Substantially improves Mechanism2d by moving it to NetworkTables and adding
a robot API to create the mechanism elements, instead of requiring a JSON file.
Co-authored-by: Peter Johnson <johnson.peter@gmail.com>
The Drive Subsystem was supplying an incorrectly constructed
Rotation2d to the odometry update method. Rotation2d constructor
was being called with heading in degrees, not radians as required.
Also deprecate SpeedController in favor of motorcontrol.MotorController and
SpeedControllerGroup in favor of motorcontrol.MotorControllerGroup.
The MotorController interface is derived from the SpeedController interface
so that code such as SpeedController x = new VictorSP(1) continues to
compile (just with a warning).
SpeedControllerGroup and MotorControllerGroup are independent classes;
both implement the MotorController interface.
This enables use of types that have a no-args constructor rather than one that takes an explicit zero value.
For numeric types, value initialization will result in a zero value, so this is not a functional change.
This sensor has had zero usage for many years and was last in the KOP
over a decade ago. There are much better rotation sensors available,
and it's no longer worth maintaining this class.
- Add raw support for pose lists > 255/3 in length
- Improve drag selection, especially with closely overlapping objects
- Drag selection of corner also highlights center of object with smaller circle
- Multiple styles (box, line, closed line, track)
- Configurable line and arrow settings (color, weight)
- Add tooltip for object name, index, x, y, rotation
- Context menu for pose edit/add/remove
- View/edit in feet or inches as well as meters
- Configurable object selectability
Implementation: use vector of Pose2d internally, use units
Previously the following sequence was broken:
- Add two plot windows (creates Plot<0> and Plot<1>)
- Delete Plot<0>
- Try to create a plot window
This failed because it would try to create Plot<1>, which already existed.
It was necessary to also destroy Plot<1> before another plot could be added.
This change fixes this case by trying all 0-N cases.
Improves consistency across all classes.
Affects Preferences, LiveWindow, and CameraServer.
Old commands Scheduler::GetInstance() was not updated as this is already
deprecated.