mirror of
https://github.com/wpilibsuite/allwpilib
synced 2026-06-27 02:01:42 +00:00
wpiutil: Add WebSocket implementation (#1186)
This is a RFC 6455 compliant implementation with both client and server support.
This commit is contained in:
736
wpiutil/src/test/native/cpp/WebSocketServerTest.cpp
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736
wpiutil/src/test/native/cpp/WebSocketServerTest.cpp
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2018 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#include "wpi/WebSocket.h" // NOLINT(build/include_order)
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#include "WebSocketTest.h"
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#include "wpi/Base64.h"
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#include "wpi/HttpParser.h"
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#include "wpi/SmallString.h"
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#include "wpi/raw_uv_ostream.h"
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#include "wpi/sha1.h"
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namespace wpi {
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class WebSocketServerTest : public WebSocketTest {
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public:
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WebSocketServerTest() {
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resp.headersComplete.connect([this](bool) { headersDone = true; });
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serverPipe->Listen([this]() {
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auto conn = serverPipe->Accept();
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ws = WebSocket::CreateServer(*conn, "foo", "13");
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if (setupWebSocket) setupWebSocket();
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});
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clientPipe->Connect(pipeName, [this]() {
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clientPipe->StartRead();
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clientPipe->data.connect([this](uv::Buffer& buf, size_t size) {
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StringRef data{buf.base, size};
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if (!headersDone) {
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data = resp.Execute(data);
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if (resp.HasError()) Finish();
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ASSERT_EQ(resp.GetError(), HPE_OK)
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<< http_errno_name(resp.GetError());
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if (data.empty()) return;
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}
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wireData.insert(wireData.end(), data.bytes_begin(), data.bytes_end());
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if (handleData) handleData(data);
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});
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clientPipe->end.connect([this]() { Finish(); });
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});
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}
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std::function<void()> setupWebSocket;
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std::function<void(StringRef)> handleData;
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std::vector<uint8_t> wireData;
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std::shared_ptr<WebSocket> ws;
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HttpParser resp{HttpParser::kResponse};
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bool headersDone = false;
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};
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//
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// Terminate closes the endpoint but doesn't send a close frame.
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//
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TEST_F(WebSocketServerTest, Terminate) {
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int gotClosed = 0;
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setupWebSocket = [&] {
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ws->open.connect([&](StringRef) { ws->Terminate(); });
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ws->closed.connect([&](uint16_t code, StringRef reason) {
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++gotClosed;
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ASSERT_EQ(code, 1006) << "reason: " << reason;
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});
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};
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loop->Run();
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ASSERT_TRUE(wireData.empty()); // terminate doesn't send data
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ASSERT_EQ(gotClosed, 1);
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}
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TEST_F(WebSocketServerTest, TerminateCode) {
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int gotClosed = 0;
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setupWebSocket = [&] {
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ws->open.connect([&](StringRef) { ws->Terminate(1000); });
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ws->closed.connect([&](uint16_t code, StringRef reason) {
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++gotClosed;
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ASSERT_EQ(code, 1000) << "reason: " << reason;
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});
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};
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loop->Run();
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ASSERT_TRUE(wireData.empty()); // terminate doesn't send data
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ASSERT_EQ(gotClosed, 1);
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}
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TEST_F(WebSocketServerTest, TerminateReason) {
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int gotClosed = 0;
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setupWebSocket = [&] {
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ws->open.connect([&](StringRef) { ws->Terminate(1000, "reason"); });
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ws->closed.connect([&](uint16_t code, StringRef reason) {
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++gotClosed;
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ASSERT_EQ(code, 1000);
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ASSERT_EQ(reason, "reason");
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});
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};
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loop->Run();
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ASSERT_TRUE(wireData.empty()); // terminate doesn't send data
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ASSERT_EQ(gotClosed, 1);
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}
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//
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// Close() sends a close frame.
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//
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TEST_F(WebSocketServerTest, CloseBasic) {
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int gotClosed = 0;
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setupWebSocket = [&] {
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ws->open.connect([&](StringRef) { ws->Close(); });
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ws->closed.connect([&](uint16_t code, StringRef reason) {
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++gotClosed;
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ASSERT_EQ(code, 1005) << "reason: " << reason;
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});
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};
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// need to respond with close for server to finish shutdown
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auto message = BuildMessage(0x08, true, true, {});
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handleData = [&](StringRef) {
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clientPipe->Write(uv::Buffer(message), [&](auto bufs, uv::Error) {});
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};
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loop->Run();
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auto expectData = BuildMessage(0x08, true, false, {});
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ASSERT_EQ(wireData, expectData);
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ASSERT_EQ(gotClosed, 1);
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}
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TEST_F(WebSocketServerTest, CloseCode) {
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int gotClosed = 0;
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setupWebSocket = [&] {
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ws->open.connect([&](StringRef) { ws->Close(1000); });
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ws->closed.connect([&](uint16_t code, StringRef reason) {
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++gotClosed;
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ASSERT_EQ(code, 1000) << "reason: " << reason;
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});
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};
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// need to respond with close for server to finish shutdown
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auto message = BuildMessage(0x08, true, true, {0x03u, 0xe8u});
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handleData = [&](StringRef) {
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clientPipe->Write(uv::Buffer(message), [&](auto bufs, uv::Error) {});
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};
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loop->Run();
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auto expectData = BuildMessage(0x08, true, false, {0x03u, 0xe8u});
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ASSERT_EQ(wireData, expectData);
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ASSERT_EQ(gotClosed, 1);
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}
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TEST_F(WebSocketServerTest, CloseReason) {
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int gotClosed = 0;
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setupWebSocket = [&] {
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ws->open.connect([&](StringRef) { ws->Close(1000, "hangup"); });
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ws->closed.connect([&](uint16_t code, StringRef reason) {
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++gotClosed;
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ASSERT_EQ(code, 1000);
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ASSERT_EQ(reason, "hangup");
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});
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};
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// need to respond with close for server to finish shutdown
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auto message = BuildMessage(0x08, true, true,
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{0x03u, 0xe8u, 'h', 'a', 'n', 'g', 'u', 'p'});
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handleData = [&](StringRef) {
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clientPipe->Write(uv::Buffer(message), [&](auto bufs, uv::Error) {});
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};
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loop->Run();
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auto expectData = BuildMessage(0x08, true, false,
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{0x03u, 0xe8u, 'h', 'a', 'n', 'g', 'u', 'p'});
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ASSERT_EQ(wireData, expectData);
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ASSERT_EQ(gotClosed, 1);
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}
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//
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// Receiving a close frame results in closure and echoing the close frame.
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//
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TEST_F(WebSocketServerTest, ReceiveCloseBasic) {
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int gotClosed = 0;
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setupWebSocket = [&] {
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ws->closed.connect([&](uint16_t code, StringRef reason) {
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++gotClosed;
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ASSERT_EQ(code, 1005) << "reason: " << reason;
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});
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};
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auto message = BuildMessage(0x08, true, true, {});
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resp.headersComplete.connect([&](bool) {
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clientPipe->Write(uv::Buffer(message), [&](auto bufs, uv::Error) {});
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});
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loop->Run();
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// the endpoint should echo the message
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auto expectData = BuildMessage(0x08, true, false, {});
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ASSERT_EQ(wireData, expectData);
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ASSERT_EQ(gotClosed, 1);
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}
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TEST_F(WebSocketServerTest, ReceiveCloseCode) {
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int gotClosed = 0;
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setupWebSocket = [&] {
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ws->closed.connect([&](uint16_t code, StringRef reason) {
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++gotClosed;
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ASSERT_EQ(code, 1000) << "reason: " << reason;
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});
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};
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auto message = BuildMessage(0x08, true, true, {0x03u, 0xe8u});
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resp.headersComplete.connect([&](bool) {
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clientPipe->Write(uv::Buffer(message), [&](auto bufs, uv::Error) {});
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});
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loop->Run();
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// the endpoint should echo the message
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auto expectData = BuildMessage(0x08, true, false, {0x03u, 0xe8u});
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ASSERT_EQ(wireData, expectData);
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ASSERT_EQ(gotClosed, 1);
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}
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TEST_F(WebSocketServerTest, ReceiveCloseReason) {
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int gotClosed = 0;
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setupWebSocket = [&] {
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ws->closed.connect([&](uint16_t code, StringRef reason) {
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++gotClosed;
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ASSERT_EQ(code, 1000);
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ASSERT_EQ(reason, "hangup");
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});
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};
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auto message = BuildMessage(0x08, true, true,
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{0x03u, 0xe8u, 'h', 'a', 'n', 'g', 'u', 'p'});
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resp.headersComplete.connect([&](bool) {
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clientPipe->Write(uv::Buffer(message), [&](auto bufs, uv::Error) {});
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});
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loop->Run();
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// the endpoint should echo the message
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auto expectData = BuildMessage(0x08, true, false,
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{0x03u, 0xe8u, 'h', 'a', 'n', 'g', 'u', 'p'});
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ASSERT_EQ(wireData, expectData);
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ASSERT_EQ(gotClosed, 1);
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}
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//
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// If an unknown opcode is received, the receiving endpoint MUST _Fail the
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// WebSocket Connection_.
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//
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class WebSocketServerBadOpcodeTest
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: public WebSocketServerTest,
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public ::testing::WithParamInterface<uint8_t> {};
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INSTANTIATE_TEST_CASE_P(WebSocketServerBadOpcodeTests,
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WebSocketServerBadOpcodeTest,
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::testing::Values(3, 4, 5, 6, 7, 0xb, 0xc, 0xd, 0xe,
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0xf), );
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TEST_P(WebSocketServerBadOpcodeTest, Receive) {
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int gotCallback = 0;
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std::vector<uint8_t> data(4, 0x03);
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setupWebSocket = [&] {
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ws->closed.connect([&](uint16_t code, StringRef reason) {
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++gotCallback;
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ASSERT_EQ(code, 1002) << "reason: " << reason;
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});
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};
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auto message = BuildMessage(GetParam(), true, true, data);
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resp.headersComplete.connect([&](bool) {
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clientPipe->Write(uv::Buffer(message), [&](auto bufs, uv::Error) {});
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});
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loop->Run();
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ASSERT_EQ(gotCallback, 1);
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}
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//
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// Control frames themselves MUST NOT be fragmented.
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//
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class WebSocketServerControlFrameTest
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: public WebSocketServerTest,
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public ::testing::WithParamInterface<uint8_t> {};
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INSTANTIATE_TEST_CASE_P(WebSocketServerControlFrameTests,
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WebSocketServerControlFrameTest,
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::testing::Values(0x8, 0x9, 0xa), );
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TEST_P(WebSocketServerControlFrameTest, ReceiveFragment) {
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int gotCallback = 0;
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std::vector<uint8_t> data(4, 0x03);
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setupWebSocket = [&] {
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ws->closed.connect([&](uint16_t code, StringRef reason) {
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++gotCallback;
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ASSERT_EQ(code, 1002) << "reason: " << reason;
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});
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};
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auto message = BuildMessage(GetParam(), false, true, data);
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resp.headersComplete.connect([&](bool) {
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clientPipe->Write(uv::Buffer(message), [&](auto bufs, uv::Error) {});
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});
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loop->Run();
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ASSERT_EQ(gotCallback, 1);
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}
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//
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// A fragmented message consists of a single frame with the FIN bit
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// clear and an opcode other than 0, followed by zero or more frames
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// with the FIN bit clear and the opcode set to 0, and terminated by
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// a single frame with the FIN bit set and an opcode of 0.
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//
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// No previous message
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TEST_F(WebSocketServerTest, ReceiveFragmentInvalidNoPrevFrame) {
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int gotCallback = 0;
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std::vector<uint8_t> data(4, 0x03);
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setupWebSocket = [&] {
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ws->closed.connect([&](uint16_t code, StringRef reason) {
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++gotCallback;
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ASSERT_EQ(code, 1002) << "reason: " << reason;
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});
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};
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auto message = BuildMessage(0x00, false, true, data);
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resp.headersComplete.connect([&](bool) {
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clientPipe->Write(uv::Buffer(message), [&](auto bufs, uv::Error) {});
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});
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loop->Run();
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ASSERT_EQ(gotCallback, 1);
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}
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// No previous message with FIN=1.
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TEST_F(WebSocketServerTest, ReceiveFragmentInvalidNoPrevFragment) {
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int gotCallback = 0;
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std::vector<uint8_t> data(4, 0x03);
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setupWebSocket = [&] {
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ws->closed.connect([&](uint16_t code, StringRef reason) {
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++gotCallback;
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ASSERT_EQ(code, 1002) << "reason: " << reason;
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});
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};
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auto message = BuildMessage(0x01, true, true, {}); // FIN=1
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auto message2 = BuildMessage(0x00, false, true, data);
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resp.headersComplete.connect([&](bool) {
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clientPipe->Write({uv::Buffer(message), uv::Buffer(message2)},
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[&](auto bufs, uv::Error) {});
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});
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loop->Run();
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ASSERT_EQ(gotCallback, 1);
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}
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// Incomplete fragment
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TEST_F(WebSocketServerTest, ReceiveFragmentInvalidIncomplete) {
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int gotCallback = 0;
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setupWebSocket = [&] {
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ws->closed.connect([&](uint16_t code, StringRef reason) {
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++gotCallback;
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ASSERT_EQ(code, 1002) << "reason: " << reason;
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});
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};
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auto message = BuildMessage(0x01, false, true, {});
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auto message2 = BuildMessage(0x00, false, true, {});
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auto message3 = BuildMessage(0x01, true, true, {});
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resp.headersComplete.connect([&](bool) {
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clientPipe->Write(
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{uv::Buffer(message), uv::Buffer(message2), uv::Buffer(message3)},
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[&](auto bufs, uv::Error) {});
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});
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loop->Run();
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ASSERT_EQ(gotCallback, 1);
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}
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// Normally fragments are combined into a single callback
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TEST_F(WebSocketServerTest, ReceiveFragment) {
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int gotCallback = 0;
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std::vector<uint8_t> data(4, 0x03);
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std::vector<uint8_t> data2(4, 0x04);
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std::vector<uint8_t> data3(4, 0x05);
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std::vector<uint8_t> combData{data};
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combData.insert(combData.end(), data2.begin(), data2.end());
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combData.insert(combData.end(), data3.begin(), data3.end());
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setupWebSocket = [&] {
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ws->binary.connect([&](ArrayRef<uint8_t> inData, bool fin) {
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++gotCallback;
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ws->Terminate();
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ASSERT_TRUE(fin);
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std::vector<uint8_t> recvData{inData.begin(), inData.end()};
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ASSERT_EQ(combData, recvData);
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});
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};
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auto message = BuildMessage(0x02, false, true, data);
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auto message2 = BuildMessage(0x00, false, true, data2);
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auto message3 = BuildMessage(0x00, true, true, data3);
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resp.headersComplete.connect([&](bool) {
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clientPipe->Write(
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{uv::Buffer(message), uv::Buffer(message2), uv::Buffer(message3)},
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[&](auto bufs, uv::Error) {});
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});
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loop->Run();
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ASSERT_EQ(gotCallback, 1);
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}
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// But can be configured for multiple callbacks
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TEST_F(WebSocketServerTest, ReceiveFragmentSeparate) {
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int gotCallback = 0;
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std::vector<uint8_t> data(4, 0x03);
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std::vector<uint8_t> data2(4, 0x04);
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std::vector<uint8_t> data3(4, 0x05);
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std::vector<uint8_t> combData{data};
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combData.insert(combData.end(), data2.begin(), data2.end());
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combData.insert(combData.end(), data3.begin(), data3.end());
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setupWebSocket = [&] {
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ws->SetCombineFragments(false);
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ws->binary.connect([&](ArrayRef<uint8_t> inData, bool fin) {
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std::vector<uint8_t> recvData{inData.begin(), inData.end()};
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switch (++gotCallback) {
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case 1:
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ASSERT_FALSE(fin);
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ASSERT_EQ(data, recvData);
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break;
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case 2:
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ASSERT_FALSE(fin);
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ASSERT_EQ(data2, recvData);
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break;
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case 3:
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ws->Terminate();
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ASSERT_TRUE(fin);
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ASSERT_EQ(data3, recvData);
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break;
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default:
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FAIL() << "too many callbacks";
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break;
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}
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});
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};
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auto message = BuildMessage(0x02, false, true, data);
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auto message2 = BuildMessage(0x00, false, true, data2);
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auto message3 = BuildMessage(0x00, true, true, data3);
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resp.headersComplete.connect([&](bool) {
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clientPipe->Write(
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{uv::Buffer(message), uv::Buffer(message2), uv::Buffer(message3)},
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[&](auto bufs, uv::Error) {});
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});
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loop->Run();
|
||||
|
||||
ASSERT_EQ(gotCallback, 3);
|
||||
}
|
||||
|
||||
//
|
||||
// Maximum message size is limited.
|
||||
//
|
||||
|
||||
// Single message
|
||||
TEST_F(WebSocketServerTest, ReceiveTooLarge) {
|
||||
int gotCallback = 0;
|
||||
std::vector<uint8_t> data(2048, 0x03u);
|
||||
setupWebSocket = [&] {
|
||||
ws->SetMaxMessageSize(1024);
|
||||
ws->binary.connect([&](auto, bool) {
|
||||
ws->Terminate();
|
||||
FAIL() << "Should not have gotten unmasked message";
|
||||
});
|
||||
ws->closed.connect([&](uint16_t code, StringRef reason) {
|
||||
++gotCallback;
|
||||
ASSERT_EQ(code, 1009) << "reason: " << reason;
|
||||
});
|
||||
};
|
||||
auto message = BuildMessage(0x01, true, true, data);
|
||||
resp.headersComplete.connect([&](bool) {
|
||||
clientPipe->Write(uv::Buffer(message), [&](auto bufs, uv::Error) {});
|
||||
});
|
||||
|
||||
loop->Run();
|
||||
|
||||
ASSERT_EQ(gotCallback, 1);
|
||||
}
|
||||
|
||||
// Applied across fragments if combining
|
||||
TEST_F(WebSocketServerTest, ReceiveTooLargeFragmented) {
|
||||
int gotCallback = 0;
|
||||
std::vector<uint8_t> data(768, 0x03u);
|
||||
setupWebSocket = [&] {
|
||||
ws->SetMaxMessageSize(1024);
|
||||
ws->binary.connect([&](auto, bool) {
|
||||
ws->Terminate();
|
||||
FAIL() << "Should not have gotten unmasked message";
|
||||
});
|
||||
ws->closed.connect([&](uint16_t code, StringRef reason) {
|
||||
++gotCallback;
|
||||
ASSERT_EQ(code, 1009) << "reason: " << reason;
|
||||
});
|
||||
};
|
||||
auto message = BuildMessage(0x01, false, true, data);
|
||||
auto message2 = BuildMessage(0x00, true, true, data);
|
||||
resp.headersComplete.connect([&](bool) {
|
||||
clientPipe->Write({uv::Buffer(message), uv::Buffer(message2)},
|
||||
[&](auto bufs, uv::Error) {});
|
||||
});
|
||||
|
||||
loop->Run();
|
||||
|
||||
ASSERT_EQ(gotCallback, 1);
|
||||
}
|
||||
|
||||
//
|
||||
// Send and receive data.
|
||||
//
|
||||
|
||||
class WebSocketServerDataTest : public WebSocketServerTest,
|
||||
public ::testing::WithParamInterface<size_t> {};
|
||||
|
||||
INSTANTIATE_TEST_CASE_P(WebSocketServerDataTests, WebSocketServerDataTest,
|
||||
::testing::Values(0, 1, 125, 126, 65535, 65536), );
|
||||
|
||||
TEST_P(WebSocketServerDataTest, SendText) {
|
||||
int gotCallback = 0;
|
||||
std::vector<uint8_t> data(GetParam(), ' ');
|
||||
setupWebSocket = [&] {
|
||||
ws->open.connect([&](StringRef) {
|
||||
ws->SendText(uv::Buffer(data), [&](auto bufs, uv::Error) {
|
||||
++gotCallback;
|
||||
ws->Terminate();
|
||||
ASSERT_FALSE(bufs.empty());
|
||||
ASSERT_EQ(bufs[0].base, reinterpret_cast<const char*>(data.data()));
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
loop->Run();
|
||||
|
||||
auto expectData = BuildMessage(0x01, true, false, data);
|
||||
ASSERT_EQ(wireData, expectData);
|
||||
ASSERT_EQ(gotCallback, 1);
|
||||
}
|
||||
|
||||
TEST_P(WebSocketServerDataTest, SendBinary) {
|
||||
int gotCallback = 0;
|
||||
std::vector<uint8_t> data(GetParam(), 0x03u);
|
||||
setupWebSocket = [&] {
|
||||
ws->open.connect([&](StringRef) {
|
||||
ws->SendBinary(uv::Buffer(data), [&](auto bufs, uv::Error) {
|
||||
++gotCallback;
|
||||
ws->Terminate();
|
||||
ASSERT_FALSE(bufs.empty());
|
||||
ASSERT_EQ(bufs[0].base, reinterpret_cast<const char*>(data.data()));
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
loop->Run();
|
||||
|
||||
auto expectData = BuildMessage(0x02, true, false, data);
|
||||
ASSERT_EQ(wireData, expectData);
|
||||
ASSERT_EQ(gotCallback, 1);
|
||||
}
|
||||
|
||||
TEST_P(WebSocketServerDataTest, SendPing) {
|
||||
int gotCallback = 0;
|
||||
std::vector<uint8_t> data(GetParam(), 0x03u);
|
||||
setupWebSocket = [&] {
|
||||
ws->open.connect([&](StringRef) {
|
||||
ws->SendPing(uv::Buffer(data), [&](auto bufs, uv::Error) {
|
||||
++gotCallback;
|
||||
ws->Terminate();
|
||||
ASSERT_FALSE(bufs.empty());
|
||||
ASSERT_EQ(bufs[0].base, reinterpret_cast<const char*>(data.data()));
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
loop->Run();
|
||||
|
||||
auto expectData = BuildMessage(0x09, true, false, data);
|
||||
ASSERT_EQ(wireData, expectData);
|
||||
ASSERT_EQ(gotCallback, 1);
|
||||
}
|
||||
|
||||
TEST_P(WebSocketServerDataTest, SendPong) {
|
||||
int gotCallback = 0;
|
||||
std::vector<uint8_t> data(GetParam(), 0x03u);
|
||||
setupWebSocket = [&] {
|
||||
ws->open.connect([&](StringRef) {
|
||||
ws->SendPong(uv::Buffer(data), [&](auto bufs, uv::Error) {
|
||||
++gotCallback;
|
||||
ws->Terminate();
|
||||
ASSERT_FALSE(bufs.empty());
|
||||
ASSERT_EQ(bufs[0].base, reinterpret_cast<const char*>(data.data()));
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
loop->Run();
|
||||
|
||||
auto expectData = BuildMessage(0x0a, true, false, data);
|
||||
ASSERT_EQ(wireData, expectData);
|
||||
ASSERT_EQ(gotCallback, 1);
|
||||
}
|
||||
|
||||
TEST_P(WebSocketServerDataTest, ReceiveText) {
|
||||
int gotCallback = 0;
|
||||
std::vector<uint8_t> data(GetParam(), ' ');
|
||||
setupWebSocket = [&] {
|
||||
ws->text.connect([&](StringRef inData, bool fin) {
|
||||
++gotCallback;
|
||||
ws->Terminate();
|
||||
ASSERT_TRUE(fin);
|
||||
std::vector<uint8_t> recvData;
|
||||
recvData.insert(recvData.end(), inData.bytes_begin(), inData.bytes_end());
|
||||
ASSERT_EQ(data, recvData);
|
||||
});
|
||||
};
|
||||
auto message = BuildMessage(0x01, true, true, data);
|
||||
resp.headersComplete.connect([&](bool) {
|
||||
clientPipe->Write(uv::Buffer(message), [&](auto bufs, uv::Error) {});
|
||||
});
|
||||
|
||||
loop->Run();
|
||||
|
||||
ASSERT_EQ(gotCallback, 1);
|
||||
}
|
||||
|
||||
TEST_P(WebSocketServerDataTest, ReceiveBinary) {
|
||||
int gotCallback = 0;
|
||||
std::vector<uint8_t> data(GetParam(), 0x03u);
|
||||
setupWebSocket = [&] {
|
||||
ws->binary.connect([&](ArrayRef<uint8_t> inData, bool fin) {
|
||||
++gotCallback;
|
||||
ws->Terminate();
|
||||
ASSERT_TRUE(fin);
|
||||
std::vector<uint8_t> recvData{inData.begin(), inData.end()};
|
||||
ASSERT_EQ(data, recvData);
|
||||
});
|
||||
};
|
||||
auto message = BuildMessage(0x02, true, true, data);
|
||||
resp.headersComplete.connect([&](bool) {
|
||||
clientPipe->Write(uv::Buffer(message), [&](auto bufs, uv::Error) {});
|
||||
});
|
||||
|
||||
loop->Run();
|
||||
|
||||
ASSERT_EQ(gotCallback, 1);
|
||||
}
|
||||
|
||||
TEST_P(WebSocketServerDataTest, ReceivePing) {
|
||||
int gotCallback = 0;
|
||||
std::vector<uint8_t> data(GetParam(), 0x03u);
|
||||
setupWebSocket = [&] {
|
||||
ws->ping.connect([&](ArrayRef<uint8_t> inData) {
|
||||
++gotCallback;
|
||||
ws->Terminate();
|
||||
std::vector<uint8_t> recvData{inData.begin(), inData.end()};
|
||||
ASSERT_EQ(data, recvData);
|
||||
});
|
||||
};
|
||||
auto message = BuildMessage(0x09, true, true, data);
|
||||
resp.headersComplete.connect([&](bool) {
|
||||
clientPipe->Write(uv::Buffer(message), [&](auto bufs, uv::Error) {});
|
||||
});
|
||||
|
||||
loop->Run();
|
||||
|
||||
ASSERT_EQ(gotCallback, 1);
|
||||
}
|
||||
|
||||
TEST_P(WebSocketServerDataTest, ReceivePong) {
|
||||
int gotCallback = 0;
|
||||
std::vector<uint8_t> data(GetParam(), 0x03u);
|
||||
setupWebSocket = [&] {
|
||||
ws->pong.connect([&](ArrayRef<uint8_t> inData) {
|
||||
++gotCallback;
|
||||
ws->Terminate();
|
||||
std::vector<uint8_t> recvData{inData.begin(), inData.end()};
|
||||
ASSERT_EQ(data, recvData);
|
||||
});
|
||||
};
|
||||
auto message = BuildMessage(0x0a, true, true, data);
|
||||
resp.headersComplete.connect([&](bool) {
|
||||
clientPipe->Write(uv::Buffer(message), [&](auto bufs, uv::Error) {});
|
||||
});
|
||||
|
||||
loop->Run();
|
||||
|
||||
ASSERT_EQ(gotCallback, 1);
|
||||
}
|
||||
|
||||
//
|
||||
// The server must close the connection if an unmasked frame is received.
|
||||
//
|
||||
|
||||
TEST_P(WebSocketServerDataTest, ReceiveUnmasked) {
|
||||
int gotCallback = 0;
|
||||
std::vector<uint8_t> data(GetParam(), ' ');
|
||||
setupWebSocket = [&] {
|
||||
ws->text.connect([&](StringRef, bool) {
|
||||
ws->Terminate();
|
||||
FAIL() << "Should not have gotten unmasked message";
|
||||
});
|
||||
ws->closed.connect([&](uint16_t code, StringRef reason) {
|
||||
++gotCallback;
|
||||
ASSERT_EQ(code, 1002) << "reason: " << reason;
|
||||
});
|
||||
};
|
||||
auto message = BuildMessage(0x01, true, false, data);
|
||||
resp.headersComplete.connect([&](bool) {
|
||||
clientPipe->Write(uv::Buffer(message), [&](auto bufs, uv::Error) {});
|
||||
});
|
||||
|
||||
loop->Run();
|
||||
|
||||
ASSERT_EQ(gotCallback, 1);
|
||||
}
|
||||
|
||||
} // namespace wpi
|
||||
Reference in New Issue
Block a user