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[glass, wpilib] Rewrite Mechanism2d (#3281)
Substantially improves Mechanism2d by moving it to NetworkTables and adding a robot API to create the mechanism elements, instead of requiring a JSON file. Co-authored-by: Peter Johnson <johnson.peter@gmail.com>
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// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#pragma once
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#include <map>
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#include <string>
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#include <hal/SimDevice.h>
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#include <wpi/StringMap.h>
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#include "frc/geometry/Pose2d.h"
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#include "frc/geometry/Rotation2d.h"
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namespace frc {
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class Mechanism2D {
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public:
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Mechanism2D();
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/**
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* Set/Create the angle of a ligament
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*
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* @param ligamentPath json path to the ligament
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* @param angle to set the ligament
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*/
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void SetLigamentAngle(const wpi::Twine& ligamentPath, float angle);
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/**
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* Set/Create the length of a ligament
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*
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* @param ligamentPath json path to the ligament
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* @param length to set the ligament
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*/
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void SetLigamentLength(const wpi::Twine& ligamentPath, float length);
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private:
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wpi::StringMap<hal::SimDouble> createdItems;
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hal::SimDevice m_device;
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};
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} // namespace frc
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