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https://github.com/wpilibsuite/allwpilib
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Add format script which invokes clang-format on the C++ source code (#41)
On Windows machines, clang-format.exe must be in the PATH environment variable.
This commit is contained in:
committed by
Peter Johnson
parent
68690643d2
commit
e14e45da76
@@ -6,8 +6,8 @@
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/*----------------------------------------------------------------------------*/
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#include "HAL/cpp/Resource.hpp"
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#include "HAL/Errors.hpp"
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#include <cstddef>
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#include "HAL/Errors.hpp"
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#include "HAL/cpp/priority_mutex.h"
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namespace hal {
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@@ -16,8 +16,9 @@ priority_recursive_mutex Resource::m_createLock;
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/**
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* Allocate storage for a new instance of Resource.
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* Allocate a bool array of values that will get initialized to indicate that no resources
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* have been allocated yet. The indicies of the resources are [0 .. elements - 1].
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* Allocate a bool array of values that will get initialized to indicate that no
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* resources have been allocated yet. The indicies of the resources are [0 ..
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* elements - 1].
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*/
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Resource::Resource(uint32_t elements) {
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std::lock_guard<priority_recursive_mutex> sync(m_createLock);
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@@ -34,78 +35,69 @@ Resource::Resource(uint32_t elements) {
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* track, that is, it will allocate resource numbers in the range
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* [0 .. elements - 1].
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*/
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/*static*/ void Resource::CreateResourceObject(Resource **r, uint32_t elements)
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{
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std::lock_guard<priority_recursive_mutex> sync(m_createLock);
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if (*r == NULL)
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{
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*r = new Resource(elements);
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}
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/*static*/ void Resource::CreateResourceObject(Resource** r,
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uint32_t elements) {
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std::lock_guard<priority_recursive_mutex> sync(m_createLock);
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if (*r == NULL) {
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*r = new Resource(elements);
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}
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}
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/**
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* Allocate a resource.
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* When a resource is requested, mark it allocated. In this case, a free resource value
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* When a resource is requested, mark it allocated. In this case, a free
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* resource value
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* within the range is located and returned after it is marked allocated.
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*/
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uint32_t Resource::Allocate(const char *resourceDesc)
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{
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std::lock_guard<priority_recursive_mutex> sync(m_allocateLock);
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for (uint32_t i=0; i < m_isAllocated.size(); i++)
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{
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if (!m_isAllocated[i])
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{
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m_isAllocated[i] = true;
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return i;
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}
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}
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// TODO: wpi_setWPIErrorWithContext(NoAvailableResources, resourceDesc);
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return ~0ul;
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uint32_t Resource::Allocate(const char* resourceDesc) {
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std::lock_guard<priority_recursive_mutex> sync(m_allocateLock);
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for (uint32_t i = 0; i < m_isAllocated.size(); i++) {
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if (!m_isAllocated[i]) {
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m_isAllocated[i] = true;
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return i;
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}
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}
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// TODO: wpi_setWPIErrorWithContext(NoAvailableResources, resourceDesc);
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return ~0ul;
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}
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/**
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* Allocate a specific resource value.
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* The user requests a specific resource value, i.e. channel number and it is verified
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* unallocated, then returned.
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* The user requests a specific resource value, i.e. channel number and it is
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* verified unallocated, then returned.
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*/
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uint32_t Resource::Allocate(uint32_t index, const char *resourceDesc)
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{
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std::lock_guard<priority_recursive_mutex> sync(m_allocateLock);
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if (index >= m_isAllocated.size())
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{
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// TODO: wpi_setWPIErrorWithContext(ChannelIndexOutOfRange, resourceDesc);
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return ~0ul;
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}
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if ( m_isAllocated[index] )
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{
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// TODO: wpi_setWPIErrorWithContext(ResourceAlreadyAllocated, resourceDesc);
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return ~0ul;
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}
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m_isAllocated[index] = true;
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return index;
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uint32_t Resource::Allocate(uint32_t index, const char* resourceDesc) {
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std::lock_guard<priority_recursive_mutex> sync(m_allocateLock);
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if (index >= m_isAllocated.size()) {
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// TODO: wpi_setWPIErrorWithContext(ChannelIndexOutOfRange, resourceDesc);
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return ~0ul;
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}
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if (m_isAllocated[index]) {
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// TODO: wpi_setWPIErrorWithContext(ResourceAlreadyAllocated, resourceDesc);
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return ~0ul;
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}
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m_isAllocated[index] = true;
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return index;
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}
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/**
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* Free an allocated resource.
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* After a resource is no longer needed, for example a destructor is called for a channel assignment
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* class, Free will release the resource value so it can be reused somewhere else in the program.
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* After a resource is no longer needed, for example a destructor is called for
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* a channel assignment class, Free will release the resource value so it can
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* be reused somewhere else in the program.
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*/
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void Resource::Free(uint32_t index)
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{
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std::lock_guard<priority_recursive_mutex> sync(m_allocateLock);
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if (index == ~0ul) return;
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if (index >= m_isAllocated.size())
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{
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// TODO: wpi_setWPIError(NotAllocated);
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return;
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}
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if (!m_isAllocated[index])
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{
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// TODO: wpi_setWPIError(NotAllocated);
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return;
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}
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m_isAllocated[index] = false;
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void Resource::Free(uint32_t index) {
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std::lock_guard<priority_recursive_mutex> sync(m_allocateLock);
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if (index == ~0ul) return;
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if (index >= m_isAllocated.size()) {
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// TODO: wpi_setWPIError(NotAllocated);
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return;
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}
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if (!m_isAllocated[index]) {
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// TODO: wpi_setWPIError(NotAllocated);
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return;
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}
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m_isAllocated[index] = false;
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}
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} // namespace hal
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