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[sim] Add Mechanism2D to Simulation GUI (#2607)
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44
wpilibc/src/main/native/cpp/simulation/Mechanism2D.cpp
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44
wpilibc/src/main/native/cpp/simulation/Mechanism2D.cpp
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2020 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#include "frc/simulation/Mechanism2D.h"
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#include <wpi/SmallString.h>
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#include <wpi/Twine.h>
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#include <wpi/raw_ostream.h>
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using namespace frc;
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Mechanism2D::Mechanism2D() : m_device{"Mechanism2D"} {}
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void Mechanism2D::SetLigamentAngle(const wpi::Twine& ligamentPath,
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float angle) {
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if (m_device) {
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wpi::SmallString<64> fullPathBuf;
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wpi::StringRef fullPath =
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(ligamentPath + "/angle").toNullTerminatedStringRef(fullPathBuf);
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if (!createdItems.count(fullPath)) {
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createdItems[fullPath] =
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m_device.CreateDouble(fullPath.data(), false, angle);
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}
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createdItems[fullPath].Set(angle);
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}
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}
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void Mechanism2D::SetLigamentLength(const wpi::Twine& ligamentPath,
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float length) {
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if (m_device) {
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wpi::SmallString<64> fullPathBuf;
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wpi::StringRef fullPath =
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(ligamentPath + "/length").toNullTerminatedStringRef(fullPathBuf);
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if (!createdItems.count(fullPath)) {
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createdItems[fullPath] =
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m_device.CreateDouble(fullPath.data(), false, length);
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}
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createdItems[fullPath].Set(length);
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}
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}
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