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https://github.com/wpilibsuite/allwpilib
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Add format script which invokes clang-format on the C++ source code (#41)
On Windows machines, clang-format.exe must be in the PATH environment variable.
This commit is contained in:
committed by
Peter Johnson
parent
68690643d2
commit
e14e45da76
@@ -6,17 +6,17 @@
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/*----------------------------------------------------------------------------*/
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#include "Resource.h"
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#include "WPIErrors.h"
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#include "ErrorBase.h"
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#include "WPIErrors.h"
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priority_recursive_mutex Resource::m_createLock;
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/**
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* Allocate storage for a new instance of Resource.
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*
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* Allocate a bool array of values that will get initialized to indicate that no
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* resources
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* have been allocated yet. The indicies of the resources are [0 .. elements -
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* 1].
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* resources have been allocated yet. The indicies of the resources are [0 ..
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* elements - 1].
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*/
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Resource::Resource(uint32_t elements) {
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std::lock_guard<priority_recursive_mutex> sync(m_createLock);
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@@ -26,12 +26,13 @@ Resource::Resource(uint32_t elements) {
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/**
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* Factory method to create a Resource allocation-tracker *if* needed.
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*
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* @param r -- address of the caller's Resource pointer. If *r == nullptr, this
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* will construct a Resource and make *r point to it. If *r != nullptr, i.e.
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* the caller already has a Resource instance, this won't do anything.
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* @param elements -- the number of elements for this Resource allocator to
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* track, that is, it will allocate resource numbers in the range
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* [0 .. elements - 1].
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* @param r address of the caller's Resource pointer. If *r == nullptr,
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* this will construct a Resource and make *r point to it. If
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* *r != nullptr, i.e. the caller already has a Resource
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* instance, this won't do anything.
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* @param elements the number of elements for this Resource allocator to
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* track, that is, it will allocate resource numbers in the
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* range [0 .. elements - 1].
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*/
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/*static*/ void Resource::CreateResourceObject(std::unique_ptr<Resource>& r,
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uint32_t elements) {
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@@ -43,11 +44,12 @@ Resource::Resource(uint32_t elements) {
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/**
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* Allocate a resource.
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*
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* When a resource is requested, mark it allocated. In this case, a free
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* resource value
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* within the range is located and returned after it is marked allocated.
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* resource value within the range is located and returned after it is marked
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* allocated.
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*/
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uint32_t Resource::Allocate(const std::string &resourceDesc) {
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uint32_t Resource::Allocate(const std::string& resourceDesc) {
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std::lock_guard<priority_recursive_mutex> sync(m_allocateLock);
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for (uint32_t i = 0; i < m_isAllocated.size(); i++) {
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if (!m_isAllocated[i]) {
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@@ -61,11 +63,11 @@ uint32_t Resource::Allocate(const std::string &resourceDesc) {
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/**
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* Allocate a specific resource value.
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*
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* The user requests a specific resource value, i.e. channel number and it is
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* verified
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* unallocated, then returned.
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* verified unallocated, then returned.
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*/
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uint32_t Resource::Allocate(uint32_t index, const std::string &resourceDesc) {
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uint32_t Resource::Allocate(uint32_t index, const std::string& resourceDesc) {
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std::lock_guard<priority_recursive_mutex> sync(m_allocateLock);
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if (index >= m_isAllocated.size()) {
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wpi_setWPIErrorWithContext(ChannelIndexOutOfRange, resourceDesc);
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@@ -81,10 +83,10 @@ uint32_t Resource::Allocate(uint32_t index, const std::string &resourceDesc) {
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/**
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* Free an allocated resource.
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*
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* After a resource is no longer needed, for example a destructor is called for
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* a channel assignment
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* class, Free will release the resource value so it can be reused somewhere
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* else in the program.
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* a channel assignment class, Free will release the resource value so it can
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* be reused somewhere else in the program.
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*/
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void Resource::Free(uint32_t index) {
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std::unique_lock<priority_recursive_mutex> sync(m_allocateLock);
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