In C++, we use a diagonal matrix to avoid an expensive matrix
multiplication. EJML doesn't have a diagonal matrix type, so in Java, we
use a double array and implement the multiplication manually.
Currently the only name for this unit is `RPM`. This caused a bit of
confusion for a couple of my team members when we failed to find an RPM
unit, assuming it would be named `RotationsPerMinute` as is the standard
for almost all other units, such as `RotationsPerSecond`.
No corresponding changes have been made to wpilibc as it seems to
already work this way, with `rpm` being the abbreviation for
`revolutions_per_minute`.
Fixed a typo in the description of the getLoopStartTime function in both
C++ and Java TimedRobot class.
---------
Co-authored-by: Tyler Veness <calcmogul@gmail.com>
Add a simple tap counting filter for boolean streams.
The filter activates when the input has risen (transitioned from false
to true, like when a button is tapped) the required number of times
within the time window after the first rising edge. Once activated, the
output remains true as long as the input is true. The tap count resets
when the time window expires or when the input goes false after
activation.
Example usage:
```java
xbox.a()
.multiPress(2, 0.2) // Detect a double tap within 0.2 seconds
.onTrue(Commands.print("Double tapped A button"));
xbox.y()
.multiPress(2, 0.5) // Detect a double tap within 0.5 seconds
.whileTrue(Commands.print("Y held after tap").repeatedly());
```
This is not a noise reduction and/or input smoothing filter, but it is
similar in usage to debounce, so I believe it could be considered a
filter, but am open to a better location.
I believe this would be a useful addition, as double/triple tapping a
button is a common control option in games, yet is not often utilized by
newer FRC teams. I believe adding it to WPILib in a standard way will
allow more teams to make the most out of their controls.
Documents the extrinsic vs intrinsic semantics of `plus()` and
`minus()`. (`rotateBy()` was documented in [a previous
PR](https://github.com/wpilibsuite/allwpilib/pull/5508))
Fixes usage of `plus()` and `minus()` in `Rotation3d.interpolate()`.
(Fixes#8523)
Fixes incorrect usages of `plus()`, `minus()`, and `rotateBy()`
throughout `Odometry3d`.
Adds explanatory comments for some `plus()`, `minus()`, and `rotateBy()`
operations.
Fixes `TimeInterpolatableBuffer` not using twists for `Pose3d` (this was
just because I happened to notice it, it isn't really related to the PR)
To check all of our usages of `plus()`, `minus()`, and `rotateBy()`, I
marked them as deprecated, checked compile errors from `./gradlew
compileJava`, and then undeprecated them. You can see all of the spots
that showed up (at least on the Java side) by viewing the diff for
241109c.
I wanted to present this alternative to #8526 because the change has its
own quirks, there's little time before kickoff, and there would be no
code-side warning to teams (and mentors) already used to the current
behavior.
Fixes https://github.com/wpilibsuite/allwpilib/issues/8284.
If we have vision updates at the time of the `Reset*` call, we can
correct the translation/rotation of the new odometry pose by adding a
new vision update where:
- `ResetTranslation`: the translation is hard-coded to the new
translation, and the rotation components are set to those of the latest
vision update (prior to clearing the map).
- `ResetRotation`: the rotation is hard-coded to the new rotation, and
the translation components are set to those of the latest vision update
(prior to clearing the map).
The order of the Swerve Modules in the m_odometry.Update call needs to
match the order they are defined in the creation of the kDriveKinematics
object.
The spiraling issue occurs when the vision rotation standard deviation is very high relative to the odometry rotation standard deviation and the vision measurements have a large rotation error. (Scaling the rotation component of a twist without scaling the translation component causes the direction of overall translation to change, leading to spiraling around (either towards or away) the vision measurement instead of moving towards it.) Using a transform instead of a twist avoids this issue.
In general, scaling twist components is more mathematically correct than scaling transform components. However, although twists are correct for modeling uncertainty in an odometry-only pose estimate, they are not correct for the difference between the odometry-only pose estimate and a vision measurement. Since neither twists nor transforms are completely correct (and the pose estimator as a whole is not mathematically correct), but using transforms can guarantee that the pose estimate approaches the vision measurement (instead of potentially spiraling away), they are the least bad option.
clang-format 21 made some formatting changes. Since wpiformat's stdlib
task was removed, I removed NOLINT comments for it and removed some
std:: prefixes it added to comments.
Adds snippets demonstrating ProfiledPIDController usage with
SimpleMotorFeedforward using the two-parameter calculate() method
(currentVelocity, nextVelocity).
These snippets will be used in frc-docs to document the recommended
feedforward pattern with ProfiledPIDController.
Co-authored-by: sciencewhiz <sciencewhiz@users.noreply.github.com>
Caused by the doxygen gradle plugin attempting to download 1.10.0 (presumably its default version) from artifactory because the 1.12.0 config is only applied on x86_64 platforms. Just fixing that isn't enough, however; on mac, the plugin would fail to extract the dmg. We need to fall back to a global installation on the PATH for the plugin to find, preferentially using that instead of a failed attempt to download and extract the dmg.