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https://github.com/wpilibsuite/allwpilib
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[commands] GenericHIDController: use composition in C++ (#6296)
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@@ -6,67 +6,85 @@
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using namespace frc2;
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Trigger CommandStadiaController::Button(int button,
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frc::EventLoop* loop) const {
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return GenericHID::Button(button, loop).CastTo<Trigger>();
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CommandStadiaController::CommandStadiaController(int port)
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: CommandGenericHID(port), m_hid{frc::StadiaController(port)} {}
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frc::StadiaController& CommandStadiaController::GetHID() {
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return m_hid;
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}
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Trigger CommandStadiaController::LeftBumper(frc::EventLoop* loop) const {
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return StadiaController::LeftBumper(loop).CastTo<Trigger>();
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return m_hid.LeftBumper(loop).CastTo<Trigger>();
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}
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Trigger CommandStadiaController::RightBumper(frc::EventLoop* loop) const {
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return StadiaController::RightBumper(loop).CastTo<Trigger>();
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return m_hid.RightBumper(loop).CastTo<Trigger>();
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}
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Trigger CommandStadiaController::LeftStick(frc::EventLoop* loop) const {
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return StadiaController::LeftStick(loop).CastTo<Trigger>();
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return m_hid.LeftStick(loop).CastTo<Trigger>();
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}
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Trigger CommandStadiaController::RightStick(frc::EventLoop* loop) const {
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return StadiaController::RightStick(loop).CastTo<Trigger>();
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return m_hid.RightStick(loop).CastTo<Trigger>();
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}
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Trigger CommandStadiaController::A(frc::EventLoop* loop) const {
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return StadiaController::A(loop).CastTo<Trigger>();
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return m_hid.A(loop).CastTo<Trigger>();
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}
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Trigger CommandStadiaController::B(frc::EventLoop* loop) const {
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return StadiaController::B(loop).CastTo<Trigger>();
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return m_hid.B(loop).CastTo<Trigger>();
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}
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Trigger CommandStadiaController::X(frc::EventLoop* loop) const {
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return StadiaController::X(loop).CastTo<Trigger>();
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return m_hid.X(loop).CastTo<Trigger>();
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}
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Trigger CommandStadiaController::Y(frc::EventLoop* loop) const {
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return StadiaController::Y(loop).CastTo<Trigger>();
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return m_hid.Y(loop).CastTo<Trigger>();
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}
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Trigger CommandStadiaController::Ellipses(frc::EventLoop* loop) const {
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return StadiaController::Ellipses(loop).CastTo<Trigger>();
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return m_hid.Ellipses(loop).CastTo<Trigger>();
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}
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Trigger CommandStadiaController::Hamburger(frc::EventLoop* loop) const {
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return StadiaController::Hamburger(loop).CastTo<Trigger>();
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return m_hid.Hamburger(loop).CastTo<Trigger>();
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}
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Trigger CommandStadiaController::Stadia(frc::EventLoop* loop) const {
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return StadiaController::Stadia(loop).CastTo<Trigger>();
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return m_hid.Stadia(loop).CastTo<Trigger>();
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}
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Trigger CommandStadiaController::Google(frc::EventLoop* loop) const {
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return StadiaController::Google(loop).CastTo<Trigger>();
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return m_hid.Google(loop).CastTo<Trigger>();
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}
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Trigger CommandStadiaController::Frame(frc::EventLoop* loop) const {
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return StadiaController::Frame(loop).CastTo<Trigger>();
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return m_hid.Frame(loop).CastTo<Trigger>();
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}
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Trigger CommandStadiaController::LeftTrigger(frc::EventLoop* loop) const {
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return StadiaController::LeftTrigger(loop).CastTo<Trigger>();
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return m_hid.LeftTrigger(loop).CastTo<Trigger>();
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}
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Trigger CommandStadiaController::RightTrigger(frc::EventLoop* loop) const {
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return StadiaController::RightTrigger(loop).CastTo<Trigger>();
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return m_hid.RightTrigger(loop).CastTo<Trigger>();
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}
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double CommandStadiaController::GetLeftX() const {
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return m_hid.GetLeftX();
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}
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double CommandStadiaController::GetRightX() const {
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return m_hid.GetRightX();
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}
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double CommandStadiaController::GetLeftY() const {
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return m_hid.GetLeftY();
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}
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double CommandStadiaController::GetRightY() const {
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return m_hid.GetRightY();
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}
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