This is enabled by the C++20 __VA_OPT__ feature.
Uses of "{}" format string were updated.
Some warning suppressions were required for older clang versions.
Also improve codegen of wpi::Logger::Log(), frc::ReportError(), and frc::MakeError();
these generate better and less redundant code if they use fmt::string_view for the
format string instead of templating on it.
SetPositionOffset was added. Been requested multiple times, and easy to implement.
The javadocs mentioned GetPositionInRotation. It has tripped up many people how to get the absolute position from the encoder (You currently have to have precreated the DutyCycle object). Add this method (as GetAbsolutePostition) to make this easier to do.
The checks for making sure a matching set of values was read was doing direct double comparisions. This worked ok in the DutyCycle case, but has problems in the analog case. Solve this by using an epsilon comparison.
And finally, scale AnalogEncoders analog input to 0-1 instead of 0-5. This was reported a few years ago, but the issue was missed. This caused the encoder to count from 0-5, then 1-6, then 2-7 etc. This is solved and now works correctly.
Closes#3188Closes#4046Closes#4051
And fixes the following issue on CD
https://www.chiefdelphi.com/t/wpilib-analogencoder-java/372649
The non-NT portion has been moved to wpiutil.
The NT portion has been moved to ntcore (as NTSendable).
SendableBuilder similarly split and moved.
SendableRegistry moved to wpiutil.
In C++, SendableHelper also moved to wpiutil.
This enables use of Sendable from wpimath and also enables
moving several classes from wpilib to wpimath.
This makes code easier to read and more consistent between C++ and Java.
Also update clang-format settings to always add a line break (even if no braces are used).
Based on run of include-what-you-use.org to identify unused include files in various .h and .cpp files.
The changes mostly fall into 3 categories:
- Actually unused includes - copy-paste errors, not removing includes after cleaning up code, etc
- A too-broad include used where a more specific (and hopefully smaller) header will do
- Interface .h files including headers only needed by the .cpp implementation - moving from .h to .cpp
will mean that code which uses the .h doesn't pay the price of processing the header file they don't need