wpiutil: Add C++ libuv wrappers (#1166)

- Provide an EventLoopRunner to run uv::Loop on a separate thread.

- Add raw_ostream wrapper for uv::Buffer.
This commit is contained in:
Peter Johnson
2018-07-17 01:06:24 -07:00
committed by GitHub
parent 340b26bada
commit e2314f3528
55 changed files with 5647 additions and 0 deletions

View File

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#ifndef WPIUTIL_WPI_EVENTLOOPRUNNER_H_
#define WPIUTIL_WPI_EVENTLOOPRUNNER_H_
#include <functional>
#include "wpi/SafeThread.h"
#include "wpi/uv/Loop.h"
namespace wpi {
/**
* Executes an event loop on a separate thread.
*/
class EventLoopRunner {
public:
EventLoopRunner();
virtual ~EventLoopRunner();
/**
* Run a function asynchronously (once) on the loop.
* This is safe to call from any thread, but is NOT safe to call from the
* provided function (it will deadlock).
* @param func function to execute on the loop
*/
void ExecAsync(std::function<void(wpi::uv::Loop&)> func);
/**
* Run a function synchronously (once) on the loop.
* This is safe to call from any thread, but is NOT safe to call from the
* provided function (it will deadlock).
* This does not return until the function finishes executing.
* @param func function to execute on the loop
*/
void ExecSync(std::function<void(wpi::uv::Loop&)> func);
private:
class Thread;
wpi::SafeThreadOwner<Thread> m_owner;
};
} // namespace wpi
#endif // WPIUTIL_WPI_EVENTLOOPRUNNER_H_