The models and meshes are not included. We will need
to find an alternate way to reintegrate these and use them.
* Add simulation/gz_msgs back, and build with Gradle.
* Add back in the frc simulation plugins for gazebo.
* Add a new shared library, halsim_gazebo.
This library will become the interface between the
HAL sim layer and gazebo.
* Preserve the first channel number used in created Encoders in the Sim MockData.
This allows us to use the DIO channel number to connect with simulated encoders.
* Have the HAL Simulator set the reverse direction on creation.
This enables a simulator to be aware of the direction.
* Add a drive_motor plugin.
This is a bit of a 'magic' motor, which allows us to build robot
models that drive in a more realistic fashion. It does this
by apply forces directly to the chassis, rather than relying on
the complex motion dynamics of a driven wheel.
This in turn allows the model to reduce wheel friction,
reducing scrub, and allowing for a more natural driving experience.
Also adds function that can register all the callbacks at once.
Since all of the callbacks issue a string identifier, it makes it
possible and easy to have one function callback, and differentiate the
path to take based on the string. Hooking up all the callbacks at once
makes it easier for the simulator developer to know when something was
added to wpilib rather than looking at the commits.
Added callback scheme for a pass through to something higher
level. Since the ID is embedded into the arbitration ID, and some
devices can use different schemes whether it is plugged in through a
device or put into the daisy chain (pigeonImu), I made one "internal
data object" for max reusability.
Since all of the callbacks issue a string identifier, it makes it
possible and easy to have one function callback, and differentiate the
path to take based on the string. Hooking up all the callbacks at once
makes it easier for the simulator developer to know when something was
added to wpilib rather than looking at the commits.
* Creating SPI and I2C simulation abilities
* Update the callback helpers to support different function callback
types
* Create callback type that uses a buffer
* Created I2C/SPI data classes that manage the callbacks and don't do
much of anything else
* Ran format, cleaned up some issues
* Revert "Force OpenCV to 3.1.0 (#602)"
This reverts commit 50ed55e8e2.
* Removes Simulation
* Removes old build system
* Removes old gtest
* Adds new gmock and gtest
* Updates to new ni-libraries
* removes MyRobot (to be replaced)
* moves files to new location
* Adds new sim backend and new test executables
* updates .styleguide and .gitignore
* Changes cpp WPILibVersion to a function
MSVC throws an AV with the old version.
* Disables USBCamera on all systems except for linux
* 2018 NI Libraries
* New build system