As string_view operations on std::map<std::string> won't be integrated
until C++26, placeholder implementations are used which are less efficient
in a couple of situations (e.g. insert with hint).
fmtlib uses consteval format string processing, which makes it more
efficient than std::snprintf().
snprintf()s in libuv, mpack, processstarter, and wpigui were left alone.
processstarter uses stdlib only, and wpigui only depends on imgui.
fmt::format_to_n() is analogous to std::format_to_n()
(https://en.cppreference.com/w/cpp/utility/format/format_to_n)
wpi::format_to_n_c_str() is a wrapper which adds the trailing NUL.
This is enabled by the C++20 __VA_OPT__ feature.
Uses of "{}" format string were updated.
Some warning suppressions were required for older clang versions.
Also improve codegen of wpi::Logger::Log(), frc::ReportError(), and frc::MakeError();
these generate better and less redundant code if they use fmt::string_view for the
format string instead of templating on it.
* Use explicit this capture required by C++20
* Use C++20 span
* Replace wpi::numbers with std::numbers
* Fix C++20 clang-tidy warning false positive in fmt
* Remove ciso646 include since C++20 removed that header
* Fix global-buffer-overflow asan warnings in ntcore tests
* Add DIOSetProxy constructor to HAL
* Upgrade MSVC compiler to 2022
* Bump native-utils to 2023.2.7 (changes to std=c++20)
Co-authored-by: Peter Johnson <johnson.peter@gmail.com>
Now, implicit narrowing conversions are only used with wpi::Now(). This
also fixes clang-tidy warnings about C-style casts. For example:
```
== clang-tidy /__w/allwpilib/allwpilib/wpilibNewCommands/src/main/native/include/frc2/command/SwerveControllerCommand.inc ==
/__w/allwpilib/allwpilib/wpilibNewCommands/src/main/native/include/frc2/command/SwerveControllerCommand.inc:95:18: warning: C-style casts are discouraged; use static_cast/const_cast/reinterpret_cast [google-readability-casting]
auto curTime = units::second_t(m_timer.Get());
^
```
In that case at least, the cast was removed entirely since Get() already
returns a units::second_t.
UpdateEntries() and Flush() are called from methods that lock the mutex,
so locking it again will cause deadlocks. This also updates the Java
code to make MechanismObject2d::update synchronized like in the C++
version.
The non-NT portion has been moved to wpiutil.
The NT portion has been moved to ntcore (as NTSendable).
SendableBuilder similarly split and moved.
SendableRegistry moved to wpiutil.
In C++, SendableHelper also moved to wpiutil.
This enables use of Sendable from wpimath and also enables
moving several classes from wpilib to wpimath.
- Twine, StringRef, Format, and NativeFormatting have been removed
- Logging now uses fmtlib style formatting
- Nearly all uses of wpi::outs/errs have been replaced with fmt::print() or
std::puts()/std::fputs() (for unformatted strings).
- A wpi/fmt/raw_ostream.h header has been added to enable
fmt::print() with wpi::raw_ostream
Substantially improves Mechanism2d by moving it to NetworkTables and adding
a robot API to create the mechanism elements, instead of requiring a JSON file.
Co-authored-by: Peter Johnson <johnson.peter@gmail.com>
- Add raw support for pose lists > 255/3 in length
- Improve drag selection, especially with closely overlapping objects
- Drag selection of corner also highlights center of object with smaller circle
- Multiple styles (box, line, closed line, track)
- Configurable line and arrow settings (color, weight)
- Add tooltip for object name, index, x, y, rotation
- Context menu for pose edit/add/remove
- View/edit in feet or inches as well as meters
- Configurable object selectability
Implementation: use vector of Pose2d internally, use units
This makes code easier to read and more consistent between C++ and Java.
Also update clang-format settings to always add a line break (even if no braces are used).
If a Sendable like SendableChooser is destroyed and recreated, it leaves
a stale object in the Sendable registry. Using this object results in a
crash. This patch avoids using the stale object.
We should remove stale objects from the global registry upon object
destruction, but this fixes the crashing issue for now.
Closes#2818.
Co-authored-by: Tyler Veness <calcmogul@gmail.com>
Add a Sendable* overload so pointers to sendable objects work appropriately.
Otherwise an AddLW(this) in a child (which is a Sendable*) could be a
different pointer than a void* to the same object.
For example:
AnalogInput constructor calls AddLW(this)
AnalogPotentiometer constructor calls AddChild(analog input pointer)
Also add handling for the child object moving (if it's Sendable).