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https://github.com/wpilibsuite/allwpilib
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Prepare cscore for merge into allwpilib.
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cscore/src/main/native/cpp/UnlimitedHandleResource.h
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182
cscore/src/main/native/cpp/UnlimitedHandleResource.h
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2016-2018 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#ifndef CSCORE_UNLIMITEDHANDLERESOURCE_H_
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#define CSCORE_UNLIMITEDHANDLERESOURCE_H_
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#include <memory>
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#include <utility>
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#include <vector>
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#include <llvm/ArrayRef.h>
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#include <llvm/SmallVector.h>
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#include <support/mutex.h>
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namespace cs {
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// The UnlimitedHandleResource class is a way to track handles. This version
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// allows an unlimted number of handles that are allocated sequentially. When
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// possible, indices are reused to save memory usage and keep the array length
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// down.
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// However, automatic array management has not been implemented, but might be in
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// the future.
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// Because we have to loop through the allocator, we must use a global mutex.
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//
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// THandle needs to have the following attributes:
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// Type : enum or typedef
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// kIndexMax : static, constexpr, or enum value for the maximum index value
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// int GetTypedIndex() const : function that returns the index of the handle
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// THandle(int index, HandleType[int] type) : constructor for index and type
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//
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// @tparam THandle The Handle Type
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// @tparam TStruct The struct type held by this resource
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// @tparam typeValue The type value stored in the handle
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// @tparam TMutex The mutex type to use
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template <typename THandle, typename TStruct, int typeValue,
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typename TMutex = wpi::mutex>
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class UnlimitedHandleResource {
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public:
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UnlimitedHandleResource(const UnlimitedHandleResource&) = delete;
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UnlimitedHandleResource operator=(const UnlimitedHandleResource&) = delete;
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UnlimitedHandleResource() = default;
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template <typename... Args>
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THandle Allocate(Args&&... args);
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THandle Allocate(std::shared_ptr<THandle> structure);
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std::shared_ptr<TStruct> Get(THandle handle);
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void Free(THandle handle);
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template <typename T>
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llvm::ArrayRef<T> GetAll(llvm::SmallVectorImpl<T>& vec);
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// @param func functor with (THandle, const TStruct&) parameters
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template <typename F>
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void ForEach(F func);
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// @pram func functor with (const TStruct&) parameter and bool return value
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template <typename F>
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std::pair<THandle, std::shared_ptr<TStruct>> FindIf(F func);
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private:
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THandle MakeHandle(size_t i) {
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return THandle{static_cast<int>(i),
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static_cast<typename THandle::Type>(typeValue)};
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}
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std::vector<std::shared_ptr<TStruct>> m_structures;
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TMutex m_handleMutex;
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};
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template <typename THandle, typename TStruct, int typeValue, typename TMutex>
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template <typename... Args>
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THandle UnlimitedHandleResource<THandle, TStruct, typeValue, TMutex>::Allocate(
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Args&&... args) {
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std::lock_guard<TMutex> sync(m_handleMutex);
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size_t i;
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for (i = 0; i < m_structures.size(); i++) {
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if (m_structures[i] == nullptr) {
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m_structures[i] = std::make_shared<TStruct>(std::forward<Args>(args)...);
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return MakeHandle(i);
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}
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}
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if (i >= THandle::kIndexMax) return 0;
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m_structures.emplace_back(
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std::make_shared<TStruct>(std::forward<Args>(args)...));
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return MakeHandle(i);
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}
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template <typename THandle, typename TStruct, int typeValue, typename TMutex>
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THandle UnlimitedHandleResource<THandle, TStruct, typeValue, TMutex>::Allocate(
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std::shared_ptr<THandle> structure) {
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std::lock_guard<TMutex> sync(m_handleMutex);
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size_t i;
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for (i = 0; i < m_structures.size(); i++) {
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if (m_structures[i] == nullptr) {
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m_structures[i] = structure;
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return MakeHandle(i);
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}
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}
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if (i >= THandle::kIndexMax) return 0;
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m_structures.push_back(structure);
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return MakeHandle(i);
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}
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template <typename THandle, typename TStruct, int typeValue, typename TMutex>
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inline std::shared_ptr<TStruct>
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UnlimitedHandleResource<THandle, TStruct, typeValue, TMutex>::Get(
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THandle handle) {
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auto index =
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handle.GetTypedIndex(static_cast<typename THandle::Type>(typeValue));
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if (index < 0) return nullptr;
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std::lock_guard<TMutex> sync(m_handleMutex);
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if (index >= static_cast<int>(m_structures.size())) return nullptr;
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return m_structures[index];
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}
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template <typename THandle, typename TStruct, int typeValue, typename TMutex>
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inline void UnlimitedHandleResource<THandle, TStruct, typeValue, TMutex>::Free(
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THandle handle) {
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auto index =
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handle.GetTypedIndex(static_cast<typename THandle::Type>(typeValue));
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if (index < 0) return;
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std::lock_guard<TMutex> sync(m_handleMutex);
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if (index >= static_cast<int>(m_structures.size())) return;
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m_structures[index].reset();
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}
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template <typename THandle, typename TStruct, int typeValue, typename TMutex>
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template <typename T>
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inline llvm::ArrayRef<T>
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UnlimitedHandleResource<THandle, TStruct, typeValue, TMutex>::GetAll(
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llvm::SmallVectorImpl<T>& vec) {
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ForEach([&](THandle handle, const TStruct& data) { vec.push_back(handle); });
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return vec;
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}
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template <typename THandle, typename TStruct, int typeValue, typename TMutex>
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template <typename F>
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inline void
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UnlimitedHandleResource<THandle, TStruct, typeValue, TMutex>::ForEach(F func) {
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std::lock_guard<TMutex> sync(m_handleMutex);
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for (size_t i = 0; i < m_structures.size(); i++) {
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if (m_structures[i] != nullptr) func(MakeHandle(i), *(m_structures[i]));
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}
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}
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template <typename THandle, typename TStruct, int typeValue, typename TMutex>
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template <typename F>
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inline std::pair<THandle, std::shared_ptr<TStruct>>
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UnlimitedHandleResource<THandle, TStruct, typeValue, TMutex>::FindIf(F func) {
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std::lock_guard<TMutex> sync(m_handleMutex);
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for (size_t i = 0; i < m_structures.size(); i++) {
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auto& structure = m_structures[i];
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if (structure != nullptr && func(*structure))
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return std::make_pair(MakeHandle(i), structure);
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}
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return std::make_pair(0, nullptr);
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}
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template <typename THandle, typename TStruct, int typeValue,
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typename TMutex = wpi::mutex>
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class StaticUnlimitedHandleResource
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: public UnlimitedHandleResource<THandle, TStruct, typeValue, TMutex> {
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public:
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static StaticUnlimitedHandleResource& GetInstance() {
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static StaticUnlimitedHandleResource instance;
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return instance;
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}
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private:
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StaticUnlimitedHandleResource() = default;
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};
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} // namespace cs
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#endif // CSCORE_UNLIMITEDHANDLERESOURCE_H_
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