`Color::FromHSV` didn't match the Java `Color.fromHSV` in some saturated
edge cases, introducing an off-by-one error when the HSV color should
correspond complete saturation of one or two of the primary colors.
Example:
- Java: `Color.fromHSV(0, 255, 255) -> (255, 0, 0)`
- C++: `Color::FromHSV(0, 255, 255) -> (255, 1, 1)`
This also means the following methods are also transitively affected:
- `AddressableLED::LEDData::SetHSV`
- `LEDPattern::Rainbow`
This off-by-one error is introduced by a rounding error from the chroma
calculation, which was dividing by 256 rather than the appropriate
maximum value of 255 like in Java:
7ca35e5678/wpilibj/src/main/java/edu/wpi/first/wpilibj/util/Color.java (L176-L177)
Also port appropriate tests from Java to C++ to catch this bug.
I found this bug when I tried to port `AddressableLEDBuffer` to RobotPy.
Codex found the root cause :)
I left "free speed" alone since that's the technical term for it. In
general, velocity is a vector quantity, and speed is a magnitude (i.e.,
a strictly positive value).
This PR also replaces the speed verbiage in MotorController with duty
cycle.
Fixes#8423.
Was causing bugs when combined with patterns that need to read back from the buffer (eg masks and overlays)
Co-authored-by: Joseph Eng <s-engjo@bsd405.org>
Add LEDReader and LEDWriter helper interfaces to facilitate composing simple patterns into more complex ones, e.g. LEDPattern.solid(Color.kBlue).breathe(Seconds.of(0.75)). Pattern composition relies on changing out the write behavior; for example, offsetBy increments the indexes to write to; while blink will switch between playing a base pattern and turning off all the LEDs.
Add a view class for splitting a single large buffer into smaller distinct sections, which is useful for dealing with long chained LED strips mounted on different parts of a robot. Views cannot be written directly to an LED strip (in fact, trying to do so won't even compile).
Adds some utility methods to the Color class for interpolating between two colors, and support color representations with 32-bit integers to avoid object allocations.
Co-authored-by: Tyler Veness <calcmogul@gmail.com>