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Add geometry classes (#1766)
These classes introduce ways to represent poses and provide easy ways to transform, rotate, and translate poses across 2d space. This classes will be especially useful for a planned odometry and kinematics suite. Furthermore, these classes can also be used to simply represent waypoints on a field, do superstructure motion planning, etc.
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committed by
Peter Johnson
parent
48fe54271a
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39
wpilibc/src/test/native/cpp/geometry/Pose2dTest.cpp
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39
wpilibc/src/test/native/cpp/geometry/Pose2dTest.cpp
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2019 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#include <cmath>
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#include "frc/geometry/Pose2d.h"
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#include "gtest/gtest.h"
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using namespace frc;
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static constexpr double kEpsilon = 1E-9;
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TEST(Pose2dTest, TransformBy) {
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const Pose2d initial{1.0, 2.0, Rotation2d::FromDegrees(45.0)};
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const Transform2d transform{Translation2d{5.0, 0.0},
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Rotation2d::FromDegrees(5.0)};
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const auto transformed = initial + transform;
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EXPECT_NEAR(transformed.Translation().X(), 1 + 5 / std::sqrt(2.0), kEpsilon);
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EXPECT_NEAR(transformed.Translation().Y(), 2 + 5 / std::sqrt(2.0), kEpsilon);
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EXPECT_NEAR(transformed.Rotation().Degrees(), 50.0, kEpsilon);
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}
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TEST(Pose2dTest, RelativeTo) {
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const Pose2d initial{0.0, 0.0, Rotation2d::FromDegrees(45.0)};
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const Pose2d final{5.0, 5.0, Rotation2d::FromDegrees(45.0)};
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const auto finalRelativeToInitial = final.RelativeTo(initial);
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EXPECT_NEAR(finalRelativeToInitial.Translation().X(), 5.0 * std::sqrt(2.0),
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kEpsilon);
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EXPECT_NEAR(finalRelativeToInitial.Translation().Y(), 0.0, kEpsilon);
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EXPECT_NEAR(finalRelativeToInitial.Rotation().Degrees(), 0.0, kEpsilon);
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}
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54
wpilibc/src/test/native/cpp/geometry/Rotation2dTest.cpp
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wpilibc/src/test/native/cpp/geometry/Rotation2dTest.cpp
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2019 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#include <cmath>
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#include "frc/geometry/Rotation2d.h"
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#include "gtest/gtest.h"
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using namespace frc;
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static constexpr double kEpsilon = 1E-9;
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static constexpr double kPi = 3.14159265358979323846;
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TEST(Rotation2dTest, RadiansToDegrees) {
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const Rotation2d one{kPi / 3};
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const Rotation2d two{kPi / 4};
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EXPECT_NEAR(one.Degrees(), 60.0, kEpsilon);
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EXPECT_NEAR(two.Degrees(), 45.0, kEpsilon);
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}
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TEST(Rotation2dTest, DegreesToRadians) {
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const auto one = Rotation2d::FromDegrees(45.0);
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const auto two = Rotation2d::FromDegrees(30.0);
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EXPECT_NEAR(one.Radians(), kPi / 4.0, kEpsilon);
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EXPECT_NEAR(two.Radians(), kPi / 6.0, kEpsilon);
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}
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TEST(Rotation2dTest, RotateByFromZero) {
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const Rotation2d zero;
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auto sum = zero + Rotation2d::FromDegrees(90.0);
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EXPECT_NEAR(sum.Radians(), kPi / 2.0, kEpsilon);
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EXPECT_NEAR(sum.Degrees(), 90.0, kEpsilon);
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}
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TEST(Rotation2dTest, RotateByNonZero) {
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auto rot = Rotation2d::FromDegrees(90.0);
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rot += Rotation2d::FromDegrees(30.0);
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EXPECT_NEAR(rot.Degrees(), 120.0, kEpsilon);
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}
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TEST(Rotation2dTest, Minus) {
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const auto one = Rotation2d::FromDegrees(70.0);
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const auto two = Rotation2d::FromDegrees(30.0);
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EXPECT_NEAR((one - two).Degrees(), 40.0, kEpsilon);
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}
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78
wpilibc/src/test/native/cpp/geometry/Translation2dTest.cpp
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wpilibc/src/test/native/cpp/geometry/Translation2dTest.cpp
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2019 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#include <cmath>
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#include "frc/geometry/Translation2d.h"
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#include "gtest/gtest.h"
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using namespace frc;
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static constexpr double kEpsilon = 1E-9;
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TEST(Translation2dTest, Sum) {
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const Translation2d one{1.0, 3.0};
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const Translation2d two{2.0, 5.0};
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const auto sum = one + two;
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EXPECT_NEAR(sum.X(), 3.0, kEpsilon);
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EXPECT_NEAR(sum.Y(), 8.0, kEpsilon);
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}
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TEST(Translation2dTest, Difference) {
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const Translation2d one{1.0, 3.0};
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const Translation2d two{2.0, 5.0};
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const auto difference = one - two;
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EXPECT_NEAR(difference.X(), -1.0, kEpsilon);
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EXPECT_NEAR(difference.Y(), -2.0, kEpsilon);
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}
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TEST(Translation2dTest, RotateBy) {
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const Translation2d another{3.0, 0.0};
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const auto rotated = another.RotateBy(Rotation2d::FromDegrees(90.0));
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EXPECT_NEAR(rotated.X(), 0.0, kEpsilon);
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EXPECT_NEAR(rotated.Y(), 3.0, kEpsilon);
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}
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TEST(Translation2dTest, Multiplication) {
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const Translation2d original{3.0, 5.0};
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const auto mult = original * 3;
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EXPECT_NEAR(mult.X(), 9.0, kEpsilon);
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EXPECT_NEAR(mult.Y(), 15.0, kEpsilon);
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}
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TEST(Translation2d, Division) {
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const Translation2d original{3.0, 5.0};
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const auto div = original / 2;
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EXPECT_NEAR(div.X(), 1.5, kEpsilon);
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EXPECT_NEAR(div.Y(), 2.5, kEpsilon);
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}
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TEST(Translation2dTest, Norm) {
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const Translation2d one{3.0, 5.0};
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EXPECT_NEAR(one.Norm(), std::hypot(3, 5), kEpsilon);
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}
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TEST(Translation2dTest, Distance) {
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const Translation2d one{1, 1};
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const Translation2d two{6, 6};
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EXPECT_NEAR(one.Distance(two), 5 * std::sqrt(2), kEpsilon);
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}
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TEST(Translation2dTest, UnaryMinus) {
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const Translation2d original{-4.5, 7};
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const auto inverted = -original;
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EXPECT_NEAR(inverted.X(), 4.5, kEpsilon);
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EXPECT_NEAR(inverted.Y(), -7, kEpsilon);
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}
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43
wpilibc/src/test/native/cpp/geometry/Twist2dTest.cpp
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wpilibc/src/test/native/cpp/geometry/Twist2dTest.cpp
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2019 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#include <cmath>
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#include "frc/geometry/Pose2d.h"
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#include "gtest/gtest.h"
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using namespace frc;
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static constexpr double kEpsilon = 1E-9;
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TEST(Twist2dTest, Straight) {
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const Twist2d straight{5.0, 0.0, 0.0};
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const auto straightPose = Pose2d().Exp(straight);
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EXPECT_NEAR(straightPose.Translation().X(), 5.0, kEpsilon);
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EXPECT_NEAR(straightPose.Translation().Y(), 0.0, kEpsilon);
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EXPECT_NEAR(straightPose.Rotation().Radians(), 0.0, kEpsilon);
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}
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TEST(Twist2dTest, QuarterCircle) {
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const Twist2d quarterCircle{5.0 / 2.0 * 3.14159265358979323846, 0,
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3.14159265358979323846 / 2.0};
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const auto quarterCirclePose = Pose2d().Exp(quarterCircle);
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EXPECT_NEAR(quarterCirclePose.Translation().X(), 5.0, kEpsilon);
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EXPECT_NEAR(quarterCirclePose.Translation().Y(), 5.0, kEpsilon);
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EXPECT_NEAR(quarterCirclePose.Rotation().Degrees(), 90.0, kEpsilon);
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}
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TEST(Twist2dTest, DiagonalNoDtheta) {
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const Twist2d diagonal{2.0, 2.0, 0.0};
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const auto diagonalPose = Pose2d().Exp(diagonal);
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EXPECT_NEAR(diagonalPose.Translation().X(), 2.0, kEpsilon);
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EXPECT_NEAR(diagonalPose.Translation().Y(), 2.0, kEpsilon);
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EXPECT_NEAR(diagonalPose.Rotation().Degrees(), 0.0, kEpsilon);
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}
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