { return m_gotHost && m_websocket; }
|
||||
|
||||
/**
|
||||
* Upgrade event. Call Accept() to accept the upgrade.
|
||||
*/
|
||||
sig::Signal<> upgrade;
|
||||
|
||||
private:
|
||||
bool m_gotHost = false;
|
||||
bool m_websocket = false;
|
||||
SmallVector<std::string, 2> m_protocols;
|
||||
SmallString<64> m_key;
|
||||
SmallString<16> m_version;
|
||||
};
|
||||
|
||||
/**
|
||||
* Dedicated WebSocket server.
|
||||
*/
|
||||
class WebSocketServer : public std::enable_shared_from_this<WebSocketServer> {
|
||||
struct private_init {};
|
||||
|
||||
public:
|
||||
/**
|
||||
* Server options.
|
||||
*/
|
||||
struct ServerOptions {
|
||||
/**
|
||||
* Checker for URL. Return true if URL should be accepted. By default all
|
||||
* URLs are accepted.
|
||||
*/
|
||||
std::function<bool(StringRef)> checkUrl;
|
||||
|
||||
/**
|
||||
* Checker for Host header. Return true if Host should be accepted. By
|
||||
* default all hosts are accepted.
|
||||
*/
|
||||
std::function<bool(StringRef)> checkHost;
|
||||
};
|
||||
|
||||
/**
|
||||
* Private constructor.
|
||||
*/
|
||||
WebSocketServer(uv::Stream& stream, ArrayRef<StringRef> protocols,
|
||||
const ServerOptions& options, const private_init&);
|
||||
|
||||
/**
|
||||
* Starts a dedicated WebSocket server on the provided connection. The
|
||||
* connection should be an accepted client stream.
|
||||
* This also sets the stream user data to the socket server.
|
||||
* A connected event is emitted when the connection is opened.
|
||||
* @param stream Connection stream
|
||||
* @param protocols Acceptable subprotocols
|
||||
* @param options Handshake options
|
||||
*/
|
||||
static std::shared_ptr<WebSocketServer> Create(
|
||||
uv::Stream& stream, ArrayRef<StringRef> protocols = ArrayRef<StringRef>{},
|
||||
const ServerOptions& options = ServerOptions{});
|
||||
|
||||
/**
|
||||
* Connected event. First parameter is the URL, second is the websocket.
|
||||
*/
|
||||
sig::Signal<StringRef, WebSocket&> connected;
|
||||
|
||||
private:
|
||||
uv::Stream& m_stream;
|
||||
HttpParser m_req{HttpParser::kRequest};
|
||||
WebSocketServerHelper m_helper;
|
||||
SmallVector<std::string, 2> m_protocols;
|
||||
ServerOptions m_options;
|
||||
bool m_aborted = false;
|
||||
sig::Connection m_headerConn;
|
||||
|
||||
void Abort(uint16_t code, StringRef reason);
|
||||
};
|
||||
|
||||
} // namespace wpi
|
||||
|
||||
#endif // WPIUTIL_WPI_WEBSOCKETSERVER_H_
|
||||
Reference in New Issue
Block a user