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[command] Rename PerpetualCommand to EndlessCommand (#4177)
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@@ -5,6 +5,7 @@
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#include "frc2/command/Command.h"
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#include "frc2/command/CommandScheduler.h"
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#include "frc2/command/EndlessCommand.h"
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#include "frc2/command/InstantCommand.h"
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#include "frc2/command/ParallelCommandGroup.h"
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#include "frc2/command/ParallelDeadlineGroup.h"
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@@ -88,6 +89,10 @@ PerpetualCommand Command::Perpetually() && {
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return PerpetualCommand(std::move(*this).TransferOwnership());
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}
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EndlessCommand Command::Endlessly() && {
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return EndlessCommand(std::move(*this).TransferOwnership());
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}
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RepeatCommand Command::Repeat() && {
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return RepeatCommand(std::move(*this).TransferOwnership());
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}
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@@ -0,0 +1,32 @@
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// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#include "frc2/command/EndlessCommand.h"
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using namespace frc2;
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EndlessCommand::EndlessCommand(std::unique_ptr<Command>&& command) {
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if (!CommandGroupBase::RequireUngrouped(*command)) {
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return;
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}
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m_command = std::move(command);
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m_command->SetGrouped(true);
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AddRequirements(m_command->GetRequirements());
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}
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void EndlessCommand::Initialize() {
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m_command->Initialize();
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}
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void EndlessCommand::Execute() {
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m_command->Execute();
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}
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void EndlessCommand::End(bool interrupted) {
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m_command->End(interrupted);
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}
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EndlessCommand EndlessCommand::Endlessly() && {
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return std::move(*this);
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}
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