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https://github.com/wpilibsuite/allwpilib
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[wpilib] Add BooleanEvent/Trigger factories on HID classes (#4247)
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@@ -6,6 +6,8 @@
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#include <hal/FRCUsageReporting.h>
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#include "frc/event/BooleanEvent.h"
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using namespace frc;
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PS4Controller::PS4Controller(int port) : GenericHID(port) {
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@@ -48,6 +50,10 @@ bool PS4Controller::GetSquareButtonReleased() {
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return GetRawButtonReleased(Button::kSquare);
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}
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BooleanEvent PS4Controller::Square(EventLoop* loop) const {
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return BooleanEvent(loop, [this]() { return this->GetSquareButton(); });
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}
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bool PS4Controller::GetCrossButton() const {
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return GetRawButton(Button::kCross);
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}
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@@ -60,6 +66,10 @@ bool PS4Controller::GetCrossButtonReleased() {
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return GetRawButtonReleased(Button::kCross);
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}
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BooleanEvent PS4Controller::Cross(EventLoop* loop) const {
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return BooleanEvent(loop, [this]() { return this->GetCrossButton(); });
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}
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bool PS4Controller::GetCircleButton() const {
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return GetRawButton(Button::kCircle);
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}
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@@ -72,6 +82,10 @@ bool PS4Controller::GetCircleButtonReleased() {
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return GetRawButtonReleased(Button::kCircle);
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}
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BooleanEvent PS4Controller::Circle(EventLoop* loop) const {
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return BooleanEvent(loop, [this]() { return this->GetCircleButton(); });
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}
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bool PS4Controller::GetTriangleButton() const {
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return GetRawButton(Button::kTriangle);
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}
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@@ -84,6 +98,10 @@ bool PS4Controller::GetTriangleButtonReleased() {
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return GetRawButtonReleased(Button::kTriangle);
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}
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BooleanEvent PS4Controller::Triangle(EventLoop* loop) const {
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return BooleanEvent(loop, [this]() { return this->GetTriangleButton(); });
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}
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bool PS4Controller::GetL1Button() const {
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return GetRawButton(Button::kL1);
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}
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@@ -96,6 +114,10 @@ bool PS4Controller::GetL1ButtonReleased() {
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return GetRawButtonReleased(Button::kL1);
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}
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BooleanEvent PS4Controller::L1(EventLoop* loop) const {
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return BooleanEvent(loop, [this]() { return this->GetL1Button(); });
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}
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bool PS4Controller::GetR1Button() const {
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return GetRawButton(Button::kR1);
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}
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@@ -108,6 +130,10 @@ bool PS4Controller::GetR1ButtonReleased() {
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return GetRawButtonReleased(Button::kR1);
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}
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BooleanEvent PS4Controller::R1(EventLoop* loop) const {
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return BooleanEvent(loop, [this]() { return this->GetR1Button(); });
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}
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bool PS4Controller::GetL2Button() const {
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return GetRawButton(Button::kL2);
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}
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@@ -120,6 +146,10 @@ bool PS4Controller::GetL2ButtonReleased() {
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return GetRawButtonReleased(Button::kL2);
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}
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BooleanEvent PS4Controller::L2(EventLoop* loop) const {
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return BooleanEvent(loop, [this]() { return this->GetL2Button(); });
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}
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bool PS4Controller::GetR2Button() const {
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return GetRawButton(Button::kR2);
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}
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@@ -132,6 +162,10 @@ bool PS4Controller::GetR2ButtonReleased() {
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return GetRawButtonReleased(Button::kR2);
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}
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BooleanEvent PS4Controller::R2(EventLoop* loop) const {
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return BooleanEvent(loop, [this]() { return this->GetR2Button(); });
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}
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bool PS4Controller::GetShareButton() const {
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return GetRawButton(Button::kShare);
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}
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@@ -144,6 +178,10 @@ bool PS4Controller::GetShareButtonReleased() {
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return GetRawButtonReleased(Button::kShare);
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}
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BooleanEvent PS4Controller::Share(EventLoop* loop) const {
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return BooleanEvent(loop, [this]() { return this->GetShareButton(); });
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}
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bool PS4Controller::GetOptionsButton() const {
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return GetRawButton(Button::kOptions);
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}
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@@ -156,6 +194,10 @@ bool PS4Controller::GetOptionsButtonReleased() {
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return GetRawButtonReleased(Button::kOptions);
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}
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BooleanEvent PS4Controller::Options(EventLoop* loop) const {
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return BooleanEvent(loop, [this]() { return this->GetOptionsButton(); });
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}
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bool PS4Controller::GetL3Button() const {
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return GetRawButton(Button::kL3);
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}
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@@ -168,6 +210,10 @@ bool PS4Controller::GetL3ButtonReleased() {
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return GetRawButtonReleased(Button::kL3);
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}
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BooleanEvent PS4Controller::L3(EventLoop* loop) const {
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return BooleanEvent(loop, [this]() { return this->GetL3Button(); });
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}
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bool PS4Controller::GetR3Button() const {
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return GetRawButton(Button::kR3);
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}
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@@ -180,6 +226,10 @@ bool PS4Controller::GetR3ButtonReleased() {
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return GetRawButtonReleased(Button::kR3);
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}
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BooleanEvent PS4Controller::R3(EventLoop* loop) const {
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return BooleanEvent(loop, [this]() { return this->GetR3Button(); });
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}
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bool PS4Controller::GetPSButton() const {
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return GetRawButton(Button::kPS);
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}
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@@ -192,6 +242,10 @@ bool PS4Controller::GetPSButtonReleased() {
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return GetRawButtonReleased(Button::kPS);
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}
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BooleanEvent PS4Controller::PS(EventLoop* loop) const {
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return BooleanEvent(loop, [this]() { return this->GetPSButton(); });
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}
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bool PS4Controller::GetTouchpad() const {
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return GetRawButton(Button::kTouchpad);
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}
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@@ -203,3 +257,7 @@ bool PS4Controller::GetTouchpadPressed() {
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bool PS4Controller::GetTouchpadReleased() {
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return GetRawButtonReleased(Button::kTouchpad);
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}
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BooleanEvent PS4Controller::Touchpad(EventLoop* loop) const {
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return BooleanEvent(loop, [this]() { return this->GetTouchpad(); });
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}
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