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https://github.com/wpilibsuite/allwpilib
synced 2026-07-06 03:31:43 +00:00
Merge "Rewrite C++ Notifier to use HAL multi-notifier support."
This commit is contained in:
@@ -11,12 +11,6 @@
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#include "WPIErrors.h"
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#include "HAL/HAL.hpp"
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Notifier *Notifier::timerQueueHead = nullptr;
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priority_recursive_mutex Notifier::queueMutex;
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priority_mutex Notifier::halMutex;
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void *Notifier::m_notifier = nullptr;
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std::atomic<int> Notifier::refcount{0};
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/**
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* Create a Notifier for timer event notification.
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* @param handler The handler is called at the notification time which is set
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@@ -27,41 +21,18 @@ Notifier::Notifier(TimerEventHandler handler, void *param) {
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wpi_setWPIErrorWithContext(NullParameter, "handler must not be nullptr");
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m_handler = handler;
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m_param = param;
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// do the first time intialization of static variables
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if (refcount.fetch_add(1) == 0) {
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int32_t status = 0;
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{
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std::lock_guard<priority_mutex> sync(halMutex);
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if (!m_notifier)
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m_notifier = initializeNotifier(ProcessQueue, nullptr, &status);
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}
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wpi_setErrorWithContext(status, getHALErrorMessage(status));
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}
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int32_t status = 0;
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m_notifier = initializeNotifier(&Notifier::Notify, this, &status);
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wpi_setErrorWithContext(status, getHALErrorMessage(status));
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}
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/**
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* Free the resources for a timer event.
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* All resources will be freed and the timer event will be removed from the
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* queue if necessary.
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*/
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Notifier::~Notifier() {
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{
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std::lock_guard<priority_recursive_mutex> sync(queueMutex);
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DeleteFromQueue();
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}
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// Delete the static variables when the last one is going away
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if (refcount.fetch_sub(1) == 1) {
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int32_t status = 0;
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{
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std::lock_guard<priority_mutex> sync(halMutex);
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if (m_notifier) {
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cleanNotifier(m_notifier, &status);
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m_notifier = nullptr;
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}
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}
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wpi_setErrorWithContext(status, getHALErrorMessage(status));
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}
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int32_t status = 0;
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cleanNotifier(m_notifier, &status);
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wpi_setErrorWithContext(status, getHALErrorMessage(status));
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// Acquire the mutex; this makes certain that the handler is
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// not being executed by the interrupt manager.
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@@ -69,149 +40,35 @@ Notifier::~Notifier() {
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}
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/**
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* Update the alarm hardware to reflect the current first element in the queue.
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* Compute the time the next alarm should occur based on the current time and
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* the
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* period for the first element in the timer queue.
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* WARNING: this method does not do synchronization! It must be called from
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* somewhere
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* that is taking care of synchronizing access to the queue.
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* Update the HAL alarm time.
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*/
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void Notifier::UpdateAlarm() {
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if (timerQueueHead != nullptr) {
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int32_t status = 0;
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// This locking is necessary in order to avoid two things:
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// 1) Race condition issues with calling cleanNotifer() and
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// updateNotifierAlarm() at the same time.
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// 2) Avoid deadlock by making it so that this won't block waiting
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// for the mutex to unlock.
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// Checking refcount as well is unnecessary, but will not hurt.
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if (halMutex.try_lock() && refcount != 0) {
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if (m_notifier)
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updateNotifierAlarm(m_notifier,
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(uint32_t)(timerQueueHead->m_expirationTime * 1e6),
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&status);
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halMutex.unlock();
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}
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wpi_setStaticErrorWithContext(timerQueueHead, status,
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getHALErrorMessage(status));
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}
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int32_t status = 0;
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updateNotifierAlarm(m_notifier, (uint32_t)(m_expirationTime * 1e6), &status);
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wpi_setErrorWithContext(status, getHALErrorMessage(status));
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}
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/**
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* ProcessQueue is called whenever there is a timer interrupt.
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* We need to wake up and process the current top item in the timer queue as
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* long
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* as its scheduled time is after the current time. Then the item is removed or
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* rescheduled (repetitive events) in the queue.
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* Notify is called by the HAL layer. We simply need to pass it through to
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* the user handler.
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*/
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void Notifier::ProcessQueue(uint32_t currentTimeInt, void *params) {
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Notifier *current;
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while (true) // keep processing past events until no more
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{
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{
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std::lock_guard<priority_recursive_mutex> sync(queueMutex);
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double currentTime = currentTimeInt * 1.0e-6;
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current = timerQueueHead;
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if (current == nullptr || current->m_expirationTime > currentTime) {
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break; // no more timer events to process
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}
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// need to process this entry
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timerQueueHead = current->m_nextEvent;
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if (current->m_periodic) {
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// if periodic, requeue the event
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// compute when to put into queue
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current->InsertInQueue(true);
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} else {
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// not periodic; removed from queue
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current->m_queued = false;
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}
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// Take handler mutex while holding queue mutex to make sure
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// the handler will execute to completion in case we are being deleted.
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current->m_handlerMutex.lock();
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}
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void Notifier::Notify(uint32_t currentTimeInt, void *param) {
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Notifier* notifier = static_cast<Notifier*>(param);
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current->m_handler(current->m_param); // call the event handler
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current->m_handlerMutex.unlock();
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notifier->m_processMutex.lock();
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if (notifier->m_periodic) {
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notifier->m_expirationTime += notifier->m_period;
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notifier->UpdateAlarm();
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}
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// reschedule the first item in the queue
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std::lock_guard<priority_recursive_mutex> sync(queueMutex);
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UpdateAlarm();
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}
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/**
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* Insert this Notifier into the timer queue in right place.
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* WARNING: this method does not do synchronization! It must be called from
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* somewhere
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* that is taking care of synchronizing access to the queue.
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* @param reschedule If false, the scheduled alarm is based on the current time
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* and UpdateAlarm
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* method is called which will enable the alarm if necessary.
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* If true, update the time by adding the period (no drift) when rescheduled
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* periodic from ProcessQueue.
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* This ensures that the public methods only update the queue after finishing
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* inserting.
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*/
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void Notifier::InsertInQueue(bool reschedule) {
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if (reschedule) {
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m_expirationTime += m_period;
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} else {
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m_expirationTime = GetClock() + m_period;
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}
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if (m_expirationTime > Timer::kRolloverTime) {
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m_expirationTime -= Timer::kRolloverTime;
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}
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if (timerQueueHead == nullptr ||
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timerQueueHead->m_expirationTime >= this->m_expirationTime) {
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// the queue is empty or greater than the new entry
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// the new entry becomes the first element
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this->m_nextEvent = timerQueueHead;
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timerQueueHead = this;
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if (!reschedule) {
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// since the first element changed, update alarm, unless we already plan
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// to
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UpdateAlarm();
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}
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} else {
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for (Notifier **npp = &(timerQueueHead->m_nextEvent);;
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npp = &(*npp)->m_nextEvent) {
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Notifier *n = *npp;
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if (n == nullptr || n->m_expirationTime > this->m_expirationTime) {
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*npp = this;
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this->m_nextEvent = n;
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break;
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}
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}
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}
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m_queued = true;
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}
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auto handler = notifier->m_handler;
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auto hparam = notifier->m_param;
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/**
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* Delete this Notifier from the timer queue.
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* WARNING: this method does not do synchronization! It must be called from
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* somewhere
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* that is taking care of synchronizing access to the queue.
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* Remove this Notifier from the timer queue and adjust the next interrupt time
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* to reflect
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* the current top of the queue.
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*/
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void Notifier::DeleteFromQueue() {
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if (m_queued) {
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m_queued = false;
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wpi_assert(timerQueueHead != nullptr);
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if (timerQueueHead == this) {
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// remove the first item in the list - update the alarm
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timerQueueHead = this->m_nextEvent;
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UpdateAlarm();
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} else {
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for (Notifier *n = timerQueueHead; n != nullptr; n = n->m_nextEvent) {
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if (n->m_nextEvent == this) {
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// this element is the next element from *n from the queue
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n->m_nextEvent = this->m_nextEvent; // point around this one
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}
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}
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}
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}
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notifier->m_handlerMutex.lock();
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notifier->m_processMutex.unlock();
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if (handler) handler(hparam);
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notifier->m_handlerMutex.unlock();
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}
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/**
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@@ -220,11 +77,11 @@ void Notifier::DeleteFromQueue() {
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* @param delay Seconds to wait before the handler is called.
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*/
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void Notifier::StartSingle(double delay) {
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std::lock_guard<priority_recursive_mutex> sync(queueMutex);
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std::lock_guard<priority_mutex> sync(m_processMutex);
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m_periodic = false;
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m_period = delay;
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DeleteFromQueue();
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InsertInQueue(false);
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m_expirationTime = GetClock() + m_period;
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UpdateAlarm();
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}
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/**
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@@ -236,11 +93,11 @@ void Notifier::StartSingle(double delay) {
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* the call to this method.
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*/
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void Notifier::StartPeriodic(double period) {
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std::lock_guard<priority_recursive_mutex> sync(queueMutex);
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std::lock_guard<priority_mutex> sync(m_processMutex);
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m_periodic = true;
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m_period = period;
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DeleteFromQueue();
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InsertInQueue(false);
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m_expirationTime = GetClock() + m_period;
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UpdateAlarm();
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}
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/**
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@@ -253,10 +110,10 @@ void Notifier::StartPeriodic(double period) {
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* block until the handler call is complete.
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*/
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void Notifier::Stop() {
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{
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std::lock_guard<priority_recursive_mutex> sync(queueMutex);
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DeleteFromQueue();
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}
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int32_t status = 0;
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stopNotifierAlarm(m_notifier, &status);
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wpi_setErrorWithContext(status, getHALErrorMessage(status));
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// Wait for a currently executing handler to complete before returning from
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// Stop()
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std::lock_guard<priority_mutex> sync(m_handlerMutex);
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