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wpiutil: Add C++ libuv wrappers (#1166)
- Provide an EventLoopRunner to run uv::Loop on a separate thread. - Add raw_ostream wrapper for uv::Buffer.
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36
wpiutil/src/main/native/cpp/uv/Signal.cpp
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36
wpiutil/src/main/native/cpp/uv/Signal.cpp
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2018 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#include "wpi/uv/Signal.h"
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#include "wpi/uv/Loop.h"
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namespace wpi {
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namespace uv {
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std::shared_ptr<Signal> Signal::Create(Loop& loop) {
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auto h = std::make_shared<Signal>(private_init{});
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int err = uv_signal_init(loop.GetRaw(), h->GetRaw());
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if (err < 0) {
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loop.ReportError(err);
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return nullptr;
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}
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h->Keep();
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return h;
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}
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void Signal::Start(int signum) {
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Invoke(&uv_signal_start, GetRaw(),
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[](uv_signal_t* handle, int signum) {
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Signal& h = *static_cast<Signal*>(handle->data);
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h.signal(signum);
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},
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signum);
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}
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} // namespace uv
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} // namespace wpi
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