mirror of
https://github.com/wpilibsuite/allwpilib
synced 2026-06-23 01:21:42 +00:00
Renamed folders for consistency, using sim/athena/shared schema (#27)
Rename the following folders: hal/lib/Athena -> hal/lib/athena hal/lib/Desktop -> hal/lib/sim hal/lib/Shared -> hal/lib/shared wpilibc/Athena -> wpilibc/athena wpilibc/simulation -> wpilibc/sim Windows users may need to run gradlew clean after updating.
This commit is contained in:
committed by
Peter Johnson
parent
54092378e9
commit
e71f454b9d
263
wpilibc/sim/src/Notifier.cpp
Normal file
263
wpilibc/sim/src/Notifier.cpp
Normal file
@@ -0,0 +1,263 @@
|
||||
/*----------------------------------------------------------------------------*/
|
||||
/* Copyright (c) FIRST 2008-2016. All Rights Reserved. */
|
||||
/* Open Source Software - may be modified and shared by FRC teams. The code */
|
||||
/* must be accompanied by the FIRST BSD license file in the root directory of */
|
||||
/* the project. */
|
||||
/*----------------------------------------------------------------------------*/
|
||||
|
||||
#include "Notifier.h"
|
||||
#include "Timer.h"
|
||||
#include "Utility.h"
|
||||
#include "WPIErrors.h"
|
||||
|
||||
std::list<Notifier*> Notifier::timerQueue;
|
||||
priority_recursive_mutex Notifier::queueMutex;
|
||||
std::atomic<int> Notifier::refcount{0};
|
||||
std::thread Notifier::m_task;
|
||||
std::atomic<bool> Notifier::m_stopped(false);
|
||||
|
||||
/**
|
||||
* Create a Notifier for timer event notification.
|
||||
*
|
||||
* @param handler The handler is called at the notification time which is set
|
||||
* using StartSingle or StartPeriodic.
|
||||
*/
|
||||
Notifier::Notifier(TimerEventHandler handler) {
|
||||
if (handler == nullptr)
|
||||
wpi_setWPIErrorWithContext(NullParameter, "handler must not be nullptr");
|
||||
m_handler = handler;
|
||||
m_periodic = false;
|
||||
m_expirationTime = 0;
|
||||
m_period = 0;
|
||||
m_queued = false;
|
||||
{
|
||||
std::lock_guard<priority_recursive_mutex> sync(queueMutex);
|
||||
// do the first time intialization of static variables
|
||||
if (refcount.fetch_add(1) == 0) {
|
||||
m_task = std::thread(Run);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Free the resources for a timer event.
|
||||
*
|
||||
* All resources will be freed and the timer event will be removed from the
|
||||
* queue if necessary.
|
||||
*/
|
||||
Notifier::~Notifier() {
|
||||
{
|
||||
std::lock_guard<priority_recursive_mutex> sync(queueMutex);
|
||||
DeleteFromQueue();
|
||||
|
||||
// Delete the static variables when the last one is going away
|
||||
if (refcount.fetch_sub(1) == 1) {
|
||||
m_stopped = true;
|
||||
m_task.join();
|
||||
}
|
||||
}
|
||||
|
||||
// Acquire the semaphore; this makes certain that the handler is
|
||||
// not being executed by the interrupt manager.
|
||||
std::lock_guard<priority_mutex> lock(m_handlerMutex);
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the alarm hardware to reflect the current first element in the queue.
|
||||
*
|
||||
* Compute the time the next alarm should occur based on the current time and
|
||||
* the period for the first element in the timer queue.
|
||||
*
|
||||
* WARNING: this method does not do synchronization! It must be called from
|
||||
* somewhere that is taking care of synchronizing access to the queue.
|
||||
*/
|
||||
void Notifier::UpdateAlarm() {}
|
||||
|
||||
/**
|
||||
* ProcessQueue is called whenever there is a timer interrupt.
|
||||
*
|
||||
* We need to wake up and process the current top item in the timer queue as
|
||||
* long as its scheduled time is after the current time. Then the item is
|
||||
* removed or rescheduled (repetitive events) in the queue.
|
||||
*/
|
||||
void Notifier::ProcessQueue(uint32_t mask, void* params) {
|
||||
Notifier* current;
|
||||
while (true) // keep processing past events until no more
|
||||
{
|
||||
{
|
||||
std::lock_guard<priority_recursive_mutex> sync(queueMutex);
|
||||
double currentTime = GetClock();
|
||||
|
||||
if (timerQueue.empty()) {
|
||||
break;
|
||||
}
|
||||
current = timerQueue.front();
|
||||
if (current->m_expirationTime > currentTime) {
|
||||
break; // no more timer events to process
|
||||
}
|
||||
// remove next entry before processing it
|
||||
timerQueue.pop_front();
|
||||
|
||||
current->m_queued = false;
|
||||
if (current->m_periodic) {
|
||||
// if periodic, requeue the event
|
||||
// compute when to put into queue
|
||||
current->InsertInQueue(true);
|
||||
} else {
|
||||
// not periodic; removed from queue
|
||||
current->m_queued = false;
|
||||
}
|
||||
// Take handler mutex while holding queue semaphore to make sure
|
||||
// the handler will execute to completion in case we are being deleted.
|
||||
current->m_handlerMutex.lock();
|
||||
}
|
||||
|
||||
current->m_handler(); // call the event handler
|
||||
current->m_handlerMutex.unlock();
|
||||
}
|
||||
// reschedule the first item in the queue
|
||||
std::lock_guard<priority_recursive_mutex> sync(queueMutex);
|
||||
UpdateAlarm();
|
||||
}
|
||||
|
||||
/**
|
||||
* Insert this Notifier into the timer queue in right place.
|
||||
*
|
||||
* WARNING: this method does not do synchronization! It must be called from
|
||||
* somewhere that is taking care of synchronizing access to the queue.
|
||||
*
|
||||
* @param reschedule If false, the scheduled alarm is based on the curent time
|
||||
* and UpdateAlarm method is called which will enable the
|
||||
* alarm if necessary. If true, update the time by adding the
|
||||
* period (no drift) when rescheduled periodic from
|
||||
* ProcessQueue.
|
||||
*
|
||||
* This ensures that the public methods only update the queue after finishing
|
||||
* inserting.
|
||||
*/
|
||||
void Notifier::InsertInQueue(bool reschedule) {
|
||||
if (reschedule) {
|
||||
m_expirationTime += m_period;
|
||||
} else {
|
||||
m_expirationTime = GetClock() + m_period;
|
||||
}
|
||||
|
||||
// Attempt to insert new entry into queue
|
||||
for (auto i = timerQueue.begin(); i != timerQueue.end(); i++) {
|
||||
if ((*i)->m_expirationTime > m_expirationTime) {
|
||||
timerQueue.insert(i, this);
|
||||
m_queued = true;
|
||||
}
|
||||
}
|
||||
|
||||
/* If the new entry wasn't queued, either the queue was empty or the first
|
||||
* element was greater than the new entry.
|
||||
*/
|
||||
if (!m_queued) {
|
||||
timerQueue.push_front(this);
|
||||
|
||||
if (!reschedule) {
|
||||
/* Since the first element changed, update alarm, unless we already
|
||||
* plan to
|
||||
*/
|
||||
UpdateAlarm();
|
||||
}
|
||||
|
||||
m_queued = true;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Delete this Notifier from the timer queue.
|
||||
*
|
||||
* WARNING: this method does not do synchronization! It must be called from
|
||||
* somewhere that is taking care of synchronizing access to the queue.
|
||||
*
|
||||
* Remove this Notifier from the timer queue and adjust the next interrupt time
|
||||
* to reflect the current top of the queue.
|
||||
*/
|
||||
void Notifier::DeleteFromQueue() {
|
||||
if (m_queued) {
|
||||
m_queued = false;
|
||||
wpi_assert(!timerQueue.empty());
|
||||
if (timerQueue.front() == this) {
|
||||
// remove the first item in the list - update the alarm
|
||||
timerQueue.pop_front();
|
||||
UpdateAlarm();
|
||||
} else {
|
||||
timerQueue.remove(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Register for single event notification.
|
||||
*
|
||||
* A timer event is queued for a single event after the specified delay.
|
||||
*
|
||||
* @param delay Seconds to wait before the handler is called.
|
||||
*/
|
||||
void Notifier::StartSingle(double delay) {
|
||||
std::lock_guard<priority_recursive_mutex> sync(queueMutex);
|
||||
m_periodic = false;
|
||||
m_period = delay;
|
||||
DeleteFromQueue();
|
||||
InsertInQueue(false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Register for periodic event notification.
|
||||
*
|
||||
* A timer event is queued for periodic event notification. Each time the
|
||||
* interrupt occurs, the event will be immediately requeued for the same time
|
||||
* interval.
|
||||
*
|
||||
* @param period Period in seconds to call the handler starting one period after
|
||||
* the call to this method.
|
||||
*/
|
||||
void Notifier::StartPeriodic(double period) {
|
||||
std::lock_guard<priority_recursive_mutex> sync(queueMutex);
|
||||
m_periodic = true;
|
||||
m_period = period;
|
||||
DeleteFromQueue();
|
||||
InsertInQueue(false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Stop timer events from occuring.
|
||||
*
|
||||
* Stop any repeating timer events from occuring. This will also remove any
|
||||
* single notification events from the queue. If a timer-based call to the
|
||||
* registered handler is in progress, this function will block until the
|
||||
* handler call is complete.
|
||||
*/
|
||||
void Notifier::Stop() {
|
||||
{
|
||||
std::lock_guard<priority_recursive_mutex> sync(queueMutex);
|
||||
DeleteFromQueue();
|
||||
}
|
||||
// Wait for a currently executing handler to complete before returning from
|
||||
// Stop()
|
||||
std::lock_guard<priority_mutex> sync(m_handlerMutex);
|
||||
}
|
||||
|
||||
void Notifier::Run() {
|
||||
while (!m_stopped) {
|
||||
Notifier::ProcessQueue(0, nullptr);
|
||||
bool isEmpty;
|
||||
{
|
||||
std::lock_guard<priority_recursive_mutex> sync(queueMutex);
|
||||
isEmpty = timerQueue.empty();
|
||||
}
|
||||
if (!isEmpty) {
|
||||
double expirationTime;
|
||||
{
|
||||
std::lock_guard<priority_recursive_mutex> sync(queueMutex);
|
||||
expirationTime = timerQueue.front()->m_expirationTime;
|
||||
}
|
||||
Wait(expirationTime - GetClock());
|
||||
} else {
|
||||
Wait(0.05);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user