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[wpimath] Mark all geometry classes as final (#8790)
In Java, these are likely to become value classes in the future. Make C++ final for consistency.
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@@ -20,7 +20,7 @@ class Transform3d;
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*
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* A Twist can be used to represent a difference between two poses.
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*/
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struct WPILIB_DLLEXPORT Twist3d {
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struct WPILIB_DLLEXPORT Twist3d final {
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/**
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* Linear "dx" component
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*/
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