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wpiutil: Add C++ libuv wrappers (#1166)
- Provide an EventLoopRunner to run uv::Loop on a separate thread. - Add raw_ostream wrapper for uv::Buffer.
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36
wpiutil/src/main/native/cpp/uv/Handle.cpp
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36
wpiutil/src/main/native/cpp/uv/Handle.cpp
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2018 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#include "wpi/uv/Handle.h"
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using namespace wpi::uv;
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Handle::~Handle() noexcept {
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if (!m_closed) {
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uv_close(m_uv_handle, [](uv_handle_t* uv_handle) { delete uv_handle; });
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} else {
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delete m_uv_handle;
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}
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}
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void Handle::Close() noexcept {
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if (!IsClosing()) {
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uv_close(m_uv_handle, [](uv_handle_t* handle) {
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Handle& h = *static_cast<Handle*>(handle->data);
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h.closed();
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h.Release(); // free ourselves
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});
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m_closed = true;
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}
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}
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void Handle::AllocBuf(uv_handle_t* handle, size_t size, uv_buf_t* buf) {
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auto& h = *static_cast<Handle*>(handle->data);
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*buf = h.m_allocBuf(size);
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}
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void Handle::DefaultFreeBuf(Buffer& buf) { buf.Deallocate(); }
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