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https://github.com/wpilibsuite/allwpilib
synced 2026-06-28 02:11:43 +00:00
[wpimath] Merge .inc files into headers (#7209)
Splitting the files didn't help readability or save compilation time and it confused contributors. Merging them is also in line with how C++ modules will be written.
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@@ -11,6 +11,7 @@
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#include "frc/geometry/Rotation3d.h"
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#include "frc/geometry/Translation2d.h"
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#include "units/length.h"
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#include "units/math.h"
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namespace frc {
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@@ -37,7 +38,8 @@ class WPILIB_DLLEXPORT Translation3d {
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* @param y The y component of the translation.
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* @param z The z component of the translation.
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*/
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constexpr Translation3d(units::meter_t x, units::meter_t y, units::meter_t z);
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constexpr Translation3d(units::meter_t x, units::meter_t y, units::meter_t z)
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: m_x{x}, m_y{y}, m_z{z} {}
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/**
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* Constructs a Translation3d with the provided distance and angle. This is
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@@ -46,7 +48,12 @@ class WPILIB_DLLEXPORT Translation3d {
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* @param distance The distance from the origin to the end of the translation.
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* @param angle The angle between the x-axis and the translation vector.
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*/
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Translation3d(units::meter_t distance, const Rotation3d& angle);
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Translation3d(units::meter_t distance, const Rotation3d& angle) {
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auto rectangular = Translation3d{distance, 0_m, 0_m}.RotateBy(angle);
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m_x = rectangular.X();
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m_y = rectangular.Y();
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m_z = rectangular.Z();
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}
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/**
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* Constructs a Translation3d from the provided translation vector's X, Y, and
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@@ -54,7 +61,10 @@ class WPILIB_DLLEXPORT Translation3d {
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*
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* @param vector The translation vector to represent.
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*/
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explicit Translation3d(const Eigen::Vector3d& vector);
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explicit Translation3d(const Eigen::Vector3d& vector)
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: m_x{units::meter_t{vector.x()}},
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m_y{units::meter_t{vector.y()}},
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m_z{units::meter_t{vector.z()}} {}
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/**
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* Calculates the distance between two translations in 3D space.
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@@ -66,7 +76,11 @@ class WPILIB_DLLEXPORT Translation3d {
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*
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* @return The distance between the two translations.
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*/
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units::meter_t Distance(const Translation3d& other) const;
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units::meter_t Distance(const Translation3d& other) const {
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return units::math::sqrt(units::math::pow<2>(other.m_x - m_x) +
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units::math::pow<2>(other.m_y - m_y) +
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units::math::pow<2>(other.m_z - m_z));
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}
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/**
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* Returns the X component of the translation.
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@@ -94,14 +108,18 @@ class WPILIB_DLLEXPORT Translation3d {
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*
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* @return A Vector representation of this translation.
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*/
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constexpr Eigen::Vector3d ToVector() const;
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constexpr Eigen::Vector3d ToVector() const {
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return Eigen::Vector3d{{m_x.value(), m_y.value(), m_z.value()}};
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}
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/**
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* Returns the norm, or distance from the origin to the translation.
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*
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* @return The norm of the translation.
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*/
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units::meter_t Norm() const;
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units::meter_t Norm() const {
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return units::math::sqrt(m_x * m_x + m_y * m_y + m_z * m_z);
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}
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/**
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* Applies a rotation to the translation in 3D space.
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@@ -113,13 +131,20 @@ class WPILIB_DLLEXPORT Translation3d {
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*
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* @return The new rotated translation.
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*/
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Translation3d RotateBy(const Rotation3d& other) const;
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Translation3d RotateBy(const Rotation3d& other) const {
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Quaternion p{0.0, m_x.value(), m_y.value(), m_z.value()};
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auto qprime = other.GetQuaternion() * p * other.GetQuaternion().Inverse();
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return Translation3d{units::meter_t{qprime.X()}, units::meter_t{qprime.Y()},
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units::meter_t{qprime.Z()}};
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}
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/**
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* Returns a Translation2d representing this Translation3d projected into the
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* X-Y plane.
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*/
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constexpr Translation2d ToTranslation2d() const;
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constexpr Translation2d ToTranslation2d() const {
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return Translation2d{m_x, m_y};
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}
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/**
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* Returns the sum of two translations in 3D space.
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@@ -131,7 +156,9 @@ class WPILIB_DLLEXPORT Translation3d {
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*
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* @return The sum of the translations.
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*/
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constexpr Translation3d operator+(const Translation3d& other) const;
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constexpr Translation3d operator+(const Translation3d& other) const {
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return {X() + other.X(), Y() + other.Y(), Z() + other.Z()};
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}
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/**
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* Returns the difference between two translations.
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@@ -143,7 +170,9 @@ class WPILIB_DLLEXPORT Translation3d {
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*
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* @return The difference between the two translations.
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*/
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constexpr Translation3d operator-(const Translation3d& other) const;
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constexpr Translation3d operator-(const Translation3d& other) const {
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return operator+(-other);
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}
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/**
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* Returns the inverse of the current translation. This is equivalent to
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@@ -151,7 +180,7 @@ class WPILIB_DLLEXPORT Translation3d {
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*
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* @return The inverse of the current translation.
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*/
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constexpr Translation3d operator-() const;
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constexpr Translation3d operator-() const { return {-m_x, -m_y, -m_z}; }
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/**
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* Returns the translation multiplied by a scalar.
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@@ -163,7 +192,9 @@ class WPILIB_DLLEXPORT Translation3d {
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*
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* @return The scaled translation.
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*/
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constexpr Translation3d operator*(double scalar) const;
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constexpr Translation3d operator*(double scalar) const {
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return {scalar * m_x, scalar * m_y, scalar * m_z};
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}
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/**
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* Returns the translation divided by a scalar.
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@@ -175,7 +206,9 @@ class WPILIB_DLLEXPORT Translation3d {
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*
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* @return The scaled translation.
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*/
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constexpr Translation3d operator/(double scalar) const;
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constexpr Translation3d operator/(double scalar) const {
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return operator*(1.0 / scalar);
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}
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/**
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* Checks equality between this Translation3d and another object.
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@@ -183,7 +216,11 @@ class WPILIB_DLLEXPORT Translation3d {
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* @param other The other object.
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* @return Whether the two objects are equal.
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*/
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bool operator==(const Translation3d& other) const;
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constexpr bool operator==(const Translation3d& other) const {
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return units::math::abs(m_x - other.m_x) < 1E-9_m &&
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units::math::abs(m_y - other.m_y) < 1E-9_m &&
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units::math::abs(m_z - other.m_z) < 1E-9_m;
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}
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private:
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units::meter_t m_x = 0_m;
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@@ -203,4 +240,3 @@ void from_json(const wpi::json& json, Translation3d& state);
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#include "frc/geometry/proto/Translation3dProto.h"
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#endif
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#include "frc/geometry/struct/Translation3dStruct.h"
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#include "frc/geometry/Translation3d.inc"
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