wpiutil: Add C++ libuv wrappers (#1166)

- Provide an EventLoopRunner to run uv::Loop on a separate thread.

- Add raw_ostream wrapper for uv::Buffer.
This commit is contained in:
Peter Johnson
2018-07-17 01:06:24 -07:00
committed by GitHub
parent 340b26bada
commit e2314f3528
55 changed files with 5647 additions and 0 deletions

View File

@@ -0,0 +1,36 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "wpi/uv/Signal.h"
#include "wpi/uv/Loop.h"
namespace wpi {
namespace uv {
std::shared_ptr<Signal> Signal::Create(Loop& loop) {
auto h = std::make_shared<Signal>(private_init{});
int err = uv_signal_init(loop.GetRaw(), h->GetRaw());
if (err < 0) {
loop.ReportError(err);
return nullptr;
}
h->Keep();
return h;
}
void Signal::Start(int signum) {
Invoke(&uv_signal_start, GetRaw(),
[](uv_signal_t* handle, int signum) {
Signal& h = *static_cast<Signal*>(handle->data);
h.signal(signum);
},
signum);
}
} // namespace uv
} // namespace wpi