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Bring back the gazebo plugins (#1063)
The models and meshes are not included. We will need to find an alternate way to reintegrate these and use them. * Add simulation/gz_msgs back, and build with Gradle. * Add back in the frc simulation plugins for gazebo. * Add a new shared library, halsim_gazebo. This library will become the interface between the HAL sim layer and gazebo. * Preserve the first channel number used in created Encoders in the Sim MockData. This allows us to use the DIO channel number to connect with simulated encoders. * Have the HAL Simulator set the reverse direction on creation. This enables a simulator to be aware of the direction. * Add a drive_motor plugin. This is a bit of a 'magic' motor, which allows us to build robot models that drive in a more realistic fashion. It does this by apply forces directly to the chassis, rather than relying on the complex motion dynamics of a driven wheel. This in turn allows the model to reduce wheel friction, reducing scrub, and allowing for a more natural driving experience.
This commit is contained in:
committed by
Peter Johnson
parent
70960b0251
commit
ebd41fe0bb
@@ -22,6 +22,7 @@ void InitializeEncoderData() {
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EncoderData* hal::SimEncoderData;
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void EncoderData::ResetData() {
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m_digitalChannelA = 0;
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m_initialized = false;
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m_initializedCallbacks = nullptr;
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m_count = 0;
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@@ -42,6 +43,12 @@ void EncoderData::ResetData() {
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m_distancePerPulseCallbacks = nullptr;
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}
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void EncoderData::SetDigitalChannelA(int16_t channel) {
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m_digitalChannelA = channel;
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}
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int16_t EncoderData::GetDigitalChannelA() const { return m_digitalChannelA; }
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int32_t EncoderData::RegisterInitializedCallback(HAL_NotifyCallback callback,
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void* param,
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HAL_Bool initialNotify) {
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@@ -373,6 +380,10 @@ void HALSIM_ResetEncoderData(int32_t index) {
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SimEncoderData[index].ResetData();
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}
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int16_t HALSIM_GetDigitalChannelA(int32_t index) {
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return SimEncoderData[index].GetDigitalChannelA();
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}
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int32_t HALSIM_RegisterEncoderInitializedCallback(int32_t index,
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HAL_NotifyCallback callback,
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void* param,
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