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https://github.com/wpilibsuite/allwpilib
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Merge branch 'main' into 2027
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@@ -184,6 +184,19 @@ class WPILIB_DLLEXPORT Pose2d {
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*/
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constexpr Pose2d RelativeTo(const Pose2d& other) const;
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/**
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* Rotates the current pose around a point in 2D space.
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*
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* @param point The point in 2D space to rotate around.
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* @param rot The rotation to rotate the pose by.
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*
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* @return The new rotated pose.
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*/
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constexpr Pose2d RotateAround(const Translation2d& point,
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const Rotation2d& rot) const {
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return {m_translation.RotateAround(point, rot), m_rotation.RotateBy(rot)};
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}
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/**
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* Obtain a new Pose2d from a (constant curvature) velocity.
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*
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@@ -207,6 +207,19 @@ class WPILIB_DLLEXPORT Pose3d {
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*/
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constexpr Pose3d RelativeTo(const Pose3d& other) const;
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/**
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* Rotates the current pose around a point in 3D space.
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*
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* @param point The point in 3D space to rotate around.
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* @param rot The rotation to rotate the pose by.
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*
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* @return The new rotated pose.
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*/
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constexpr Pose3d RotateAround(const Translation3d& point,
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const Rotation3d& rot) const {
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return {m_translation.RotateAround(point, rot), m_rotation.RotateBy(rot)};
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}
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/**
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* Obtain a new Pose3d from a (constant curvature) velocity.
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*
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@@ -49,11 +49,11 @@ class WPILIB_DLLEXPORT Rotation2d {
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constexpr Rotation2d(double x, double y) {
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double magnitude = gcem::hypot(x, y);
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if (magnitude > 1e-6) {
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m_sin = y / magnitude;
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m_cos = x / magnitude;
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m_sin = y / magnitude;
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} else {
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m_sin = 0.0;
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m_cos = 1.0;
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m_sin = 0.0;
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if (!std::is_constant_evaluated()) {
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wpi::math::MathSharedStore::ReportError(
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"x and y components of Rotation2d are zero\n{}",
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@@ -148,6 +148,18 @@ class WPILIB_DLLEXPORT Translation3d {
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units::meter_t{qprime.Z()}};
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}
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/**
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* Rotates this translation around another translation in 3D space.
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*
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* @param other The other translation to rotate around.
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* @param rot The rotation to rotate the translation by.
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* @return The new rotated translation.
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*/
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constexpr Translation3d RotateAround(const Translation3d& other,
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const Rotation3d& rot) const {
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return (*this - other).RotateBy(rot) + other;
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}
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/**
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* Returns a Translation2d representing this Translation3d projected into the
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* X-Y plane.
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