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[wpimath] Rename HolonomicDriveController.calculate params (#4683)
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@@ -34,8 +34,9 @@ void HolonomicDriveController::SetTolerance(const Pose2d& tolerance) {
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}
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ChassisSpeeds HolonomicDriveController::Calculate(
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const Pose2d& currentPose, const Pose2d& poseRef,
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units::meters_per_second_t linearVelocityRef, const Rotation2d& angleRef) {
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const Pose2d& currentPose, const Pose2d& trajectoryPose,
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units::meters_per_second_t desiredLinearVelocity,
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const Rotation2d& desiredHeading) {
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// If this is the first run, then we need to reset the theta controller to the
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// current pose's heading.
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if (m_firstRun) {
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@@ -44,13 +45,13 @@ ChassisSpeeds HolonomicDriveController::Calculate(
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}
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// Calculate feedforward velocities (field-relative)
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auto xFF = linearVelocityRef * poseRef.Rotation().Cos();
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auto yFF = linearVelocityRef * poseRef.Rotation().Sin();
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auto xFF = desiredLinearVelocity * trajectoryPose.Rotation().Cos();
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auto yFF = desiredLinearVelocity * trajectoryPose.Rotation().Sin();
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auto thetaFF = units::radians_per_second_t{m_thetaController.Calculate(
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currentPose.Rotation().Radians(), angleRef.Radians())};
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currentPose.Rotation().Radians(), desiredHeading.Radians())};
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m_poseError = poseRef.RelativeTo(currentPose);
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m_rotationError = angleRef - currentPose.Rotation();
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m_poseError = trajectoryPose.RelativeTo(currentPose);
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m_rotationError = desiredHeading - currentPose.Rotation();
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if (!m_enabled) {
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return ChassisSpeeds::FromFieldRelativeSpeeds(xFF, yFF, thetaFF,
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@@ -58,10 +59,10 @@ ChassisSpeeds HolonomicDriveController::Calculate(
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}
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// Calculate feedback velocities (based on position error).
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auto xFeedback = units::meters_per_second_t{
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m_xController.Calculate(currentPose.X().value(), poseRef.X().value())};
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auto yFeedback = units::meters_per_second_t{
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m_yController.Calculate(currentPose.Y().value(), poseRef.Y().value())};
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auto xFeedback = units::meters_per_second_t{m_xController.Calculate(
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currentPose.X().value(), trajectoryPose.X().value())};
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auto yFeedback = units::meters_per_second_t{m_yController.Calculate(
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currentPose.Y().value(), trajectoryPose.Y().value())};
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// Return next output.
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return ChassisSpeeds::FromFieldRelativeSpeeds(
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@@ -70,9 +71,9 @@ ChassisSpeeds HolonomicDriveController::Calculate(
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ChassisSpeeds HolonomicDriveController::Calculate(
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const Pose2d& currentPose, const Trajectory::State& desiredState,
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const Rotation2d& angleRef) {
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const Rotation2d& desiredHeading) {
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return Calculate(currentPose, desiredState.pose, desiredState.velocity,
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angleRef);
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desiredHeading);
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}
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void HolonomicDriveController::SetEnabled(bool enabled) {
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