Add kinematics suite (#1787)

Co-authored-by: Tyler Veness <calcmogul@gmail.com>
Co-authored-by: Matt <matthew.morley.ca@gmail.com>
This commit is contained in:
Prateek Machiraju
2019-09-08 00:11:49 -04:00
committed by Peter Johnson
parent 561cbbd144
commit f405582f86
67 changed files with 5060 additions and 0 deletions

View File

@@ -0,0 +1,49 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2019 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <frc/Encoder.h>
#include <frc/Spark.h>
#include <frc/controller/PIDController.h>
#include <frc/controller/ProfiledPIDController.h>
#include <frc/kinematics/SwerveModuleState.h>
#include <wpi/math>
class SwerveModule {
public:
SwerveModule(int driveMotorChannel, int turningMotorChannel);
frc::SwerveModuleState GetState() const;
void SetDesiredState(const frc::SwerveModuleState& state);
private:
static constexpr double kWheelRadius = 0.0508;
static constexpr int kEncoderResolution = 4096;
// We have to use meters here instead of radians because of the fact that
// ProfiledPIDController's constraints only take in meters per second and
// meters per second squared.
static constexpr units::meters_per_second_t kModuleMaxAngularVelocity =
units::meters_per_second_t(wpi::math::pi); // radians per second
static constexpr units::meters_per_second_squared_t
kModuleMaxAngularAcceleration = units::meters_per_second_squared_t(
wpi::math::pi * 2.0); // radians per second squared
frc::Spark m_driveMotor;
frc::Spark m_turningMotor;
frc::Encoder m_driveEncoder{0, 1};
frc::Encoder m_turningEncoder{0, 1};
frc2::PIDController m_drivePIDController{1.0, 0, 0};
frc::ProfiledPIDController m_turningPIDController{
1.0,
0.0,
0.0,
{kModuleMaxAngularVelocity, kModuleMaxAngularAcceleration}};
};