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Add kinematics suite (#1787)
Co-authored-by: Tyler Veness <calcmogul@gmail.com> Co-authored-by: Matt <matthew.morley.ca@gmail.com>
This commit is contained in:
committed by
Peter Johnson
parent
561cbbd144
commit
f405582f86
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2019 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#pragma once
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#include <units/units.h>
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#include "frc/geometry/Rotation2d.h"
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namespace frc {
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/**
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* Represents the speed of a robot chassis. Although this struct contains
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* similar members compared to a Twist2d, they do NOT represent the same thing.
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* Whereas a Twist2d represents a change in pose w.r.t to the robot frame of
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* reference, this ChassisSpeeds struct represents a velocity w.r.t to the robot
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* frame of reference.
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*
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* A strictly non-holonomic drivetrain, such as a differential drive, should
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* never have a dy component because it can never move sideways. Holonomic
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* drivetrains such as swerve and mecanum will often have all three components.
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*/
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struct ChassisSpeeds {
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/**
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* Represents forward velocity w.r.t the robot frame of reference. (Fwd is +)
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*/
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units::meters_per_second_t vx = 0_mps;
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/**
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* Represents strafe velocity w.r.t the robot frame of reference. (Left is +)
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*/
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units::meters_per_second_t vy = 0_mps;
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/**
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* Represents the angular velocity of the robot frame. (CCW is +)
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*/
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units::radians_per_second_t omega = 0_rad_per_s;
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/**
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* Converts a user provided field-relative set of speeds into a robot-relative
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* ChassisSpeeds object.
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*
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* @param vx The component of speed in the x direction relative to the field.
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* Positive x is away from your alliance wall.
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* @param vy The component of speed in the y direction relative to the field.
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* Positive y is to your left when standing behind the alliance wall.
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* @param omega The angular rate of the robot.
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* @param robotAngle The angle of the robot as measured by a gyroscope. The
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* robot's angle is considered to be zero when it is facing directly away from
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* your alliance station wall. Remember that this should be CCW positive.
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*
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* @return ChassisSpeeds object representing the speeds in the robot's frame
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* of reference.
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*/
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static ChassisSpeeds FromFieldRelativeSpeeds(
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units::meters_per_second_t vx, units::meters_per_second_t vy,
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units::radians_per_second_t omega, const Rotation2d& robotAngle) {
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return {vx * robotAngle.Cos() + vy * robotAngle.Sin(),
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-vx * robotAngle.Sin() + vy * robotAngle.Cos(), omega};
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}
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};
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} // namespace frc
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2019 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#pragma once
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#include <units/units.h>
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#include "frc/kinematics/ChassisSpeeds.h"
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#include "frc/kinematics/DifferentialDriveWheelSpeeds.h"
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namespace frc {
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/**
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* Helper class that converts a chassis velocity (dx and dtheta components) to
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* left and right wheel velocities for a differential drive.
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*
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* Inverse kinematics converts a desired chassis speed into left and right
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* velocity components whereas forward kinematics converts left and right
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* component velocities into a linear and angular chassis speed.
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*/
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class DifferentialDriveKinematics {
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public:
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/**
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* Constructs a differential drive kinematics object.
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*
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* @param trackWidth The track width of the drivetrain. Theoretically, this is
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* the distance between the left wheels and right wheels. However, the
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* empirical value may be larger than the physical measured value due to
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* scrubbing effects.
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*/
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explicit DifferentialDriveKinematics(units::meter_t trackWidth);
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/**
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* Returns a chassis speed from left and right component velocities using
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* forward kinematics.
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*
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* @param wheelSpeeds The left and right velocities.
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* @return The chassis speed.
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*/
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ChassisSpeeds ToChassisSpeeds(
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const DifferentialDriveWheelSpeeds& wheelSpeeds) const;
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/**
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* Returns left and right component velocities from a chassis speed using
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* inverse kinematics.
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*
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* @param chassisSpeeds The linear and angular (dx and dtheta) components that
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* represent the chassis' speed.
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* @return The left and right velocities.
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*/
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DifferentialDriveWheelSpeeds ToWheelSpeeds(
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const ChassisSpeeds& chassisSpeeds) const;
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private:
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units::meter_t m_trackWidth;
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};
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} // namespace frc
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2019 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#pragma once
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#include <units/units.h>
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#include "DifferentialDriveKinematics.h"
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#include "frc/geometry/Pose2d.h"
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namespace frc {
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/**
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* Class for differential drive odometry. Odometry allows you to track the
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* robot's position on the field over the course of a match using readings from
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* 2 encoders and a gyroscope.
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*
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* Teams can use odometry during the autonomous period for complex tasks like
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* path following. Furthermore, odometry can be used for latency compensation
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* when using computer-vision systems.
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*
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* Note: It is important to reset both your encoders to zero before you start
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* using this class. Only reset your encoders ONCE. You should not reset your
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* encoders even if you want to reset your robot's pose.
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*/
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class DifferentialDriveOdometry {
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public:
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/**
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* Constructs a DifferentialDriveOdometry object.
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*
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* @param kinematics The differential drive kinematics for your drivetrain.
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* @param initialPose The starting position of the robot on the field.
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*/
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explicit DifferentialDriveOdometry(DifferentialDriveKinematics kinematics,
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const Pose2d& initialPose = Pose2d());
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/**
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* Resets the robot's position on the field.
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*
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* @param pose The position on the field that your robot is at.
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*/
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void ResetPosition(const Pose2d& pose) {
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m_pose = pose;
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m_previousAngle = pose.Rotation();
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}
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/**
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* Updates the robot's position on the field using forward kinematics and
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* integration of the pose over time. This method takes in the current time as
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* a parameter to calculate period (difference between two timestamps). The
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* period is used to calculate the change in distance from a velocity. This
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* also takes in an angle parameter which is used instead of the
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* angular rate that is calculated from forward kinematics.
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*
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* @param currentTime The current time.
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* @param angle The angle of the robot.
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* @param wheelSpeeds The current wheel speeds.
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*
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* @return The new pose of the robot.
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*/
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const Pose2d& UpdateWithTime(units::second_t currentTime,
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const Rotation2d& angle,
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const DifferentialDriveWheelSpeeds& wheelSpeeds);
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/**
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* Updates the robot's position on the field using forward kinematics and
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* integration of the pose over time. This method automatically calculates
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* the current time to calculate period (difference between two timestamps).
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* The period is used to calculate the change in distance from a velocity.
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* This also takes in an angle parameter which is used instead of the
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* angular rate that is calculated from forward kinematics.
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*
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* @param angle The angle of the robot.
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* @param wheelSpeeds The current wheel speeds.
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*
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* @return The new pose of the robot.
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*/
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const Pose2d& Update(const Rotation2d& angle,
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const DifferentialDriveWheelSpeeds& wheelSpeeds) {
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const auto now = std::chrono::system_clock::now().time_since_epoch();
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units::second_t time{now};
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return UpdateWithTime(time, angle, wheelSpeeds);
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}
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private:
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DifferentialDriveKinematics m_kinematics;
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Pose2d m_pose;
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units::second_t m_previousTime = -1_s;
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Rotation2d m_previousAngle;
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};
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} // namespace frc
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@@ -0,0 +1,39 @@
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2019 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#pragma once
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#include <units/units.h>
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namespace frc {
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/**
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* Represents the wheel speeds for a differential drive drivetrain.
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*/
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struct DifferentialDriveWheelSpeeds {
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/**
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* Speed of the left side of the robot.
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*/
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units::meters_per_second_t left = 0_mps;
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/**
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* Speed of the right side of the robot.
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*/
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units::meters_per_second_t right = 0_mps;
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/**
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* Normalizes the wheel speeds using some max attainable speed. Sometimes,
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* after inverse kinematics, the requested speed from a/several modules may be
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* above the max attainable speed for the driving motor on that module. To fix
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* this issue, one can "normalize" all the wheel speeds to make sure that all
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* requested module speeds are below the absolute threshold, while maintaining
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* the ratio of speeds between modules.
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*
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* @param attainableMaxSpeed The absolute max speed that a wheel can reach.
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*/
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void Normalize(units::meters_per_second_t attainableMaxSpeed);
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};
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} // namespace frc
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@@ -0,0 +1,141 @@
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2019 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#pragma once
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#include <Eigen/Core>
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#include <Eigen/QR>
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#include "frc/geometry/Translation2d.h"
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#include "frc/kinematics/ChassisSpeeds.h"
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#include "frc/kinematics/MecanumDriveWheelSpeeds.h"
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namespace frc {
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/**
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* Helper class that converts a chassis velocity (dx, dy, and dtheta components)
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* into individual wheel speeds.
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*
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* The inverse kinematics (converting from a desired chassis velocity to
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* individual wheel speeds) uses the relative locations of the wheels with
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* respect to the center of rotation. The center of rotation for inverse
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* kinematics is also variable. This means that you can set your set your center
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* of rotation in a corner of the robot to perform special evasion manuevers.
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*
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* Forward kinematics (converting an array of wheel speeds into the overall
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* chassis motion) is performs the exact opposite of what inverse kinematics
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* does. Since this is an overdetermined system (more equations than variables),
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* we use a least-squares approximation.
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*
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* The inverse kinematics: [wheelSpeeds] = [wheelLocations] * [chassisSpeeds]
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* We take the Moore-Penrose pseudoinverse of [wheelLocations] and then
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* multiply by [wheelSpeeds] to get our chassis speeds.
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*
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* Forward kinematics is also used for odometry -- determining the position of
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* the robot on the field using encoders and a gyro.
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*/
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class MecanumDriveKinematics {
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public:
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/**
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* Constructs a mecanum drive kinematics object.
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*
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* @param frontLeftWheel The location of the front-left wheel relative to the
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* physical center of the robot.
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* @param frontRightWheel The location of the front-right wheel relative to
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* the physical center of the robot.
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* @param rearLeftWheel The location of the rear-left wheel relative to the
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* physical center of the robot.
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* @param rearRightWheel The location of the rear-right wheel relative to the
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* physical center of the robot.
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*/
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explicit MecanumDriveKinematics(Translation2d frontLeftWheel,
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Translation2d frontRightWheel,
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Translation2d rearLeftWheel,
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Translation2d rearRightWheel)
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: m_frontLeftWheel{frontLeftWheel},
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m_frontRightWheel{frontRightWheel},
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m_rearLeftWheel{rearLeftWheel},
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m_rearRightWheel{rearRightWheel} {
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SetInverseKinematics(frontLeftWheel, frontRightWheel, rearLeftWheel,
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rearRightWheel);
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m_forwardKinematics = m_inverseKinematics.householderQr();
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}
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MecanumDriveKinematics(const MecanumDriveKinematics&) = default;
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/**
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* Performs inverse kinematics to return the wheel speeds from a desired
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* chassis velocity. This method is often used to convert joystick values into
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* wheel speeds.
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*
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* This function also supports variable centers of rotation. During normal
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* operations, the center of rotation is usually the same as the physical
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* center of the robot; therefore, the argument is defaulted to that use case.
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* However, if you wish to change the center of rotation for evasive
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* manuevers, vision alignment, or for any other use case, you can do so.
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*
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* @param chassisSpeeds The desired chassis speed.
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* @param centerOfRotation The center of rotation. For example, if you set the
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* center of rotation at one corner of the robot and
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* provide a chassis speed that only has a dtheta
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* component, the robot will rotate around that
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* corner.
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*
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* @return The wheel speeds. Use caution because they are not normalized.
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* Sometimes, a user input may cause one of the wheel speeds to go
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* above the attainable max velocity. Use the
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* MecanumDriveWheelSpeeds::Normalize() function to rectify this
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* issue. In addition, you can leverage the power of C++17 to directly
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* assign the wheel speeds to variables:
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*
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* @code{.cpp}
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* auto [fl, fr, bl, br] = kinematics.ToWheelSpeeds(chassisSpeeds);
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* @endcode
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*/
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MecanumDriveWheelSpeeds ToWheelSpeeds(
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const ChassisSpeeds& chassisSpeeds,
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const Translation2d& centerOfRotation = Translation2d());
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/**
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* Performs forward kinematics to return the resulting chassis state from the
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* given wheel speeds. This method is often used for odometry -- determining
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* the robot's position on the field using data from the real-world speed of
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* each wheel on the robot.
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*
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* @param wheelSpeeds The current mecanum drive wheel speeds.
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*
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* @return The resulting chassis speed.
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*/
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ChassisSpeeds ToChassisSpeeds(const MecanumDriveWheelSpeeds& wheelSpeeds);
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private:
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Eigen::Matrix<double, 4, 3> m_inverseKinematics;
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Eigen::HouseholderQR<Eigen::Matrix<double, 4, 3>> m_forwardKinematics;
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Translation2d m_frontLeftWheel;
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Translation2d m_frontRightWheel;
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Translation2d m_rearLeftWheel;
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Translation2d m_rearRightWheel;
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Translation2d m_previousCoR;
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/**
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* Construct inverse kinematics matrix from wheel locations.
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*
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* @param fl The location of the front-left wheel relative to the physical
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* center of the robot.
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* @param fr The location of the front-right wheel relative to the physical
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* center of the robot.
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* @param rl The location of the rear-left wheel relative to the physical
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* center of the robot.
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* @param rr The location of the rear-right wheel relative to the physical
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* center of the robot.
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*/
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void SetInverseKinematics(Translation2d fl, Translation2d fr,
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Translation2d rl, Translation2d rr);
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};
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} // namespace frc
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@@ -0,0 +1,94 @@
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2019 FIRST. All Rights Reserved. */
|
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/* Open Source Software - may be modified and shared by FRC teams. The code */
|
||||
/* must be accompanied by the FIRST BSD license file in the root directory of */
|
||||
/* the project. */
|
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/*----------------------------------------------------------------------------*/
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#pragma once
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#include <units/units.h>
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#include "frc/geometry/Pose2d.h"
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#include "frc/kinematics/MecanumDriveKinematics.h"
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#include "frc/kinematics/MecanumDriveWheelSpeeds.h"
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namespace frc {
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/**
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* Class for mecanum drive odometry. Odometry allows you to track the robot's
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* position on the field over a course of a match using readings from your
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* mecanum wheel encoders.
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*
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* Teams can use odometry during the autonomous period for complex tasks like
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* path following. Furthermore, odometry can be used for latency compensation
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* when using computer-vision systems.
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*/
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class MecanumDriveOdometry {
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public:
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/**
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* Constructs a MecanumDriveOdometry object.
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*
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* @param kinematics The mecanum drive kinematics for your drivetrain.
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* @param initialPose The starting position of the robot on the field.
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*/
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explicit MecanumDriveOdometry(MecanumDriveKinematics kinematics,
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const Pose2d& initialPose = Pose2d());
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/**
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* Resets the robot's position on the field.
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*
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* @param pose The position on the field that your robot is at.
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*/
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void ResetPosition(const Pose2d& pose) {
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m_pose = pose;
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m_previousAngle = pose.Rotation();
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}
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/**
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* Updates the robot's position on the field using forward kinematics and
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* integration of the pose over time. This method takes in the current time as
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* a parameter to calculate period (difference between two timestamps). The
|
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* period is used to calculate the change in distance from a velocity. This
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* also takes in an angle parameter which is used instead of the
|
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* angular rate that is calculated from forward kinematics.
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*
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* @param currentTime The current time.
|
||||
* @param angle The angle of the robot.
|
||||
* @param wheelSpeeds The current wheel speeds.
|
||||
*
|
||||
* @return The new pose of the robot.
|
||||
*/
|
||||
const Pose2d& UpdateWithTime(units::second_t currentTime,
|
||||
const Rotation2d& angle,
|
||||
MecanumDriveWheelSpeeds wheelSpeeds);
|
||||
|
||||
/**
|
||||
* Updates the robot's position on the field using forward kinematics and
|
||||
* integration of the pose over time. This method automatically calculates
|
||||
* the current time to calculate period (difference between two timestamps).
|
||||
* The period is used to calculate the change in distance from a velocity.
|
||||
* This also takes in an angle parameter which is used instead of the
|
||||
* angular rate that is calculated from forward kinematics.
|
||||
*
|
||||
* @param angle The angle of the robot.
|
||||
* @param wheelSpeeds The current wheel speeds.
|
||||
*
|
||||
* @return The new pose of the robot.
|
||||
*/
|
||||
const Pose2d& Update(const Rotation2d& angle,
|
||||
MecanumDriveWheelSpeeds wheelSpeeds) {
|
||||
const auto now = std::chrono::system_clock::now().time_since_epoch();
|
||||
units::second_t time{now};
|
||||
return UpdateWithTime(time, angle, wheelSpeeds);
|
||||
}
|
||||
|
||||
private:
|
||||
MecanumDriveKinematics m_kinematics;
|
||||
Pose2d m_pose;
|
||||
|
||||
units::second_t m_previousTime = -1_s;
|
||||
Rotation2d m_previousAngle;
|
||||
};
|
||||
|
||||
} // namespace frc
|
||||
@@ -0,0 +1,49 @@
|
||||
/*----------------------------------------------------------------------------*/
|
||||
/* Copyright (c) 2019 FIRST. All Rights Reserved. */
|
||||
/* Open Source Software - may be modified and shared by FRC teams. The code */
|
||||
/* must be accompanied by the FIRST BSD license file in the root directory of */
|
||||
/* the project. */
|
||||
/*----------------------------------------------------------------------------*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <units/units.h>
|
||||
|
||||
namespace frc {
|
||||
/**
|
||||
* Represents the wheel speeds for a mecanum drive drivetrain.
|
||||
*/
|
||||
struct MecanumDriveWheelSpeeds {
|
||||
/**
|
||||
* Speed of the front-left wheel.
|
||||
*/
|
||||
units::meters_per_second_t frontLeft = 0_mps;
|
||||
|
||||
/**
|
||||
* Speed of the front-right wheel.
|
||||
*/
|
||||
units::meters_per_second_t frontRight = 0_mps;
|
||||
|
||||
/**
|
||||
* Speed of the rear-left wheel.
|
||||
*/
|
||||
units::meters_per_second_t rearLeft = 0_mps;
|
||||
|
||||
/**
|
||||
* Speed of the rear-right wheel.
|
||||
*/
|
||||
units::meters_per_second_t rearRight = 0_mps;
|
||||
|
||||
/**
|
||||
* Normalizes the wheel speeds using some max attainable speed. Sometimes,
|
||||
* after inverse kinematics, the requested speed from a/several modules may be
|
||||
* above the max attainable speed for the driving motor on that module. To fix
|
||||
* this issue, one can "normalize" all the wheel speeds to make sure that all
|
||||
* requested module speeds are below the absolute threshold, while maintaining
|
||||
* the ratio of speeds between modules.
|
||||
*
|
||||
* @param attainableMaxSpeed The absolute max speed that a wheel can reach.
|
||||
*/
|
||||
void Normalize(units::meters_per_second_t attainableMaxSpeed);
|
||||
};
|
||||
} // namespace frc
|
||||
@@ -0,0 +1,150 @@
|
||||
/*----------------------------------------------------------------------------*/
|
||||
/* Copyright (c) 2019 FIRST. All Rights Reserved. */
|
||||
/* Open Source Software - may be modified and shared by FRC teams. The code */
|
||||
/* must be accompanied by the FIRST BSD license file in the root directory of */
|
||||
/* the project. */
|
||||
/*----------------------------------------------------------------------------*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
|
||||
#include <Eigen/Core>
|
||||
#include <Eigen/QR>
|
||||
#include <units/units.h>
|
||||
|
||||
#include "frc/geometry/Rotation2d.h"
|
||||
#include "frc/geometry/Translation2d.h"
|
||||
#include "frc/kinematics/ChassisSpeeds.h"
|
||||
#include "frc/kinematics/SwerveModuleState.h"
|
||||
|
||||
namespace frc {
|
||||
/**
|
||||
* Helper class that converts a chassis velocity (dx, dy, and dtheta components)
|
||||
* into individual module states (speed and angle).
|
||||
*
|
||||
* The inverse kinematics (converting from a desired chassis velocity to
|
||||
* individual module states) uses the relative locations of the modules with
|
||||
* respect to the center of rotation. The center of rotation for inverse
|
||||
* kinematics is also variable. This means that you can set your set your center
|
||||
* of rotation in a corner of the robot to perform special evasion manuevers.
|
||||
*
|
||||
* Forward kinematics (converting an array of module states into the overall
|
||||
* chassis motion) is performs the exact opposite of what inverse kinematics
|
||||
* does. Since this is an overdetermined system (more equations than variables),
|
||||
* we use a least-squares approximation.
|
||||
*
|
||||
* The inverse kinematics: [moduleStates] = [moduleLocations] * [chassisSpeeds]
|
||||
* We take the Moore-Penrose pseudoinverse of [moduleLocations] and then
|
||||
* multiply by [moduleStates] to get our chassis speeds.
|
||||
*
|
||||
* Forward kinematics is also used for odometry -- determining the position of
|
||||
* the robot on the field using encoders and a gyro.
|
||||
*/
|
||||
template <size_t NumModules>
|
||||
class SwerveDriveKinematics {
|
||||
public:
|
||||
/**
|
||||
* Constructs a swerve drive kinematics object. This takes in a variable
|
||||
* number of wheel locations as Translation2ds. The order in which you pass in
|
||||
* the wheel locations is the same order that you will recieve the module
|
||||
* states when performing inverse kinematics. It is also expected that you
|
||||
* pass in the module states in the same order when calling the forward
|
||||
* kinematics methods.
|
||||
*
|
||||
* @param wheels The locations of the wheels relative to the physical center
|
||||
* of the robot.
|
||||
*/
|
||||
template <typename... Wheels>
|
||||
explicit SwerveDriveKinematics(Translation2d wheel, Wheels&&... wheels)
|
||||
: m_modules{wheel, wheels...} {
|
||||
static_assert(sizeof...(wheels) >= 1,
|
||||
"A swerve drive requires at least two modules");
|
||||
|
||||
for (size_t i = 0; i < NumModules; i++) {
|
||||
// clang-format off
|
||||
m_inverseKinematics.template block<2, 3>(i * 2, 0) <<
|
||||
1, 0, (-m_modules[i].Y()).template to<double>(),
|
||||
0, 1, (+m_modules[i].X()).template to<double>();
|
||||
// clang-format on
|
||||
}
|
||||
|
||||
m_forwardKinematics = m_inverseKinematics.householderQr();
|
||||
}
|
||||
|
||||
SwerveDriveKinematics(const SwerveDriveKinematics&) = default;
|
||||
|
||||
/**
|
||||
* Performs inverse kinematics to return the module states from a desired
|
||||
* chassis velocity. This method is often used to convert joystick values into
|
||||
* module speeds and angles.
|
||||
*
|
||||
* This function also supports variable centers of rotation. During normal
|
||||
* operations, the center of rotation is usually the same as the physical
|
||||
* center of the robot; therefore, the argument is defaulted to that use case.
|
||||
* However, if you wish to change the center of rotation for evasive
|
||||
* manuevers, vision alignment, or for any other use case, you can do so.
|
||||
*
|
||||
* @param chassisSpeeds The desired chassis speed.
|
||||
* @param centerOfRotation The center of rotation. For example, if you set the
|
||||
* center of rotation at one corner of the robot and provide a chassis speed
|
||||
* that only has a dtheta component, the robot will rotate around that corner.
|
||||
*
|
||||
* @return An array containing the module states. Use caution because these
|
||||
* module states are not normalized. Sometimes, a user input may cause one of
|
||||
* the module speeds to go above the attainable max velocity. Use the
|
||||
* <NormalizeWheelSpeeds> function to rectify this issue. In addition, you can
|
||||
* leverage the power of C++17 to directly assign the module states to
|
||||
* variables:
|
||||
*
|
||||
* @code{.cpp}
|
||||
* auto [fl, fr, bl, br] = kinematics.ToSwerveModuleStates(chassisSpeeds);
|
||||
* @endcode
|
||||
*/
|
||||
std::array<SwerveModuleState, NumModules> ToSwerveModuleStates(
|
||||
const ChassisSpeeds& chassisSpeeds,
|
||||
const Translation2d& centerOfRotation = Translation2d());
|
||||
|
||||
/**
|
||||
* Performs forward kinematics to return the resulting chassis state from the
|
||||
* given module states. This method is often used for odometry -- determining
|
||||
* the robot's position on the field using data from the real-world speed and
|
||||
* angle of each module on the robot.
|
||||
*
|
||||
* @param wheelStates The state of the modules (as a SwerveModuleState type)
|
||||
* as measured from respective encoders and gyros. The order of the swerve
|
||||
* module states should be same as passed into the constructor of this class.
|
||||
*
|
||||
* @return The resulting chassis speed.
|
||||
*/
|
||||
template <typename... ModuleStates>
|
||||
ChassisSpeeds ToChassisSpeeds(ModuleStates&&... wheelStates);
|
||||
|
||||
/**
|
||||
* Normalizes the wheel speeds using some max attainable speed. Sometimes,
|
||||
* after inverse kinematics, the requested speed from a/several modules may be
|
||||
* above the max attainable speed for the driving motor on that module. To fix
|
||||
* this issue, one can "normalize" all the wheel speeds to make sure that all
|
||||
* requested module speeds are below the absolute threshold, while maintaining
|
||||
* the ratio of speeds between modules.
|
||||
*
|
||||
* @param moduleStates Reference to array of module states. The array will be
|
||||
* mutated with the normalized speeds!
|
||||
* @param attainableMaxSpeed The absolute max speed that a module can reach.
|
||||
*/
|
||||
static void NormalizeWheelSpeeds(
|
||||
std::array<SwerveModuleState, NumModules>* moduleStates,
|
||||
units::meters_per_second_t attainableMaxSpeed);
|
||||
|
||||
private:
|
||||
Eigen::Matrix<double, NumModules * 2, 3> m_inverseKinematics;
|
||||
Eigen::HouseholderQR<Eigen::Matrix<double, NumModules * 2, 3>>
|
||||
m_forwardKinematics;
|
||||
std::array<Translation2d, NumModules> m_modules;
|
||||
|
||||
Translation2d m_previousCoR;
|
||||
};
|
||||
} // namespace frc
|
||||
|
||||
#include "SwerveDriveKinematics.inc"
|
||||
@@ -0,0 +1,104 @@
|
||||
/*----------------------------------------------------------------------------*/
|
||||
/* Copyright (c) 2019 FIRST. All Rights Reserved. */
|
||||
/* Open Source Software - may be modified and shared by FRC teams. The code */
|
||||
/* must be accompanied by the FIRST BSD license file in the root directory of */
|
||||
/* the project. */
|
||||
/*----------------------------------------------------------------------------*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace frc {
|
||||
|
||||
template <class... Wheels>
|
||||
SwerveDriveKinematics(Translation2d, Wheels...)
|
||||
->SwerveDriveKinematics<1 + sizeof...(Wheels)>;
|
||||
|
||||
template <size_t NumModules>
|
||||
std::array<SwerveModuleState, NumModules>
|
||||
SwerveDriveKinematics<NumModules>::ToSwerveModuleStates(
|
||||
const ChassisSpeeds& chassisSpeeds, const Translation2d& centerOfRotation) {
|
||||
// We have a new center of rotation. We need to compute the matrix again.
|
||||
if (centerOfRotation.X() != m_previousCoR.X() ||
|
||||
centerOfRotation.Y() != m_previousCoR.Y()) {
|
||||
for (size_t i = 0; i < NumModules; i++) {
|
||||
// clang-format off
|
||||
m_inverseKinematics.template block<2, 3>(i * 2, 0) <<
|
||||
1, 0, (-m_modules[i].Y() + centerOfRotation.Y()).template to<double>(),
|
||||
0, 1, (+m_modules[i].X() - centerOfRotation.X()).template to<double>();
|
||||
// clang-format on
|
||||
}
|
||||
m_previousCoR = centerOfRotation;
|
||||
}
|
||||
|
||||
Eigen::Vector3d chassisSpeedsVector;
|
||||
chassisSpeedsVector << chassisSpeeds.vx.to<double>(),
|
||||
chassisSpeeds.vy.to<double>(), chassisSpeeds.omega.to<double>();
|
||||
|
||||
Eigen::Matrix<double, NumModules * 2, 1> moduleStatesMatrix =
|
||||
m_inverseKinematics * chassisSpeedsVector;
|
||||
std::array<SwerveModuleState, NumModules> moduleStates;
|
||||
|
||||
for (size_t i = 0; i < NumModules; i++) {
|
||||
units::meters_per_second_t x =
|
||||
units::meters_per_second_t{moduleStatesMatrix(i * 2, 0)};
|
||||
units::meters_per_second_t y =
|
||||
units::meters_per_second_t{moduleStatesMatrix(i * 2 + 1, 0)};
|
||||
|
||||
auto speed = units::math::hypot(x, y);
|
||||
Rotation2d rotation{x.to<double>(), y.to<double>()};
|
||||
|
||||
moduleStates[i] = {speed, rotation};
|
||||
}
|
||||
|
||||
return moduleStates;
|
||||
}
|
||||
|
||||
template <size_t NumModules>
|
||||
template <typename... ModuleStates>
|
||||
ChassisSpeeds SwerveDriveKinematics<NumModules>::ToChassisSpeeds(
|
||||
ModuleStates&&... wheelStates) {
|
||||
static_assert(sizeof...(wheelStates) == NumModules,
|
||||
"Number of modules is not consistent with number of wheel "
|
||||
"locations provided in constructor.");
|
||||
|
||||
std::array<SwerveModuleState, NumModules> moduleStates{wheelStates...};
|
||||
Eigen::Matrix<double, NumModules * 2, 1> moduleStatesMatrix;
|
||||
|
||||
for (size_t i = 0; i < NumModules; i++) {
|
||||
SwerveModuleState module = moduleStates[i];
|
||||
moduleStatesMatrix.row(i * 2)
|
||||
<< module.speed.to<double>() * module.angle.Cos();
|
||||
moduleStatesMatrix.row(i * 2 + 1)
|
||||
<< module.speed.to<double>() * module.angle.Sin();
|
||||
}
|
||||
|
||||
Eigen::Vector3d chassisSpeedsVector =
|
||||
m_forwardKinematics.solve(moduleStatesMatrix);
|
||||
|
||||
return {units::meters_per_second_t{chassisSpeedsVector(0)},
|
||||
units::meters_per_second_t{chassisSpeedsVector(1)},
|
||||
units::radians_per_second_t{chassisSpeedsVector(2)}};
|
||||
}
|
||||
|
||||
template <size_t NumModules>
|
||||
void SwerveDriveKinematics<NumModules>::NormalizeWheelSpeeds(
|
||||
std::array<SwerveModuleState, NumModules>* moduleStates,
|
||||
units::meters_per_second_t attainableMaxSpeed) {
|
||||
auto& states = *moduleStates;
|
||||
auto realMaxSpeed = std::max_element(states.begin(), states.end(),
|
||||
[](const auto& a, const auto& b) {
|
||||
return units::math::abs(a.speed) <
|
||||
units::math::abs(b.speed);
|
||||
})
|
||||
->speed;
|
||||
|
||||
if (realMaxSpeed > attainableMaxSpeed) {
|
||||
for (auto& module : states) {
|
||||
module.speed = module.speed / realMaxSpeed * attainableMaxSpeed;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace frc
|
||||
@@ -0,0 +1,107 @@
|
||||
/*----------------------------------------------------------------------------*/
|
||||
/* Copyright (c) 2019 FIRST. All Rights Reserved. */
|
||||
/* Open Source Software - may be modified and shared by FRC teams. The code */
|
||||
/* must be accompanied by the FIRST BSD license file in the root directory of */
|
||||
/* the project. */
|
||||
/*----------------------------------------------------------------------------*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <cstddef>
|
||||
#include <ctime>
|
||||
|
||||
#include <units/units.h>
|
||||
|
||||
#include "SwerveDriveKinematics.h"
|
||||
#include "SwerveModuleState.h"
|
||||
#include "frc/geometry/Pose2d.h"
|
||||
|
||||
namespace frc {
|
||||
|
||||
/**
|
||||
* Class for swerve drive odometry. Odometry allows you to track the robot's
|
||||
* position on the field over a course of a match using readings from your
|
||||
* swerve drive encoders and swerve azimuth encoders.
|
||||
*
|
||||
* Teams can use odometry during the autonomous period for complex tasks like
|
||||
* path following. Furthermore, odometry can be used for latency compensation
|
||||
* when using computer-vision systems.
|
||||
*/
|
||||
template <size_t NumModules>
|
||||
class SwerveDriveOdometry {
|
||||
public:
|
||||
/**
|
||||
* Constructs a SwerveDriveOdometry object.
|
||||
*
|
||||
* @param kinematics The swerve drive kinematics for your drivetrain.
|
||||
* @param initialPose The starting position of the robot on the field.
|
||||
*/
|
||||
SwerveDriveOdometry(SwerveDriveKinematics<NumModules> kinematics,
|
||||
const Pose2d& initialPose = Pose2d());
|
||||
|
||||
/**
|
||||
* Resets the robot's position on the field.
|
||||
*
|
||||
* @param pose The position on the field that your robot is at.
|
||||
*/
|
||||
void ResetPosition(const Pose2d& pose) {
|
||||
m_pose = pose;
|
||||
m_previousAngle = pose.Rotation();
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the robot's position on the field using forward kinematics and
|
||||
* integration of the pose over time. This method takes in the current time as
|
||||
* a parameter to calculate period (difference between two timestamps). The
|
||||
* period is used to calculate the change in distance from a velocity. This
|
||||
* also takes in an angle parameter which is used instead of the
|
||||
* angular rate that is calculated from forward kinematics.
|
||||
*
|
||||
* @param currentTime The current time.
|
||||
* @param angle The angle of the robot.
|
||||
* @param moduleStates The current state of all swerve modules. Please provide
|
||||
* the states in the same order in which you instantiated
|
||||
* your SwerveDriveKinematics.
|
||||
*
|
||||
* @return The new pose of the robot.
|
||||
*/
|
||||
template <typename... ModuleStates>
|
||||
const Pose2d& UpdateWithTime(units::second_t currentTime,
|
||||
const Rotation2d& angle,
|
||||
ModuleStates&&... moduleStates);
|
||||
|
||||
/**
|
||||
* Updates the robot's position on the field using forward kinematics and
|
||||
* integration of the pose over time. This method automatically calculates
|
||||
* the current time to calculate period (difference between two timestamps).
|
||||
* The period is used to calculate the change in distance from a velocity.
|
||||
* This also takes in an angle parameter which is used instead of the
|
||||
* angular rate that is calculated from forward kinematics.
|
||||
*
|
||||
* @param angle The angle of the robot.
|
||||
* @param moduleStates The current state of all swerve modules. Please provide
|
||||
* the states in the same order in which you instantiated
|
||||
* your SwerveDriveKinematics.
|
||||
*
|
||||
* @return The new pose of the robot.
|
||||
*/
|
||||
template <typename... ModuleStates>
|
||||
const Pose2d& Update(const Rotation2d& angle,
|
||||
ModuleStates&&... moduleStates) {
|
||||
const auto now = std::chrono::system_clock::now().time_since_epoch();
|
||||
units::second_t time{now};
|
||||
return UpdateWithTime(time, angle, moduleStates...);
|
||||
}
|
||||
|
||||
private:
|
||||
SwerveDriveKinematics<NumModules> m_kinematics;
|
||||
Pose2d m_pose;
|
||||
|
||||
units::second_t m_previousTime = -1_s;
|
||||
Rotation2d m_previousAngle;
|
||||
};
|
||||
|
||||
} // namespace frc
|
||||
|
||||
#include "SwerveDriveOdometry.inc"
|
||||
@@ -0,0 +1,38 @@
|
||||
/*----------------------------------------------------------------------------*/
|
||||
/* Copyright (c) 2019 FIRST. All Rights Reserved. */
|
||||
/* Open Source Software - may be modified and shared by FRC teams. The code */
|
||||
/* must be accompanied by the FIRST BSD license file in the root directory of */
|
||||
/* the project. */
|
||||
/*----------------------------------------------------------------------------*/
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace frc {
|
||||
template <size_t NumModules>
|
||||
SwerveDriveOdometry<NumModules>::SwerveDriveOdometry(
|
||||
SwerveDriveKinematics<NumModules> kinematics, const Pose2d& initialPose)
|
||||
: m_kinematics(kinematics), m_pose(initialPose) {
|
||||
m_previousAngle = m_pose.Rotation();
|
||||
}
|
||||
|
||||
template <size_t NumModules>
|
||||
template <typename... ModuleStates>
|
||||
const Pose2d& frc::SwerveDriveOdometry<NumModules>::UpdateWithTime(
|
||||
units::second_t currentTime, const Rotation2d& angle,
|
||||
ModuleStates&&... moduleStates) {
|
||||
units::second_t deltaTime =
|
||||
(m_previousTime >= 0_s) ? currentTime - m_previousTime : 0_s;
|
||||
m_previousTime = currentTime;
|
||||
|
||||
auto [dx, dy, dtheta] = m_kinematics.ToChassisSpeeds(moduleStates...);
|
||||
static_cast<void>(dtheta);
|
||||
|
||||
auto newPose = m_pose.Exp(
|
||||
{dx * deltaTime, dy * deltaTime, (angle - m_previousAngle).Radians()});
|
||||
|
||||
m_previousAngle = angle;
|
||||
m_pose = {newPose.Translation(), angle};
|
||||
|
||||
return m_pose;
|
||||
}
|
||||
} // namespace frc
|
||||
@@ -0,0 +1,29 @@
|
||||
/*----------------------------------------------------------------------------*/
|
||||
/* Copyright (c) 2019 FIRST. All Rights Reserved. */
|
||||
/* Open Source Software - may be modified and shared by FRC teams. The code */
|
||||
/* must be accompanied by the FIRST BSD license file in the root directory of */
|
||||
/* the project. */
|
||||
/*----------------------------------------------------------------------------*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <units/units.h>
|
||||
|
||||
#include "frc/geometry/Rotation2d.h"
|
||||
|
||||
namespace frc {
|
||||
/**
|
||||
* Represents the state of one swerve module.
|
||||
*/
|
||||
struct SwerveModuleState {
|
||||
/**
|
||||
* Speed of the wheel of the module.
|
||||
*/
|
||||
units::meters_per_second_t speed = 0_mps;
|
||||
|
||||
/**
|
||||
* Angle of the module.
|
||||
*/
|
||||
Rotation2d angle;
|
||||
};
|
||||
} // namespace frc
|
||||
Reference in New Issue
Block a user