Prepare cscore for merge into allwpilib.

This commit is contained in:
Peter Johnson
2017-12-20 19:28:58 -08:00
parent 6d3d52f923
commit ea73c10cd8
166 changed files with 0 additions and 335 deletions

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2016-2018 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#ifndef CSCORE_UNLIMITEDHANDLERESOURCE_H_
#define CSCORE_UNLIMITEDHANDLERESOURCE_H_
#include <memory>
#include <utility>
#include <vector>
#include <llvm/ArrayRef.h>
#include <llvm/SmallVector.h>
#include <support/mutex.h>
namespace cs {
// The UnlimitedHandleResource class is a way to track handles. This version
// allows an unlimted number of handles that are allocated sequentially. When
// possible, indices are reused to save memory usage and keep the array length
// down.
// However, automatic array management has not been implemented, but might be in
// the future.
// Because we have to loop through the allocator, we must use a global mutex.
//
// THandle needs to have the following attributes:
// Type : enum or typedef
// kIndexMax : static, constexpr, or enum value for the maximum index value
// int GetTypedIndex() const : function that returns the index of the handle
// THandle(int index, HandleType[int] type) : constructor for index and type
//
// @tparam THandle The Handle Type
// @tparam TStruct The struct type held by this resource
// @tparam typeValue The type value stored in the handle
// @tparam TMutex The mutex type to use
template <typename THandle, typename TStruct, int typeValue,
typename TMutex = wpi::mutex>
class UnlimitedHandleResource {
public:
UnlimitedHandleResource(const UnlimitedHandleResource&) = delete;
UnlimitedHandleResource operator=(const UnlimitedHandleResource&) = delete;
UnlimitedHandleResource() = default;
template <typename... Args>
THandle Allocate(Args&&... args);
THandle Allocate(std::shared_ptr<THandle> structure);
std::shared_ptr<TStruct> Get(THandle handle);
void Free(THandle handle);
template <typename T>
llvm::ArrayRef<T> GetAll(llvm::SmallVectorImpl<T>& vec);
// @param func functor with (THandle, const TStruct&) parameters
template <typename F>
void ForEach(F func);
// @pram func functor with (const TStruct&) parameter and bool return value
template <typename F>
std::pair<THandle, std::shared_ptr<TStruct>> FindIf(F func);
private:
THandle MakeHandle(size_t i) {
return THandle{static_cast<int>(i),
static_cast<typename THandle::Type>(typeValue)};
}
std::vector<std::shared_ptr<TStruct>> m_structures;
TMutex m_handleMutex;
};
template <typename THandle, typename TStruct, int typeValue, typename TMutex>
template <typename... Args>
THandle UnlimitedHandleResource<THandle, TStruct, typeValue, TMutex>::Allocate(
Args&&... args) {
std::lock_guard<TMutex> sync(m_handleMutex);
size_t i;
for (i = 0; i < m_structures.size(); i++) {
if (m_structures[i] == nullptr) {
m_structures[i] = std::make_shared<TStruct>(std::forward<Args>(args)...);
return MakeHandle(i);
}
}
if (i >= THandle::kIndexMax) return 0;
m_structures.emplace_back(
std::make_shared<TStruct>(std::forward<Args>(args)...));
return MakeHandle(i);
}
template <typename THandle, typename TStruct, int typeValue, typename TMutex>
THandle UnlimitedHandleResource<THandle, TStruct, typeValue, TMutex>::Allocate(
std::shared_ptr<THandle> structure) {
std::lock_guard<TMutex> sync(m_handleMutex);
size_t i;
for (i = 0; i < m_structures.size(); i++) {
if (m_structures[i] == nullptr) {
m_structures[i] = structure;
return MakeHandle(i);
}
}
if (i >= THandle::kIndexMax) return 0;
m_structures.push_back(structure);
return MakeHandle(i);
}
template <typename THandle, typename TStruct, int typeValue, typename TMutex>
inline std::shared_ptr<TStruct>
UnlimitedHandleResource<THandle, TStruct, typeValue, TMutex>::Get(
THandle handle) {
auto index =
handle.GetTypedIndex(static_cast<typename THandle::Type>(typeValue));
if (index < 0) return nullptr;
std::lock_guard<TMutex> sync(m_handleMutex);
if (index >= static_cast<int>(m_structures.size())) return nullptr;
return m_structures[index];
}
template <typename THandle, typename TStruct, int typeValue, typename TMutex>
inline void UnlimitedHandleResource<THandle, TStruct, typeValue, TMutex>::Free(
THandle handle) {
auto index =
handle.GetTypedIndex(static_cast<typename THandle::Type>(typeValue));
if (index < 0) return;
std::lock_guard<TMutex> sync(m_handleMutex);
if (index >= static_cast<int>(m_structures.size())) return;
m_structures[index].reset();
}
template <typename THandle, typename TStruct, int typeValue, typename TMutex>
template <typename T>
inline llvm::ArrayRef<T>
UnlimitedHandleResource<THandle, TStruct, typeValue, TMutex>::GetAll(
llvm::SmallVectorImpl<T>& vec) {
ForEach([&](THandle handle, const TStruct& data) { vec.push_back(handle); });
return vec;
}
template <typename THandle, typename TStruct, int typeValue, typename TMutex>
template <typename F>
inline void
UnlimitedHandleResource<THandle, TStruct, typeValue, TMutex>::ForEach(F func) {
std::lock_guard<TMutex> sync(m_handleMutex);
for (size_t i = 0; i < m_structures.size(); i++) {
if (m_structures[i] != nullptr) func(MakeHandle(i), *(m_structures[i]));
}
}
template <typename THandle, typename TStruct, int typeValue, typename TMutex>
template <typename F>
inline std::pair<THandle, std::shared_ptr<TStruct>>
UnlimitedHandleResource<THandle, TStruct, typeValue, TMutex>::FindIf(F func) {
std::lock_guard<TMutex> sync(m_handleMutex);
for (size_t i = 0; i < m_structures.size(); i++) {
auto& structure = m_structures[i];
if (structure != nullptr && func(*structure))
return std::make_pair(MakeHandle(i), structure);
}
return std::make_pair(0, nullptr);
}
template <typename THandle, typename TStruct, int typeValue,
typename TMutex = wpi::mutex>
class StaticUnlimitedHandleResource
: public UnlimitedHandleResource<THandle, TStruct, typeValue, TMutex> {
public:
static StaticUnlimitedHandleResource& GetInstance() {
static StaticUnlimitedHandleResource instance;
return instance;
}
private:
StaticUnlimitedHandleResource() = default;
};
} // namespace cs
#endif // CSCORE_UNLIMITEDHANDLERESOURCE_H_