[command] Rename PerpetualCommand to EndlessCommand (#4177)

This commit is contained in:
Starlight220
2022-04-28 19:38:38 +03:00
committed by GitHub
parent a06b3f0307
commit f7ca72fb41
8 changed files with 212 additions and 1 deletions

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@@ -252,11 +252,29 @@ public interface Command {
* decorated without issue.
*
* @return the decorated command
* @deprecated use {@link #endlessly()} instead.
*/
@Deprecated(forRemoval = true, since = "2023")
default PerpetualCommand perpetually() {
return new PerpetualCommand(this);
}
/**
* Decorates this command to run endlessly, ignoring its ordinary end conditions. The decorated
* command can still be interrupted or canceled.
*
* <p>Note: This decorator works by composing this command within a CommandGroup. The command
* cannot be used independently after being decorated, or be re-decorated with a different
* decorator, unless it is manually cleared from the list of grouped commands with {@link
* CommandGroupBase#clearGroupedCommand(Command)}. The decorated command can, however, be further
* decorated without issue.
*
* @return the decorated command
*/
default EndlessCommand endlessly() {
return new EndlessCommand(this);
}
/**
* Decorates this command to run repeatedly, restarting it when it ends, until this command is
* interrupted. The decorated command can still be canceled.

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@@ -0,0 +1,60 @@
// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
package edu.wpi.first.wpilibj2.command;
import static edu.wpi.first.wpilibj2.command.CommandGroupBase.registerGroupedCommands;
import static edu.wpi.first.wpilibj2.command.CommandGroupBase.requireUngrouped;
/**
* A command that runs another command endlessly, ignoring that command's end conditions. While this
* class does not extend {@link CommandGroupBase}, it is still considered a CommandGroup, as it
* allows one to compose another command within it; the command instances that are passed to it
* cannot be added to any other groups, or scheduled individually.
*
* <p>As a rule, CommandGroups require the union of the requirements of their component commands.
*
* <p>This class is provided by the NewCommands VendorDep
*/
public class EndlessCommand extends CommandBase {
protected final Command m_command;
/**
* Creates a new EndlessCommand. Will run another command endlessly, ignoring that command's end
* conditions, unless this command itself is interrupted.
*
* @param command the command to run endlessly
*/
public EndlessCommand(Command command) {
requireUngrouped(command);
registerGroupedCommands(command);
m_command = command;
m_requirements.addAll(command.getRequirements());
}
@Override
public void initialize() {
m_command.initialize();
}
@Override
public void execute() {
m_command.execute();
}
@Override
public void end(boolean interrupted) {
m_command.end(interrupted);
}
@Override
public boolean runsWhenDisabled() {
return m_command.runsWhenDisabled();
}
@Override
public EndlessCommand endlessly() {
return this;
}
}

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@@ -16,7 +16,10 @@ import static edu.wpi.first.wpilibj2.command.CommandGroupBase.requireUngrouped;
* <p>As a rule, CommandGroups require the union of the requirements of their component commands.
*
* <p>This class is provided by the NewCommands VendorDep
*
* @deprecated Replaced by {@link EndlessCommand}.
*/
@Deprecated(forRemoval = true, since = "2023")
public class PerpetualCommand extends CommandBase {
protected final Command m_command;

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@@ -5,6 +5,7 @@
#include "frc2/command/Command.h"
#include "frc2/command/CommandScheduler.h"
#include "frc2/command/EndlessCommand.h"
#include "frc2/command/InstantCommand.h"
#include "frc2/command/ParallelCommandGroup.h"
#include "frc2/command/ParallelDeadlineGroup.h"
@@ -88,6 +89,10 @@ PerpetualCommand Command::Perpetually() && {
return PerpetualCommand(std::move(*this).TransferOwnership());
}
EndlessCommand Command::Endlessly() && {
return EndlessCommand(std::move(*this).TransferOwnership());
}
RepeatCommand Command::Repeat() && {
return RepeatCommand(std::move(*this).TransferOwnership());
}

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@@ -0,0 +1,32 @@
// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#include "frc2/command/EndlessCommand.h"
using namespace frc2;
EndlessCommand::EndlessCommand(std::unique_ptr<Command>&& command) {
if (!CommandGroupBase::RequireUngrouped(*command)) {
return;
}
m_command = std::move(command);
m_command->SetGrouped(true);
AddRequirements(m_command->GetRequirements());
}
void EndlessCommand::Initialize() {
m_command->Initialize();
}
void EndlessCommand::Execute() {
m_command->Execute();
}
void EndlessCommand::End(bool interrupted) {
m_command->End(interrupted);
}
EndlessCommand EndlessCommand::Endlessly() && {
return std::move(*this);
}

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@@ -23,6 +23,7 @@ std::string GetTypeName(const T& type) {
return wpi::Demangle(typeid(type).name());
}
class EndlessCommand;
class ParallelCommandGroup;
class ParallelRaceGroup;
class ParallelDeadlineGroup;
@@ -183,9 +184,19 @@ class Command {
* conditions. The decorated command can still be interrupted or canceled.
*
* @return the decorated command
* @deprecated replace with EndlessCommand
*/
WPI_DEPRECATED("Replace with Endlessly()")
virtual PerpetualCommand Perpetually() &&;
/**
* Decorates this command to run endlessly, ignoring its ordinary end
* conditions. The decorated command can still be interrupted or canceled.
*
* @return the decorated command
*/
virtual EndlessCommand Endlessly() &&;
/**
* Decorates this command to run repeatedly, restarting it when it ends, until
* this command is interrupted. The decorated command can still be canceled.

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@@ -0,0 +1,79 @@
// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#pragma once
#ifdef _WIN32
#pragma warning(push)
#pragma warning(disable : 4521)
#endif
#include <memory>
#include <utility>
#include "frc2/command/CommandBase.h"
#include "frc2/command/CommandGroupBase.h"
#include "frc2/command/CommandHelper.h"
namespace frc2 {
/**
* A command that runs another command endlessly, ignoring that command's
* end conditions. While this class does not extend {@link CommandGroupBase},
* it is still considered a CommandGroup, as it allows one to compose another
* command within it; the command instances that are passed to it cannot be
* added to any other groups, or scheduled individually.
*
* <p>As a rule, CommandGroups require the union of the requirements of their
* component commands.
*
* This class is provided by the NewCommands VendorDep
*/
class EndlessCommand : public CommandHelper<CommandBase, EndlessCommand> {
public:
/**
* Creates a new EndlessCommand. Will run another command endlessly,
* ignoring that command's end conditions, unless this command itself is
* interrupted.
*
* @param command the command to run endlessly
*/
explicit EndlessCommand(std::unique_ptr<Command>&& command);
/**
* Creates a new EndlessCommand. Will run another command endlessly,
* ignoring that command's end conditions, unless this command itself is
* interrupted.
*
* @param command the command to run endlessly
*/
template <class T, typename = std::enable_if_t<std::is_base_of_v<
Command, std::remove_reference_t<T>>>>
explicit EndlessCommand(T&& command)
: EndlessCommand(std::make_unique<std::remove_reference_t<T>>(
std::forward<T>(command))) {}
EndlessCommand(EndlessCommand&& other) = default;
// No copy constructors for command groups
EndlessCommand(const EndlessCommand& other) = delete;
// Prevent template expansion from emulating copy ctor
EndlessCommand(EndlessCommand&) = delete;
void Initialize() override;
void Execute() override;
void End(bool interrupted) override;
EndlessCommand Endlessly() && override;
private:
std::unique_ptr<Command> m_command;
};
} // namespace frc2
#ifdef _WIN32
#pragma warning(pop)
#endif

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@@ -28,8 +28,11 @@ namespace frc2 {
* component commands.
*
* This class is provided by the NewCommands VendorDep
*
* @deprecated replace with EndlessCommand
*/
class PerpetualCommand : public CommandHelper<CommandBase, PerpetualCommand> {
class WPI_DEPRECATED("Replace with EndlessCommand") PerpetualCommand
: public CommandHelper<CommandBase, PerpetualCommand> {
public:
/**
* Creates a new PerpetualCommand. Will run another command in perpetuity,