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Update to 2018_v4 image and new build system. (#598)
* Revert "Force OpenCV to 3.1.0 (#602)"
This reverts commit 50ed55e8e2.
* Removes Simulation
* Removes old build system
* Removes old gtest
* Adds new gmock and gtest
* Updates to new ni-libraries
* removes MyRobot (to be replaced)
* moves files to new location
* Adds new sim backend and new test executables
* updates .styleguide and .gitignore
* Changes cpp WPILibVersion to a function
MSVC throws an AV with the old version.
* Disables USBCamera on all systems except for linux
* 2018 NI Libraries
* New build system
This commit is contained in:
committed by
Peter Johnson
parent
50ed55e8e2
commit
e1195e8b9d
34
wpilibc/src/main/native/cpp/Commands/WaitUntilCommand.cpp
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34
wpilibc/src/main/native/cpp/Commands/WaitUntilCommand.cpp
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) FIRST 2011-2017. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#include "Commands/WaitUntilCommand.h"
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#include "Timer.h"
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using namespace frc;
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/**
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* A {@link WaitCommand} will wait until a certain match time before finishing.
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*
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* This will wait until the game clock reaches some value, then continue to the
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* next command.
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* @see CommandGroup
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*/
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WaitUntilCommand::WaitUntilCommand(double time)
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: Command("WaitUntilCommand", time) {
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m_time = time;
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}
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WaitUntilCommand::WaitUntilCommand(const std::string& name, double time)
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: Command(name, time) {
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m_time = time;
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}
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/**
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* Check if we've reached the actual finish time.
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*/
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bool WaitUntilCommand::IsFinished() { return Timer::GetMatchTime() >= m_time; }
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