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[wpilibc] Transition C++ classes to units::second_t (#3396)
A lot of these are breaking changes. frc::Timer was replaced with the contents of frc2::Timer. The others were in-place argument changes or removing deprecated non-unit overloads.
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@@ -4,29 +4,30 @@
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#include "frc/DriverStation.h" // NOLINT(build/include_order)
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#include <units/math.h>
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#include <units/time.h>
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#include "TestBench.h"
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#include "frc/RobotController.h"
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#include "gtest/gtest.h"
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#define EXPECT_NEAR_UNITS(val1, val2, eps) \
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EXPECT_LE(units::math::abs(val1 - val2), eps)
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using namespace frc;
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constexpr double TIMER_TOLERANCE = 0.2;
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constexpr int64_t TIMER_RUNTIME = 1000000; // 1 second
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class DriverStationTest : public testing::Test {};
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/**
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* Test if the WaitForData function works
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*/
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TEST_F(DriverStationTest, WaitForData) {
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uint64_t initialTime = RobotController::GetFPGATime();
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TEST(DriverStationTest, WaitForData) {
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units::microsecond_t initialTime(RobotController::GetFPGATime());
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// 20ms waiting intervals * 50 = 1s
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for (int i = 0; i < 50; i++) {
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DriverStation::GetInstance().WaitForData();
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}
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uint64_t finalTime = RobotController::GetFPGATime();
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units::microsecond_t finalTime(RobotController::GetFPGATime());
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EXPECT_NEAR(TIMER_RUNTIME, finalTime - initialTime,
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TIMER_TOLERANCE * TIMER_RUNTIME);
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EXPECT_NEAR_UNITS(1_s, finalTime - initialTime, 200_ms);
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}
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