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[glass] Fix color order for sim GUI LEDs (#8264)
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@@ -20,9 +20,9 @@ namespace glass {
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class LEDDisplayModel : public glass::Model {
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public:
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struct Data {
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uint8_t b;
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uint8_t g;
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uint8_t r;
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uint8_t g;
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uint8_t b;
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};
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virtual std::span<const Data> GetData(wpi::SmallVectorImpl<Data>& buf) = 0;
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