[sim] Add Mechanism2D to Simulation GUI (#2607)

This commit is contained in:
Gabe Deml
2020-08-04 01:38:12 -04:00
committed by GitHub
parent 2f81f2b78a
commit ceea1f9d44
6 changed files with 479 additions and 0 deletions

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2020 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "frc/simulation/Mechanism2D.h"
#include <wpi/SmallString.h>
#include <wpi/Twine.h>
#include <wpi/raw_ostream.h>
using namespace frc;
Mechanism2D::Mechanism2D() : m_device{"Mechanism2D"} {}
void Mechanism2D::SetLigamentAngle(const wpi::Twine& ligamentPath,
float angle) {
if (m_device) {
wpi::SmallString<64> fullPathBuf;
wpi::StringRef fullPath =
(ligamentPath + "/angle").toNullTerminatedStringRef(fullPathBuf);
if (!createdItems.count(fullPath)) {
createdItems[fullPath] =
m_device.CreateDouble(fullPath.data(), false, angle);
}
createdItems[fullPath].Set(angle);
}
}
void Mechanism2D::SetLigamentLength(const wpi::Twine& ligamentPath,
float length) {
if (m_device) {
wpi::SmallString<64> fullPathBuf;
wpi::StringRef fullPath =
(ligamentPath + "/length").toNullTerminatedStringRef(fullPathBuf);
if (!createdItems.count(fullPath)) {
createdItems[fullPath] =
m_device.CreateDouble(fullPath.data(), false, length);
}
createdItems[fullPath].Set(length);
}
}

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2020 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <map>
#include <string>
#include <hal/SimDevice.h>
#include <wpi/StringMap.h>
#include "frc/geometry/Pose2d.h"
#include "frc/geometry/Rotation2d.h"
namespace frc {
class Mechanism2D {
public:
Mechanism2D();
/**
* Set/Create the angle of a ligament
*
* @param ligamentPath json path to the ligament
* @param angle to set the ligament
*/
void SetLigamentAngle(const wpi::Twine& ligamentPath, float angle);
/**
* Set/Create the length of a ligament
*
* @param ligamentPath json path to the ligament
* @param length to set the ligament
*/
void SetLigamentLength(const wpi::Twine& ligamentPath, float length);
private:
wpi::StringMap<hal::SimDouble> createdItems;
hal::SimDevice m_device;
};
} // namespace frc