[glass, wpilib] Rewrite Mechanism2d (#3281)

Substantially improves Mechanism2d by moving it to NetworkTables and adding
a robot API to create the mechanism elements, instead of requiring a JSON file.

Co-authored-by: Peter Johnson <johnson.peter@gmail.com>
This commit is contained in:
Starlight220
2021-04-30 23:43:59 +03:00
committed by GitHub
parent ee0eed143a
commit ff52f207cc
28 changed files with 1780 additions and 479 deletions

View File

@@ -1,42 +0,0 @@
// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#pragma once
#include <map>
#include <string>
#include <hal/SimDevice.h>
#include <wpi/StringMap.h>
#include "frc/geometry/Pose2d.h"
#include "frc/geometry/Rotation2d.h"
namespace frc {
class Mechanism2D {
public:
Mechanism2D();
/**
* Set/Create the angle of a ligament
*
* @param ligamentPath json path to the ligament
* @param angle to set the ligament
*/
void SetLigamentAngle(const wpi::Twine& ligamentPath, float angle);
/**
* Set/Create the length of a ligament
*
* @param ligamentPath json path to the ligament
* @param length to set the ligament
*/
void SetLigamentLength(const wpi::Twine& ligamentPath, float length);
private:
wpi::StringMap<hal::SimDouble> createdItems;
hal::SimDevice m_device;
};
} // namespace frc